| Post/Author/DateTime | Post |
|---|---|
| Drizztrocks05-31-07, 10:22 PM | Are pcs aloud to play troll characters? How does the troll regeneration work? I know in Salvatore's books trolls just heal immediatly and grow back any lost limbs {unless damaged by fire or acid.} Does it also work that way in D&D?:confused: |
| Salla05-31-07, 10:28 PM | Are pcs aloud to play troll characters? How does the troll regeneration work? I know in Salvatore's books trolls just heal immediatly and grow back any lost limbs {unless damaged by fire or acid.} Does it also work that way in D&D?:confused: Yes, they can, in the correct game. A troll has 6 HD and a Level Adjustment of +5, so it's the equivalent of an 11th level character, and should be palling around with people of similar level. A troll has Regeneration 5, meaning it recovers 5 HP every round, and all damage other than fire and acid is nonlethal (meaning you can't kill it without fire or acid damage). It regrows limbs and such in 3d6 minutes. All this information is in the Monster Manual. |
| MushroomSpore06-01-07, 12:34 AM | Also, if your game is starting below 11th level and you still want to play a troll, Savage Species has "racial classes" with which you can space out the HD and various advantages of a monster race. You can even be a troll at level 1! You just won't be a *full* troll yet. |
| Thomar_of_Uointer06-01-07, 12:40 AM | RTFSRD. (http://www.d20srd.org/srd/monsters/troll.htm) Yeah, as noted previously, a level 1 troll barbarian has an effective level of 12. He has as much experience as a level 12 character, has as much equipment as a level 12 character, and tends to hang out with other level 12 characters. I'm saying this for the sake of your DM. :P PCs are not allowed to play trolls in normal games, but the Monster Manual and Dungeon Master's Guide give optional rules that most DMs will allow. |
| okaynowa06-01-07, 02:20 PM | I know in Salvatore's books trolls just heal immediatly and grow back any lost limbs {unless damaged by fire or acid.} Does it also work that way in D&D?I feel I should point something out: Trolls in Salvatore's books will tend to work exactly like D&D trolls because his Forgotten Realms novels are set in a licensced campaign setting. His trolls and D&D trolls are the same thing. Now-- why do D&D trolls have regeneration and a vulnerability to fire? Because a creature identified as a troll had those traits in a book called Three Hearts and Three Lions, by Poul Anderson in 1953. In fact, a whole lot of stereotypically "D&D" tropes came out of that book-- which, nonetheless, is a really great read. I highly recommend it. |
| Kursk06-01-07, 02:22 PM | I allow it as above (11+level, etc.) However, most of my players won't as they tend to get killed by good aligned civilized races in my world. |
| Ogg06-01-07, 03:45 PM | Thanks okaynowa I always wondered how trolls in D&D were created from the large brutish beasts that turned to stone in Sunlight from original myth. Yeah. There's 2 flava's of rapid healing in D&D (arguably more but we're just going to go over these 2) Fast Healing & Regeneration Let's quote SRD: -- Fast Healing A creature with fast healing has the extraordinary ability to regain hit points at an exceptional rate. Except for what is noted here, fast healing is like natural healing. At the beginning of each of the creature’s turns, it heals a certain number of hit points (defined in its description). Unlike regeneration, fast healing does not allow a creature to regrow or reattach lost body parts. Unless otherwise stated, it does not allow lost body parts to be reattached. A creature that has taken both nonlethal and lethal damage heals the nonlethal damage first. Fast healing does not restore hit points lost from starvation, thirst, or suffocation. Fast healing does not increase the number of hit points regained when a creature polymorphs. ---- Regeneration Creatures with this extraordinary ability recover from wounds quickly and can even regrow or reattach severed body parts. Damage dealt to the creature is treated as nonlethal damage, and the creature automatically cures itself of nonlethal damage at a fixed rate per round, as given in the creature’s entry. Certain attack forms, typically fire and acid, deal damage to the creature normally; that sort of damage doesn’t convert to nonlethal damage and so doesn’t go away. The creature’s description includes the details. A regenerating creature that has been rendered unconscious through nonlethal damage can be killed with a coup de grace. The attack cannot be of a type that automatically converts to nonlethal damage. Creatures with regeneration can regrow lost portions of their bodies and can reattach severed limbs or body parts. Severed parts die if they are not reattached. Regeneration does not restore hit points lost from starvation, thirst, or suffocation. Attack forms that don’t deal hit point damage ignore regeneration. An attack that can cause instant death only threatens the creature with death if it is delivered by weapons that deal it lethal damage. A creature must have a Constitution score to have the regeneration ability. ---- Trolls have regeneration 5 except to fire & acid damage. Half-trolls have Fast Healing 5 & are in the Fiend Folio. You can play a leveling up form of troll if allowed by your DM, one is presented in Savage Species however you dont' even gain access to your regen until level 4 & at that point it's regeneration 1. A half troll has a +4 level adjustment if memory serves right. Aside from that there was a feat present in a Dragon Magazine that let certain Barbarians from cold regions get regen 1 (fire & acid) for having troll blood as a regional feat but they had to have the Toughness feat & were fatugued in Sunlight. I've actually allowed one of my players to take it (and he was playing a Jermaline) it has actually turned out fun because he ticked off the cleric early by his "I don't need your help" attitude & then learned the joys of ability damage, which regeneration doesn't help with at all. |
| okaynowa06-01-07, 03:56 PM | Thanks okaynowa I always wondered how trolls in D&D were created from the large brutish beasts that turned to stone in Sunlight from original myth.Oddly enough, Poul Anderson included a creature like that as well, only he called it an ogre. There is a Giant type creature in D&D which turns to stone in sunlight, but it's called the fensir. It appears in the 3rd edition Fiend Folio, and also the old Planescape setting. D&D is kind of like the English language in its willingness to pilfer and repurpose terms. |