| Post/Author/DateTime | Post |
|---|---|
| flamepheonix18204-14-08, 03:25 PM | First of all the planar vanguard is a 3.0 psionics class from the minds eye. http://www.wizards.com/default.asp?x=dnd/psm/20031219a I'm currently playing a psion in this prestige class and we have been heavily editing it. So I thought reality maelstrom was a cool unique ability for the class, but then I discovered that it was just a spell from the manual of the planes and that any wizard/sorcerer can get it. So we decided to write up a new class feature so it will actually be unique but as a yet I haven't really thought of any good ideas that would fit the flavor of a Psion/planeshifter. So does anyone have any ideas? |
| The_Mess04-14-08, 11:38 PM | Yeah, well, wizards are always swiping the good stuff. Poachers! It's hard to come up with abilities that aren't spells somewhere. Open up miniportals to planes to other planes, spilling their effects out for damage or other effects? Done. Quickly walk between planes, effectively teleporting? Done. Asserting control over the plane so it responds to your will? Done. My first brainstorm was an effect that let you operate on more than one plane at a time, but I wasn't sure what it could do that wasn't easily duplicated by other effects. One idea might be creating a temporary miniplane that isolates you and another target. |
| flamepheonix18204-15-08, 11:30 AM | One idea might be creating a temporary miniplane that isolates you and another target. Hmm that actually intrigues me. I'm thinking 1 of 2 possible powers: 1) You and a target ( maybe more than 1?) are transported to a temporary miniplane ( size? maybe 1000 square feet?) when you manifest this power, you choose, the gravitational, alignment and physical traits of the plane. I also thought maybe the plane would be Morphic just for you? or would that be to powerful. 2) Within an area equal to 30 feet per vanguard level centered on you alter the traits of the plane you are currently on ( IE: give it an elemental trait, change the gravity, make it positive or negatively dominants etc...) any thoughts? |
| The_Mess04-15-08, 02:19 PM | Hmm that actually intrigues me. I'm thinking 1 of 2 possible powers: 1) You and a target ( maybe more than 1?) are transported to a temporary miniplane ( size? maybe 1000 square feet?) when you manifest this power, you choose, the gravitational, alignment and physical traits of the plane. I also thought maybe the plane would be Morphic just for you? or would that be to powerful. 2) Within an area equal to 30 feet per vanguard level centered on you alter the traits of the plane you are currently on ( IE: give it an elemental trait, change the gravity, make it positive or negatively dominants etc...) any thoughts? Dreamscarred Press did this as a 6th level psychic warrior power, and all it does is create a miniplane that isolates you; the plane just has all the features of the regular plane you came from. The ability to lock a target away from his allies is pretty powerful on it's own. |
| RadicalTaoist04-15-08, 02:38 PM | Just a sec. You are using 3.5 psionics, right flamephoenix? |
| flamepheonix18204-15-08, 03:27 PM | Yes I am. We just adapted the planar vanguard because my character is an Elan Planeswalker. oh and for power level balancing Reality Maelstrom is a 7th level spell. Edit: I just noticed the spell compendium has an updated version of Reality Maelstrom, it is a 9th level spell now |
| forsaken111104-16-08, 02:56 PM | Dreamscarred Press did this as a 6th level psychic warrior power, and all it does is create a miniplane that isolates you; the plane just has all the features of the regular plane you came from. The ability to lock a target away from his allies is pretty powerful on it's own. Don't forget, that power also (with an augmentation) allows you to swap your physical attributes with a mental one of your choice(and forces your opponent to do the same). Which means if the fighter used int as a dump stat and has a 6, and your int (as a psion) is an 18... you now have an 18 str, dex, con and he has a 6. It only lasts for the 1 round/level that the power lasts, but I imagine you could mess someone up pretty good that way. |