| Post/Author/DateTime | Post |
|---|---|
| Mesiolan12-01-07, 02:06 AM | If the psion manifests a ray power and augments it with "Psionic Shot", what kind of damage are the 2d6 bonus damage from the feat? - Energy Ray deals energy damage. Are the 2d6 energy damage? - Are they subject to the energy die modification (+1 HP/die for fire, cold; -1 HP/die for sonic)? - Do you add +1 HP/die if you have the feat Privileged Energy from ComPsi? - Crystal Shard deals piercing damage. Are the 2d6 piercing damage, subject to DR (as in: ComPSi nerfed it)? - In case of critical hit, these bonus dice are not multiplied. Correct? I am inclined to answer all questions with "yes". Do you agree? |
| hovnarr12-01-07, 04:24 AM | I believe I asked CustServ about most of these questions a while back. The extra damage dice are non-typed, added damage, much like the additional damage from a Bane weapon or the additional damage you get from expending pp while using a deep crystal weapon. They bypass DR but do not take on the base effect's type. They are also (Su) in nature, meaning anything that negates supernatural effects will negate them. If you fire a Crystal Shard enhanced with Psionic Shot into an Anti Magic Field, the shard will deal damage, but the extra psionic shot damage will be surpressed by the field. |
| CrimsonDeath12-01-07, 05:01 AM | The bonus damage dice are not multiplied (since they're bonus damage). I would've been inclined to say they dealt whatever type of damage the attack normally dealt, but CustServ apparently disagrees (and their answer is better unless you're fighting something that regenerates). |