Need help for a blaster wilder [Archive] - Wizards Community

Post/Author/DateTimePost
Evilclone

07-20-07, 05:05 PM
I've seen the gish and the social wilder guide, but I want to pull out a blaster one. After a few hours reading all the powers, feats and hints around the forum, I've come to a possible build up to level 20. We will start from level 1, but if I make some error it will be troublesome since the class won't offer you a second possibility for powers :P (Psychic Reformation and retraining excluded)
If you blaster guys want to share your build/experience and help me around I'll be very glad :D

It is also my first time playing a psionic class and my target is to do a lot of damage and not to nova.
It's going to be a kalashtar character and teleportation is restricted in our Eberron in order to keep the travel mechanism of the setting.
I almost forgot to tell you I'm using the Mind's Eye variant to get Expanded Knowledge.


Level 1:
Power:
Crystal shard
Main ray power, great against creatures with power resistance

Feats:
Psicrystal Affinity
It's good for my roleplaying ideas, however is also good for the bonuses

Level 2:
Power:
Vigor
Life saving power

Level 3:
Feats:
Postpone Enervation / Quick Recovery
First I don't know if my master will let me take Quick Recovery because it's not a feat designed for the purpose of recovering from enervation, second I'm not sure myself if I'm going to take this. I can fail the save and then I'll be in trouble, otherwise I can take the other feat that let me choose the right moment to suffer the enervation... uhm, don't know.

Level 4:
Power:
Damp Power [complete psionics]
Isn't this power a bit off? I mean... I think it's too powerful for a low level power. Every time someone cast a damaging spell against me, with only 3 points I get minimized damage.
"Oh no, the super evil wizard casted a disintegration!!"
Failed save... Damp Power
"Uhm, instead of rolling 30d6 I get... 30 damages, want a cookie?" ^_^'
Yes, it burns my swift action for the turn, but who cares when I'm going to die

Level 5:
Power:
Astral Construct (Expanded Knowledge)
It's good to have friends

Level 6:
Power:
Energy Bolt
To hit multiple enemies

Feat:
Maximize power
I will use it only once per encounter but it's good to have it

Level 8:
Power:
Dimension door psionic
To overcome grapples and obstacles

Level 9:
Power:
Hustle (Expanded Knowledge)

Feats:
Psionic meditation

Level 10:
Power:
True seeing psionic

Level 12:
Power:
Disintegration psionic
To have the best of the Split Ray feat, but it's a redundant power. Maybe it's better to take Temporal Acceleration

Feat:
Split Ray

Level 13:
Power:
Schism (Expanded Knowledge)

Level 14:
Power:
Energy Wave
Large area blast, but I'm not sure about getting another damage dealing power

Level 15:
Feat:
Privileged energy (eletric)
Eletric because I think it's the better energy type
However this feat is not a must have, other options are accepted

Level 16:
Power:
True Metabolism

Level 17:
Power:
Crystalize (Expanded Knowledge)
But I'm not sure... maybe it's better Dominate or Psionic Revivify

Level 18:
Power:
Microcosm

Level 20:
Power:
Maybe Reality Revision

That's all.