I Got Secrets of Sarlona [Archive] - Wizards Community

Post/Author/DateTimePost
Sir Elton

07-27-07, 09:27 PM
I got my copy today. And it's interesting, to say the least. It makes a great companion for the ECS and the XPH. The psionic powers are great and the two PrCs are cool.

But the feats make up the bulk of the new options. And I like the new spells. So, I'm going to put up a hypothetical character that is Level 10. It may look like he's optimized, but I assure you he won't be.

:)
Tempest Stormwind

07-27-07, 09:51 PM
http://www.telusplanet.net/~sdupuis/Tempest/remember.JPG (http://boards1.wizards.com/showthread.php?t=893597)

From the required reading (http://www.albinoblacksheep.com/flash/posting.php). Click the image.

And it's still on page 1, FFS!




That said, glad you like it.
DarkPawn

07-28-07, 01:43 AM
http://www.telusplanet.net/~sdupuis/Tempest/remember.JPG (http://boards1.wizards.com/showthread.php?t=893597)

From the required reading (http://www.albinoblacksheep.com/flash/posting.php). Click the image.

And it's still on page 1, FFS!


That said, glad you like it.

Click here -----> http://users.on.net/~jamesandkaren/asshat.jpg <---- to collect it.
DarkPawn

07-28-07, 01:47 AM
I got my copy today. And it's interesting, to say the least. It makes a great companion for the ECS and the XPH. The psionic powers are great and the two PrCs are cool.

But the feats make up the bulk of the new options. And I like the new spells. So, I'm going to put up a hypothetical character that is Level 10. It may look like he's optimized, but I assure you he won't be.

:)


So I'm taking from your comments that you would suggest picking it up?
Sir Elton

07-28-07, 08:07 AM
Yes. Especially if you are going to write Eberron adventures for the Digital Initiative.
Sir Elton

07-30-07, 12:59 AM
* * * Deleted * * *
mod5000

07-30-07, 06:46 AM
Dude... soulknife is weak from the get-go, and you're diluting it even further by taking levels of psion. Or is it the other way around? :-P
Decide what you want, and stick with it. The way you're doing it now--it's just shooting yourself in the foot IMO. :nonono:

Plus, no need for the whole background thing. A template will suffice, something like this:

1. Class X 1 [Feat]
2. Class X 2
3. Class Y 1 [Feat]
4. Class X 3
5. Class X 4
6. Class Y 2 [Feat]

Or even Class X 4 / Class Y 2 (Feats in order: [Feat], [Feat], [Feat])
Sir Elton

07-30-07, 10:28 AM
Who says he's weak?
Tempest Stormwind

07-30-07, 10:36 AM
Who says he's weak?

Math.

And consensus, but that's not the point here.
Sir Elton

07-30-07, 10:50 AM
You haven't seen him in action yet. :)
Tempest Stormwind

07-30-07, 11:02 AM
You don't need to in order to tell how some of it's going to go.

He's ML 5 at level 10, meaning he knows 3rd level powers while other characters, even prestige classed ones, know 5th level powers. He also has a remarkably low power point reserve, even with the kalashtar bonus (which matters greatly to a kineticist since of all psion types they're the most likely to burn through large amounts of power points quickly -- doubly so in your case since you lack Empower Power and similar). If SR shows up, you've got essentially no chance to get through it (which is especially significant for a kineticist). (Oh, and you can't learn Mindlink as a kineticist, nor do you need to as a kalashtar due to their racial psi-like ability. Furthermore, kalashtar do NOT have the human subtype.)

Half of his levels are in a class that provides you with a weapon. However, you've got a +1 weapon at this point (and that's *all*). You'll need more than that to be effective at level 10, and if you use a weapon other than your mind blade, you're effectively not using half of your class levels.

Basically, you took two classes that do not multiclass well at all, multiclassed them, and took feats that are in general considered "gravy" or even "weak" on top of that.

If you really want a mind blade on a manifester, consider going full kineticist but taking Shape Soulmeld (Incarnate Weapon) and relevant other feats, simply changing the soul flavor of incarnum into the mind flavor of the soulknife. You'll find yourself being far more effective at no cost to your character's flavor. You'll get similar results with Expanded Knowledge (Call Weaponry), which you can just describe as your mind blade (which is suggested in one of Keith's articles (http://www.wizards.com/default.asp?x=dnd/ebds/20050110a), now that I think of it).
Sir Elton

07-30-07, 03:03 PM
Thanks for your comments. By the way, there is more than one way to skin an SR type.
DarkPawn

07-30-07, 03:14 PM
Thanks for your comments. By the way, there is more than one way to skin an SR type.

I like the build, it is pretty versatile, trading a mix of talents over specializing specifically in one thing. If that is the character type you want to play go with it.
Tempest Stormwind

07-30-07, 03:15 PM
By the way, there is more than one way to skin an SR type.

There are two options for overcoming SR, provided you want to affect your enemies with your powers.

1) Roll and boost your effective caster/manifester level (either actual caster/manifester level or just for the purposes of SR)
2) Use SR: No powers that still affect your enemies.

There's remarkably few of the latter in psionics, and none of which you know. (Most are metacreative in nature.)

You don't have Overchannel or Power Penetration, so you aren't doing the former.

What's this other way you're talking about? Self-buffing and attacking? You have two buffs, one of which you don't need (Inertial Armor; soulknives are proficient with armor and psions lose nothing for wearing it. Inertial Armor is a drain on your limited power points in this character) and the other of which is remarkably expensive for its effect (the best thing about it is the duration). You have no means of nonpsionic offense of note, with a +4 base attack (worse than a 10th level psion) and a +1 weapon with no offensive buffs.

Please, enlighten me if you've figured something out that I'm missing.

Note that I'm not saying that you shouldn't play this character. I just wonder why people think they have to suck to roleplay. You can't roleplay if you're dead, and this guy's not going to be able to contribute in appropriate-CR encounters.
rilem

07-30-07, 03:45 PM
I'm also wondering exactly where you expect to go with this guy. You've got a BAB of +4 at CL10 — worse than straight psion (which has fifth level powers to your third-level ones). You've exchanged five manifester levels for some HP and a mind blade that doesn't do much. Not a good trade.

What are you trying to get this PC to do? Because there HAVE to be better ways of doing it.
Fafnir

07-30-07, 07:03 PM
If you really REALLY want a Mindblade,the Plangent from Hyperconscious is probably a better choice at this point.

... Wow. I never thought I'd ever suggest using the Plangent. :nonono:
Tempest Stormwind

07-30-07, 08:17 PM
If you really REALLY want a Mindblade,the Plangent from Hyperconscious is probably a better choice at this point.

... Wow. I never thought I'd ever suggest using the Plangent. :nonono:

Or the Blade Manifester. Or the variant soulknife rules in UTP. Or Shape Soulmeld (Incarnate Weapon). Or Expanded Knowledge (Call Weaponry).

Friends don't let friends choose Plangent. ;)
Sir Elton

07-30-07, 10:46 PM
Please, enlighten me if you've figured something out that I'm missing.

Note that I'm not saying that you shouldn't play this character. I just wonder why people think they have to suck to roleplay. You can't roleplay if you're dead, and this guy's not going to be able to contribute in appropriate-CR encounters.

Tempest, to answer your question, there is more than one way to skin a SR creature encounter. You don't have to go head to toe in a battle. A smart, intelligent, adventurer will use his brains. There are always a way to use the environment to defeat a creature.

It would almost always involve creating a trap. Traps are more effective at overcoming SR then spells or psionics. Although, if the encounter involves a horror like a Basilisk (for example) there is no shame in running away from the beast.

Besides, in literature, there can always be a way to kill a magic beast, usually through advice by a witch or wizard. I.e.: the Lambton Worm, that grappled, was overcome by special armor. Unfortunately, the killer had to kill the first thing he saw and it was his own father.

As you can see, an adventure to defeat a creature with SR doesn't always have to include a blunderbuss fight. As ineffective as he is on the frontlines, he can still defeat powerful creatures through the use of intellect and reasoning or exploiting a weakness.

There are times he will be effective on the frontline, and there are times he needs to use intellect to defeat his enemies from afar. Sometimes, the better part of valor is an expeditious retreat. Sometimes he needs to follow the advice of a Witch or a Wizard (i.e. a daughter of Sora Kell) to defeat an at-large creature.
Tempest Stormwind

07-30-07, 11:03 PM
Tempest, to answer your question, there is more than one way to skin a SR creature encounter. You don't have to go head to toe in a battle. A smart, intelligent, adventurer will use his brains. There are always a way to use the environment to defeat a creature. And the moment the environment stops being dangerous to your foes?

Believe me. I used the environment a lot back before about level 6 or so, which is when environmental damage stopped being all that lethal except in extreme locations (i.e. volcano craters). You're level 10.

It would almost always involve creating a trap. Traps are more effective at overcoming SR then spells or psionics. Although, if the encounter involves a horror like a Basilisk (for example) there is no shame in running away from the beast. I can just imagine this.

"Hold on a second. Hold on. Don't move. Let me finish rigging up this tripwire and digging this pit and sharpening the spikes and oh dear lord why are you stabbing me through the kidneys I said wait aaaaaagh."

It's very difficult to set traps in the middle of combat. (There are builds that do it, but they all involve Combat Trapsmith. The best of these was just recently proposed by RadicalTaoist and it uses factotum and combat trapsmith, and hides in the middle of combat to set traps nigh-instantly.)

And as to planning... how? You have no skills or powers dedicated to information gathering. It's not like you can go "Wait, guys, I see a hydra in the next room" because you're not a seer.

Besides, in literature, there can always be a way to kill a magic beast, usually through advice by a witch or wizard. I.e.: the Lambton Worm, that grappled, was overcome by special armor. Unfortunately, the killer had to kill the first thing he saw and it was his own father. Literature? THIS IS D&D! *kick*

...Sorry. Urge to reference 300 passed now.

Seriously, though. That's about as solid an argument as "It's always the red wire in the movies". And even in that case, in literature, it *almost* always hinged on finding a particular piece of equipment. In other words, your argument comes down to "I am not worried; the gods will drop any equipment I need right at my feet should I be challenged. I can therefore astound the monsters with my nakedness -- Death by indecency! (http://www.vgcats.com/comics/?strip_id=110)" Good luck getting that one to fly.

(Also, you're slightly off on the Worm of Lambton. It was a serpent that rapidly reattached after it was severed, if I recall correctly. Lambton defeated it by luring it into a river while wearing spiked armor (actually spearheads); the worm attempted to constrict him and sliced itself to bits, being carried downstream by the current. There was nothing special about the armor except the spikes; the curse you refer to was laid on Lambton by the witch who told him to do it.)

As you can see, an adventure to defeat a creature with SR doesn't always have to include a blunderbuss fight. As ineffective as he is on the frontlines, he can still defeat powerful creatures through the use of intellect and reasoning or exploiting a weakness. By that logic, so could a commoner. By exactly the same means. Which rely on the environment (which is both in the hands of the DM, not you, and almost completely ignorable by any CR 10 monster out there).

I sincerely doubt this character will be able to contribute at all in any significant way that a commoner could not.

There are times he will be effective on the frontline, and there are times he needs to use intellect to defeat his enemies from afar. Sometimes, the better part of valor is an expeditious retreat. Sometimes he needs to follow the advice of a Witch or a Wizard (i.e. a daughter of Sora Kell) to defeat an at-large creature.And there are times when you need to bring your own strength to bear instead of relying on handouts.

Honestly. All of this argument is boiling down to "The DM will give me the tools I need to beat my enemies", which at this level also equates to "The DM will not send CR-appropriate monsters at me and/or will play these monsters like absolute morons".

Have you actually looked at what CR 10 monsters or NPCs bring to bear? It sure doesn't seem like it.
rilem

07-30-07, 11:20 PM
It would almost always involve creating a trap...

So wouldn't it have been a good idea to take some ranks in Craft (umm... traps?) But you didn't.

So basically your strategy is to must make stuff up as you go, and have the DM say, "OK"?

Also, what Tempest said.
Sir Elton

07-30-07, 11:27 PM
Geeze. The people I attract . . . :rolleyes:

Okay, Tempest Stormwind, you win. We just won't discuss this any further.
Tempest Stormwind

07-30-07, 11:53 PM
Actually, I'm half interested now. If you'd be so kind to post a play-by-play sample encounter from the upcoming game you built him for...
runestar

07-31-07, 12:08 AM
BTW, won't a soulknife5/psion5 have a bab of +5? And is there some sort of practiced mindblade feat or ascetic soulknife feat or something?
yrogerg

07-31-07, 12:24 AM
http://www.telusplanet.net/~sdupuis/Tempest/remember.JPG (http://boards1.wizards.com/showthread.php?t=893597)

From the required reading (http://www.albinoblacksheep.com/flash/posting.php). Click the image.

And it's still on page 1, FFS!




That said, glad you like it.

It's kinda funny that *all* of the currently active duplicate threads on this topic, throughout the boards, were started by Sir Elton in the last several days. He can't even really claim ignorance of those other threads' existence, since he's the one who started each and every one of them.
yrogerg

07-31-07, 12:28 AM
And the moment the environment stops being dangerous to your foes?

Believe me. I used the environment a lot back before about level 6 or so, which is when environmental damage stopped being all that lethal except in extreme locations (i.e. volcano craters). You're level 10.

I can just imagine this.

"Hold on a second. Hold on. Don't move. Let me finish rigging up this tripwire and digging this pit and sharpening the spikes and oh dear lord why are you stabbing me through the kidneys I said wait aaaaaagh."

It's very difficult to set traps in the middle of combat. (There are builds that do it, but they all involve Combat Trapsmith. The best of these was just recently proposed by RadicalTaoist and it uses factotum and combat trapsmith, and hides in the middle of combat to set traps nigh-instantly.)

And as to planning... how? You have no skills or powers dedicated to information gathering. It's not like you can go "Wait, guys, I see a hydra in the next room" because you're not a seer.

Literature? THIS IS D&D! *kick*

...Sorry. Urge to reference 300 passed now.

Seriously, though. That's about as solid an argument as "It's always the red wire in the movies". And even in that case, in literature, it *almost* always hinged on finding a particular piece of equipment. In other words, your argument comes down to "I am not worried; the gods will drop any equipment I need right at my feet should I be challenged. I can therefore astound the monsters with my nakedness -- Death by indecency! (http://www.vgcats.com/comics/?strip_id=110)" Good luck getting that one to fly.

(Also, you're slightly off on the Worm of Lambton. It was a serpent that rapidly reattached after it was severed, if I recall correctly. Lambton defeated it by luring it into a river while wearing spiked armor (actually spearheads); the worm attempted to constrict him and sliced itself to bits, being carried downstream by the current. There was nothing special about the armor except the spikes; the curse you refer to was laid on Lambton by the witch who told him to do it.)

By that logic, so could a commoner. By exactly the same means. Which rely on the environment (which is both in the hands of the DM, not you, and almost completely ignorable by any CR 10 monster out there).

I sincerely doubt this character will be able to contribute at all in any significant way that a commoner could not.

And there are times when you need to bring your own strength to bear instead of relying on handouts.

Honestly. All of this argument is boiling down to "The DM will give me the tools I need to beat my enemies", which at this level also equates to "The DM will not send CR-appropriate monsters at me and/or will play these monsters like absolute morons".

Have you actually looked at what CR 10 monsters or NPCs bring to bear? It sure doesn't seem like it.

Haven't you heard, though? Sir Elton's a simulationist! Simulationism is *all* about making a difference through sheer pluck and ingenuity when all the odds are stacked against you and you don't have any real capabilities or strengths to fall back on!
yrogerg

07-31-07, 12:33 AM
BTW, won't a soulknife5/psion5 have a bab of +5? And is there some sort of practiced mindblade feat or ascetic soulknife feat or something?

It will, and there are, but the resulting character will still be far less effective than a Psion 10. Or a Soulknife 10. Or a Monk/Soulknife. Or a Psychic Warrior/Soulknife. Or a Soulknife/Rogue. Or a Soulknife/rouge. Or a Soulknife/Duelist. Or a Soulknife/Ninja. Or an Expert 10. Or a Soulknife/Shaper. Or a Souknife/Seer. Or a Souknife/Telepath. Or a Psychic Theurge. Or a Metamind. Or...
Tempest Stormwind

07-31-07, 12:35 AM
Haven't you heard, though? Sir Elton's a simulationist! Simulationism is *all* about making a difference through sheer pluck and ingenuity when all the odds are stacked against you and you don't have any real capabilities or strengths to fall back on!

Shoot, let's fire up Exalted.

"So, your commoner tries to get a power he doesn't have to do something it doesn't do against a foe he doesn't know about who is immune to its effect, while it's not his turn, without being noticed?"
"Yes."
"Okay, roll."



It will, and there are, but the resulting character will still be far less effective than a Psion 10. Or a Soulknife 10. Or a Monk/Soulknife. Or a Psychic Warrior/Soulknife. Or a Soulknife/Rogue. Or a Soulknife/rouge. Or a Soulknife/Duelist. Or a Soulknife/Ninja. Or an Expert 10. Or a Soulknife/Shaper. Or a Souknife/Seer. Or a Souknife/Telepath. Or a Psychic Theurge. Or a Metamind. Or...

*cries*
Volaran

07-31-07, 12:37 AM
I can therefore astound the monsters with my nakedness -- Death by indecency! (http://www.vgcats.com/comics/?strip_id=110)"

Well, Sir Elton has mentioned being a nudist before, and all many of his campaign ideas I've seen here and over at ENWorld do include provisions for it in game. So it is possible they may be able to play a part in combat applications. Who knows?
SKB

07-31-07, 01:20 AM
Obviously none of you have roleplayed as Sir Elton and his band of heroes.
ArcTan

07-31-07, 01:43 AM
It may look like he's optimized, but I assure you he won't be.

:)

You're right about the second part, but not the first.
ArcTan

07-31-07, 01:53 AM
Tempest, to answer your question, there is more than one way to skin a SR creature encounter. You don't have to go head to toe in a battle. A smart, intelligent, adventurer will use his brains. There are always a way to use the environment to defeat a creature.

Yes, but "using your brains" frequently requires few or no class features (especially ones you picked in this build -- I don't see the broad array of mind-affecting powers and the points in social skills I'd expect from a Complete Scoundrel-type character). How clever can you really be when the only manipulative abilities you have are cloud mind and Intimidate +6?

On the other hand, being able to fight your way out when "using your brains" goes south *does* require a lot of class features, and you don't have those. If you, for instance, try to roll Intimidate against a bad guy and he responds poorly, this character is not going to be able to fight or escape before he gets pasted.

It would almost always involve creating a trap. Traps are more effective at overcoming SR then spells or psionics.

What do you mean "creating a trap"? Literally crafting traps as items and setting them up is horrendously impractical, unless your mission really does consist of nothing more than defending your own stronghold.

In the broader sense of a "trap", this guy doesn't have any abilities that make him particularly good at this. I can't see how a fair CR 10 encounter could be beaten by a "trap" that this guy could pull off unless you had a really lenient DM (because anything this guy can pull off, a Beguiler or Telepath or somesuch could pull off a hundred times more easily).

Although, if the encounter involves a horror like a Basilisk (for example) there is no shame in running away from the beast.

No XP, either.

Besides, in literature, there can always be a way to kill a magic beast, usually through advice by a witch or wizard. I.e.: the Lambton Worm, that grappled, was overcome by special armor. Unfortunately, the killer had to kill the first thing he saw and it was his own father.

...In D&D, we try to keep deus ex machina through plot device to a minimum, because it is a game as well as a story, and plot devices like these lose their impact if used all the time.

As you can see, an adventure to defeat a creature with SR doesn't always have to include a blunderbuss fight. As ineffective as he is on the frontlines, he can still defeat powerful creatures through the use of intellect and reasoning or exploiting a weakness.

Well, yes, but so could a particularly clever Commoner 10. There's nothing about your character that makes him all that much better at being sneaky and clever than a Commoner. That means you poorly built your character.

There are times he will be effective on the frontline, and there are times he needs to use intellect to defeat his enemies from afar. Sometimes, the better part of valor is an expeditious retreat. Sometimes he needs to follow the advice of a Witch or a Wizard (i.e. a daughter of Sora Kell) to defeat an at-large creature.

I.e most of the time, he will need to either run away or rely on the DM to bail him out through a deus ex machina, while a character who was optimized -- or, hell, not even optimized, just *done well*, like a straight Psion or even a straight Soulknife -- could just use his class abilities.
ArcTan

07-31-07, 01:55 AM
Also:

Look, I understand the argument that a "build" isn't everything and that stats should often come in second to roleplaying.

However, this character's stats have nothing to do with any roleplaying concept that I can see. They're just bad. If you want to roleplay someone who's interesting because of his character concept rather than his stats, well, fine (your DM will have to do a lot of work to elide the game-like side of D&D to make this work, but whatever)... but then WHAT WAS THE POINT OF POSTING ALL HIS STATS?

I mean, if you want a reaction to the stats, the stats are bad. That's it. There's no real advantage to them. Why post to tell us this?

And why put this in a thread about how you got Secrets of Sarlona, when basically these are just stats for a character you could use in a Sarlona campaign with no background info about Sarlona and no clever use of Sarlona mechanics or, in fact, anything from the book that someone who hadn't read it would be interested in?
SlanderPanic

07-31-07, 10:20 AM
http://img.photobucket.com/albums/v518/Slanderpanic/2LLL53Z53NDX3YBTC4IJULAQH7VHNKLV.jpg

I haven't laughed this hard in a while. Thank you, Sir Elton, for starting such an hilarious thread. On topic, y'know what the best part of being a 10th level psion is? Access to my very favorite power ever:

http://img.photobucket.com/albums/v518/Slanderpanic/motivator5699857.jpg (http://www.d20srd.org/srd/psionic/powers/deathUrge.htm)

Well, that and ego whip. I loves me some ego whip.
Sir Elton

07-31-07, 12:50 PM
That's okay, the stats don't exist anymore. I'm just writing down his background. I did think about putting up his background here so that ArcTan and Stormwind can mosh some stats for him; but that would just defeat the purpose of why I'm writing down his background anyway.

All I can say is that he had an interesting near death experience when he was seven years old. :)
CrimsonDeath

07-31-07, 04:15 PM
That's okay, the stats don't exist anymore. I'm just writing down his background. I did think about putting up his background here so that ArcTan and Stormwind can mosh some stats for him; but that would just defeat the purpose of why I'm writing down his background anyway.
So... having an effective array of class features defeats the purpose of having a background. Got it.

All I can say is that he had an interesting near death experience when he was seven years old. :)
And he's likely to have a few more in the future.
Sir Elton

07-31-07, 11:32 PM
No, actually all he has is capabilities and potential. As much as I would love to see ArcTan and Tempest Stormwind to stat out this character, they have to be confined to same resources I have: SRD, XPH, ECS, RoE, and SoS.

Now, which Power allows you to do the Vader Force Grip? Isn't it Far Hand or Telekinetic Force?
ArcTan

07-31-07, 11:49 PM
No, actually all he has is capabilities and potential. As much as I would love to see ArcTan and Tempest Stormwind to stat out this character, they have to be confined to same resources I have: SRD, XPH, ECS, RoE, and SoS.

That's more than enough resources than you need to know the simple rule not to multiclass melee and casters evenly for 10 levels.
kyeudo

08-01-07, 12:01 AM
Vadar Death Grip: Crisis of Breath to leave them choking and gasping for breath, Crisis of Life if you just want them to drop dead.

Also, your list of availible resources is just about everything worth building a psion from.
rilem

08-01-07, 02:59 PM
As much as I would love to see ArcTan and Tempest Stormwind to stat out this character, they have to be confined to same resources I have: SRD, XPH, ECS, RoE, and SoS.


Pretty much anybody could stat out a character better than this, and with fewer resources than that.

At this point I'm assuming you're just a pretty clever troll — I had been taken in by the amount of work that you seemed to have put into that stat sheet of yours, and your sincere-sounding initial protestations of "no, he's effective! really!" So if that's true, congrats and well done.

If I'm mistaken and you are, in fact, serious — just say what you're trying to accomplish with this PC and someone will improve upon your effort without too much trouble.
Sir Elton

08-01-07, 03:28 PM
He's an NPC.
rilem

08-01-07, 04:19 PM
He's an NPC.

So?

Is your point that NPCs don't have to be effective, because they:

- Only die when the DM wants them to?
- Are used more frequently in role-playing scenes?
- Shouldn't make the PCs look bad by comparison?

Well, all of those things are at least arguably true. So in that case, he's fine — not effective, but fine. It is doubtful that this guy will make any PC look bad.
Tempest Stormwind

08-01-07, 05:15 PM
Besides, with the character built the way he is, I'm not sure what the goal of that particular NPC was. In concept, is he primarily a soulknife who can also call down energy bolts, primarily a kineticist who can shape a physical blade from nowhere, or primarily meant as the Comically Inept Sidekick or something?

The CO boards have a saying whenever someone asks for help with a character without providing a build -- you need a ride before it can be pimped. Here, well, I can't even tell what sort of ride I've been "voluntold" to pimp in the first place.
Fafnir

08-01-07, 05:54 PM
Besides, with the character built the way he is, I'm not sure what the goal of that particular NPC was. In concept, is he primarily a soulknife who can also call down energy bolts, primarily a kineticist who can shape a physical blade from nowhere, or primarily meant as the Comically Inept Sidekick or something?

The CO boards have a saying whenever someone asks for help with a character without providing a build -- you need a ride before it can be pimped. Here, well, I can't even tell what sort of ride I've been "voluntold" to pimp in the first place.

It's a Plangent, I say.

Ok, I know, but come on... We'll never find again another character that can be improved by taking Plangent levels! It's a unique opportunity!
Give the poor PrC a chance to shine! :D
CrimsonDeath

08-01-07, 09:45 PM
Besides, with the character built the way he is, I'm not sure what the goal of that particular NPC was. In concept, is he primarily a soulknife who can also call down energy bolts, primarily a kineticist who can shape a physical blade from nowhere, or primarily meant as the Comically Inept Sidekick or something?

The CO boards have a saying whenever someone asks for help with a character without providing a build -- you need a ride before it can be pimped. Here, well, I can't even tell what sort of ride I've been "voluntold" to pimp in the first place.
Actually, now that I think of it, I don't think Sir Elton ever asked for advice...
ArcTan

08-02-07, 02:08 AM
1) I don't actually have the time or energy to help you out right now, Sir Elton, sorry. Especially not with a detailed level-by-level build rather than a general suggestion. (General suggestion? Take 10 levels of Psion or 10 levels of Soulknife. Not both.)

2) I don't get what your aim is in playing coy about what this character concept actually is (so he survived a near-death experience, he's somehow connected to Sarlona, and he's psionic... okay) but nothing you posted actually seems to have anything to do with it.

3) It might've saved time if you'd said he was an NPC from the get-go, since generally people assume when you post stats that you're asking for feedback on your own PC stats. Not that I see the point of this character as an NPC anyway. (I mean, what is he? What does he do? Where does he fit into the story?)
Nephlite

08-02-07, 05:50 PM
It's a Plangent, I say.

Ok, I know, but come on... We'll never find again another character that can be improved by taking Plangent levels! It's a unique opportunity!
Give the poor PrC a chance to shine! :D

I've never seen a Plangent in play: maybe it would be okay (for the npc).