About the Ogre Mage [Archive] - Wizards Community

Post/Author/DateTimePost
shogunboy

03-08-07, 11:13 PM
If anyone can tell me where Ogre Mages are from which book, I will be thankful, as I need to see their Spell-Like abilities.
TheDarkPrince

03-08-07, 11:16 PM
The one and only monster manual. :D
Kadasbrass

03-08-07, 11:29 PM
It should also be found in the SRD
runestar

03-09-07, 12:02 AM
Ancient chinese secret...;)
Spell-Like Abilities: At will—darkness, invisibility; 1/day— charm person (DC 14), cone of cold (DC 18), gaseous form, polymorph, sleep (DC 14). Caster level 9th. The save DCs are Charisma-based.
I think the polymorph was changed to alternate form or change self in a recent errata though.
Kadasbrass

03-09-07, 05:33 PM
You might be thinking of the Monster-Make over articles that redid Ogre mage. Its not an errata just an alternate version. Something that is better then a CR 8 creature with 30 hp.
Leonidus

03-09-07, 06:00 PM
No, they also did re-write all monsters with polymorph to have alt. form. Part of the whole polymorph mess.
jaw4ever

03-10-07, 01:16 PM
The Orge Mage monster class is available in Savage Species.
Ogrebear

03-10-07, 02:16 PM
Here's the link (http://www.wizards.com/default.asp?x=dnd/dd/20060721a) for the Monster Makeover article that remade the Ogre Mage.

If anyone has a Monster Progression for this version of the Ogre Mage I would be grateful if you could post it please.
Leonidus

03-10-07, 11:49 PM
Racial traits
Medium size
+2 Strength
Speed 30 ft.
Darkvision 60 ft.

OGRE MAGE
Level HD BAB Fort Ref Will Skills Special
1st 1d8 +0 +2 +0 +0 (2 + Int) × 4 Feat, +1 natural armor, sneak attack +1d6
2nd 2d8 +1 +3 +0 +0 2 + Int Fast healing 1, speed 40 ft., +2 str, +2 int
3rd 2d8 +1 +3 +0 +0 - Deceptive veil, +2 natural armor, +2 con, +2 cha
4th 3d8 +2 +3 +1 +1 2 + Int Fast healing 2, feat, fly 10 ft. (good), +2 dex, +2 wis
5th 3d8 +2 +3 +1 +1 - Invisibility 1/day, +3 natural armor, sneak attack +2d6, +2 str
6th 4d8 +3 +4 +1 +1 2 + Int Fast healing 3, fly 20 ft. (good), +2 con, +2 cha
7th 4d8 +3 +4 +1 +1 - Gaseous form 1/day, invisibility 2/day, +4 natural armor, +2 dex
8th 5d8 +3 +4 +1 +1 2 + Int Fast healing 4, fly 30 ft. (good), +2 str, +2 int
9th 5d8 +3 +4 +1 +1 - Invisibility 3/day, Large size, lightning bolt 1/day, +5 natural armor, +2 cha
10th 6d8 +4 +5 +2 +2 2 + Int Fast healing 5, fly 40 ft. (good), swift invisibility 1/day, +2 str, +2 wis

With as much as was cut, I figured the LA of +4 was enough. So much of that stuff, the at-will stuff, the regen, the shapechanging, is more than a fair trade for an extra hitdie and a bit of sneak attack.
Treymordin

03-12-07, 12:21 AM
Are we allowed to post that kind of information on this site?:confused:
runestar

03-12-07, 12:59 AM
The revised ogre mage is a free article on the wotc website, so its not something which people can't access freely on their own. And the SS progression is a homebrew creation, so it should be good to go.:)
Leonidus

03-12-07, 02:32 AM
Yep, I wrote it, I offered it up for general viewing.

And on that note, anybody got an opinions? Commentary on my LA adjustment or dispersement of abilities?
Threefists

03-12-07, 07:32 AM
THANK YOU! I've been looking for a way to work the 'Miked' Ogre Mage into a PC class for some time....I worked out the LA as +6 or +7, but I tend to be extremely bad at working out LA, going far too high and too harsh.

Also, much LOLing at how long it's taken for someone else to notice the reworked Ogre Mage....I tried everything short of flat-out necromancy to keep that thread in the first three pages....

Anyway, /salute and hope nobody minds if I ninja that class progression....
Ogrebear

03-12-07, 09:57 AM
Thanks for posting your breakdown of the Ogre Mage, Leonidus- this is a very interesting and seems nicely playable.

Anyone know of good Ogre Mage source material apart from MM1? Any decent adventures, source books etc?