| Post/Author/DateTime | Post |
|---|---|
| Sutemi09-23-07, 11:04 AM | There probably already is a discussion about these, but I start a new one. How do you feel about these creatures from Savage Species? I must say that they confuse me a lot! Take a look a this: ANTHROMORPHIC HUGE VIPER Size: Large Strenght Modifier: -8 So they are much larger than human, but have about STR 2 or 3 (average ability score is 10 or 11). WOAAAAH! :eek: And what about the insane amount Wisdom bonuses? If these creatures have nice, organized societies do they have to have such "instincts"? I don't like the way these human-animals have to be so primitive. And even if they are primitive, that Wisdom bonus is pretty carried away IMO And one thing... If the ELC is 1 and LA +0, does it level up like a human? |
| Rhonin the Big09-23-07, 11:28 AM | The three most imbalanced words in savage species are: Anthromorphic Baleen Whale. |
| Salla09-23-07, 01:56 PM | The Anthropomorphic Animals in Savage Species qualifies for the 'good idea, bad execution' concept. The balance is completely off (see the Bat and Whale examples, plus several species with identical HD and LA have wildly divergent abilities), and of course HD and LA suck. The best thing to do is to use those numbers as general guidelines and tweak them down to LA 0 races. As far as the primitive business goes, remember, that's flavor text and flavor text is mutable. |
| Sizzlor09-24-07, 05:20 PM | Also, there's no anthropomorphic turtles! I had the monk class, festively colored bandanas and nunchuks all ready to go! :cool: |
| ToastedAmphibian09-24-07, 07:26 PM | Also, there's no anthropomorphic turtles! I had the monk class, festively colored bandanas and nunchuks all ready to go! :cool: Just make sure you prioritize whirlewind.... TURTLE POWER! |
| Kn1ves09-25-07, 01:08 AM | Meh, if I'm going to play an anthropomorphic animal I'll just play Rifts. |
| Omega_Grey09-25-07, 04:43 AM | Ahh, but we do have stats for the Dire Turtle in Stormwrack I do believe. We could probably go from there and tone it down to make a base turtle. And then anthropomorphize it with ninja goodness. |
| Callix09-25-07, 06:21 AM | Are the three most broken words "anthropomorphic baleen whale"? And here I was thinking it was "anthropomorphic bat druid". 1HD (replaced as normal), 0LA, +6 wis, a Riding Dog companion for movement speed, and Wild Shape to chuck all the physical problems as needed. And flight from level 1. And full druid casting at normal levels. Anthro Whale has LA and RHD, along with insane ability mods. Anthro bat just has insane boosts to a casting stat. |
| JiCi09-25-07, 07:38 AM | You could always ignore the size adjustments and give a respective land speed. |
| Fireclave09-25-07, 08:05 AM | The anthropomorphic template simply does not work as intended. You would be much better off stating your own anthro races from scratch and giving them the mechanics and flavor you want them to have. |
| Sunic_Flames09-25-07, 08:36 AM | The anthropomorphic template simply does not work as intended. You would be much better off stating your own anthro races from scratch and giving them the mechanics and flavor you want them to have. Indeed. No thought whatsoever was put into that execution, and even if it was LA and HD are almost always suboptimal. |
| Dragoon109-25-07, 12:33 PM | Again, anthros are broken in half. Many fo them have highly unbalanced ability scores and natural armor The list of even remotely not-overpowered anthros includes: Bats (Stupid high wisdom is made up for by racial HD and other penalties) Bison (almost resonable stats!) Cat Hawk (maybe, the LA may make up for the stats) Lizard (sucks actually, net stat penality) Rat (see lizard) Raven (see above) Vipers (large and huge) (They have enough a strendth penalty to be unplayable) Toad (spead 5 and horrendous stats make it useless) Weasel (bad stats, but other than the bat the only one I'd play) |
| Rhonin the Big09-25-07, 05:23 PM | Are the three most broken words "anthropomorphic baleen whale"? And here I was thinking it was "anthropomorphic bat druid". 1HD (replaced as normal), 0LA, +6 wis, a Riding Dog companion for movement speed, and Wild Shape to chuck all the physical problems as needed. And flight from level 1. And full druid casting at normal levels. Anthro Whale has LA and RHD, along with insane ability mods. Anthro bat just has insane boosts to a casting stat. anthro baleen whale has No LA but 3 racial HD, easily workable. Anthro Baleen Whales get the same +6 wis as your bat, but large size and bonuses to strength and con. I have an anthro baleen whale build with levels in bloodstorm blade and master thrower who uses a harpoon, I named him Duff McWhalen (20 points to who can figure out where the name Duff McWhalen is from). |
| Salla09-25-07, 06:41 PM | anthro baleen whale has No LA but 3 racial HD, easily workable. Anthro Baleen Whales get the same +6 wis as your bat, but large size and bonuses to strength and con. I have an anthro baleen whale build with levels in bloodstorm blade and master thrower who uses a harpoon, I named him Duff McWhalen (20 points to who can figure out where the name Duff McWhalen is from). Mega Man X5, the (incredibly stupid) rename of Tidal Whale. |
| sensestaker09-25-07, 07:29 PM | ANTHROMORPHIC HUGE VIPER Size: Large Strenght Modifier: -8 So they are much larger than human, but have about STR 2 or 3 (average ability score is 10 or 11). WOAAAAH! :eek: I can't speak for the mental stats, but for the physical ones they took the base creature, changed its size to S, M or L, then applied the appropriate size modifications to them. So your Anthro Viper which started out size H with a STR of 10 is dropped to size L imposing a -8 penalty to STR. And before anybody tries to correct me and say "But wait, the Huge Viper has a STR of 16, so shouldn't the STR penalty only be -2?", go dig out your 3.0 MM (what SS was based off) and look up the Huge Viper's STR score. If the ELC is 1 and LA +0, does it level up like a human? Yes. |