| Post/Author/DateTime | Post |
|---|---|
| Moosh Nailo04-08-07, 06:57 PM | Is there a feat out there somewhere (book or homebrew) that gives benefits for musticlassing a soulknife and a lurk? Here's my attempt: Darkthought Blade (ideas for a better name please) Prereq: +1 Mindblade, Psionic Sneak Attack +1d6 (is this good?) Benefit: Your Lurk and Soulknife levels stack for the purpose of determing the Enhancement and Enchantment bonuses on your mindblade, as well as for determining your Lurk Augments (#/day and access level). They also stack for either Psychic Strike OR Psionic Sneak Attack, determined when this feat is taken. Is this too strong? Or weak? Should something be changed to increase the Lurk's manifesting ability? I tried to create it along the lines of the feats in Complete Scoundrel, and Complete Adventurer(?). |
| calronmoonflower04-08-07, 07:20 PM | Is there a feat out there somewhere (book or homebrew) that gives benefits for musticlassing a soulknife and a lurk? Here's my attempt: Darkthought Blade (ideas for a better name please) Prereq: +1 Mindblade, Psionic Sneak Attack +1d6 (is this good?) Benefit: Your Lurk and Soulknife levels stack for the purpose of determing the Enhancement and Enchantment bonuses on your mindblade, as well as for determining your Lurk Augments (#/day and access level). This part seems balanced. They also stack for either Psychic Strike OR Psionic Sneak Attack, determined when this feat is taken. But i think this part is too much. |
| Istarion04-08-07, 07:31 PM | Maybe... when you take this feat, you may choose among Psionic Sneak Attack or Psychic strike. If you do, Your lurk and SK levels stack for determining your PS/PSA damage, but you lose access to the class feature not chosen when taking this feat. |
| Moosh Nailo04-09-07, 05:19 PM | :bump: Does anyone have an opinion? And is increasing one of sneak or psychic strike really too strong? I think those are important combat features, and nerfing both of them is too much. That's why I suggested one or the other to be increased. And Istarion, I actually did consider simply cutting out one of the abilities, but I like how they can be applied in different situations, and wanted to leave that versatility accessible. |