Power Combos [Archive] - Wizards Community

Post/Author/DateTimePost
oyster

04-17-07, 07:22 AM
Hey there.

found this old thread:
http://boards1.wizards.com/wotc_archive/index.php/t-286992

It has a lot of nice combos.
Now that some new books have come out, maybe we can update the list.
Any combo that requires Powers and/or Spells & feats apply (to accommodate for the cerebremancers among us).
JiCi

04-19-07, 07:18 AM
I have troubles with the "Schism + Control Body" combo. While the second mind can control your own body via Control Body, shouldn't you be able to do so if you already made your full-round actions ?
Mesiolan

04-19-07, 08:02 AM
I have troubles with the "Schism + Control Body" combo. While the second mind can control your own body via Control Body, shouldn't you be able to do so if you already made your full-round actions ?

While your schism mind "operates" your body, the primary mind is restricted to mental actions only. I can't see a restriction (*)to the type of actions - full-round, standard, move, swift, immediate.

So the psion's primary mind could manifest a quickened power (swift), a normal power (standard action), and perhaps regain focus (move action if you have psionic meditation). If the schism mind uses the body, you could full attack or double move while doing the manifestations of your primary mind.

Note, that a full attack or a double move counts as vigorous motion, so the psion should be doing concentration checks (DC 10, 15 or more) while manifesting.

The combo is strong, yes. But:
- you pay 7 pp for schism, and 7 pp for control body
- you need at least one feat (both powers are on the discipline lists), if you are kinetikist or telepath, and
- two feats if you are neither.
- Control body may end if you take damage (Dur.: concentration).
- Both powers can be dispelled.

(*) The schism mind may take a purely mental standard action each round. I doubt the primary mind in a controled body is restricted likewise.
oyster

04-29-07, 01:50 PM
Bump...

No one has any ideas? Hmmm...

How about celerity (spell) combined with Synchronicity?
oyster

05-21-07, 06:05 AM
Another one (for the cerebremancers among us):
Cast contingency + Dweomer of transference (XPH 220) to be triggered when your PP pool <= half of daily total (or whatever condition you like).

The problem with Dweomer of transference is it's casting time of 1 minute. It makes it very difficult to use in combat. With contingency it is being cast instantaneously when the condition is met. That way, you can enjoy both of the spell's effects - be immune to any spell effect AND have them power up your PP pool!

Notice, that it might be a thorn in your own back side - for 1 round/level you won't be able to cast any spells on yourself (protective or otherwise), or get any healing!!!
But it looks like powers still apply, so you can still heal/buff with powers.
Psikerlord

05-21-07, 07:15 AM
Control light (complete darkness) + solicit psicrystal + touchsight gives you a large area of total concealment that you can see perfectly well in. No use against foes with darkvision, however. Not strictly a power combo, but touchsight works even better with an eversmoking bottle (5,400gp?), negating darksight. Telekinetic force + solicit psicrystal on your mithral shirt will allow you to fly (awkwardly). Metamorphosis + inertial armour go well together with high natural armour forms like the Treant. Also not strictly a power combo, but death urge and a psionic rod of extend works nicely (rod also goes well with high level inertial barrier and overland flight)