| Post/Author/DateTime | Post |
|---|---|
| Katash08-12-07, 04:04 PM | Lads, I've made a Psi6/IS9/GB5 for a BAB 17 ML19 Wanted a Primary Caster with the ability to occasionally kick butt in Melle. Think I got the balance right. (took 2 flaws) 1:Psycrystal Affinity (singleminded), Boost Construct, Track, Psionic Endowment 3:Durable Construct (Hyperconscious) -construct lasts 10min 5:(psi bonus) Psi Meditation 6:Narrow Mind (preq for Per focus) 9:Gtr Psi Endowment 12: Metamorphic Transfer 15:Continual Power:Disintegrate(20d6as long as Concentrate- Hyperconscious) 18: Permanent focus Basically the idea was to have as high a dc on powers manifested. Psi med so I can refocus it quickly (+7 from singleminded Psycrystal and Narrowmind) MetaTrans- You know why, here's the melle bit Continual Power and Permanent Focus- Free repeated Disintagrates every round for as long as Concentrate too hard to resist. Problem: Usually Craft Dorje is in any Psi Char I make. Is it worth losing the Psi Endowmwnet, Psi Med, Gtr Psi Endowment feats for better ones. I've never played with these 3 before and have not been overly frustrated by my powers being saved against. Are they worth it? Are there better choices? Cheers. |
| Lycanthromancer08-12-07, 10:09 PM | If you want Craft Dorje, use psychic reformation to pull it in when you want to use it, then to reform it away. Also, if you want to use rays to get the most out of your power points (and you don't even need to worry about DCs), there's always psicrystal + metamorphosis + shared schism + shared energy conversion + energy wall + Split Psionic Ray + Greater Psionic Shot = 8 rays a round at 56 points of damage each (not including Greater Psionic Shot), while only having to worry about charging up once every 180 minutes (or 360 minutes, for an Extended energy conversion, for an 18th level manifester). If you Overchannel ec, you can get this even higher... |
| Lycanthromancer08-12-07, 10:21 PM | ...Also, what kind of psion are you, and did you use psychic chirurgery, research, or Expanded Knowledge to get astral construct and/or metamorphosis? What kinds of powers are you planning on using, anyway? There are lots of powers that don't allow saves at all, such as matter agitation and crystal shard. |
| Katash08-13-07, 03:39 PM | Okay, here's a list of the Char's powers and how he got 'em Char is a Kineticist who has a fair few telepathy powers (through reaserch) Keep in mind we've allowed Hyperconscious so some of my char's powers come from that book. At low levels acts as ranged blaster using the long duration of his Constructs as meat shields. Begin combat focused and use PE to ensure success on casting. Use Entangling Ectoplasm to slow baddies down for fighter types then blast away. Mid levels (8)starts to wear mithral banded mail, once metamorphosis is known will try to stay pre-shapshifted for melle. 1st round use PE on most important baddie then Energy retort before engaging in melle. At level 10 can use the energy current/solicit psycrystal combo (will do so at start of every encounter to do damage while I self buff) At 13 Brutalise Wounds is a must in the first round agaisnt the BBEG Disintegrate bocomes my ray of death but gets really useful at lvl 15 when I can do it round after round. Power list: 1-Matter agitiation (reform later for Control flames), Astral construct (thru research), Crystal shard 2-Entangling Ectoplasm, Vigor (to be reformed for sleep psionic) 3-alloyed Hide, Energy Missile 4-Inflict Pain, Read thoughts(research) 5-Body adjustment, Energy retort 6-Telekinetic force, solicit psycrystal 7- Wall of ectoplasm, Control Body (buy dominate from high level NPC telepath thru chirgury) 8-No powers gained (1st level slayer) 9-Psychic Reformation, Empathic Feedback (after reforming lower level powers swap out reformation for metamorphosis thru research) 10-Psianimate dead, Energy Current 11-Fiery Discorporation, Plane shift Psionic 12-Null Psionics field 13-Disintegrate, Brutalise wounds 14-Reddopsi 15-Energy Wave, Energy conversion 16-Recall Death 17-Gtr Teleport Psionic, Mindquake 18- Reality Revision 19-Tornado Blast, Telekinetic shere psionic 20- Absolutely NO IDEA what to take Any Help? Keep in mind the +17 BAB which lets me hit pretty much every time with Disintegrate and round after round of free manifestations makes it my best option. Yes- I Know learning a first level power (astral construct) thru research for 200 xp takes awhile but the DM allowed it so i adventured with an open power spot for a couple of adventures before I had the XP to learn it. |