| Post/Author/DateTime | Post |
|---|---|
| shades of eternity06-18-07, 06:56 AM | Arcane Hobgoblin (http://dementeddragon.proboards100.com/index.cgi?board=discussion&action=display&thread=1182002547) would like feedback on this subspecies. |
| runestar06-18-07, 08:11 AM | They are effectively humans with the magical training regional feat from PGTF...:P |
| shades of eternity06-18-07, 08:48 AM | humans don't have darkvision :-p |
| jaw4ever06-18-07, 07:37 PM | Favored Race: Warmage (Complete Arcane?) or Wizard (Evoker) :mage: |
| Maraxus06-18-07, 07:50 PM | Dorry to say so, but it's somewhat boring. Allow me quote: Description: No Attribute Modifications: Although the weak generally die off or are "reassigned" during training, *** run the same physical attributes as humans. Medium: As Medium creatures, *** have no special bonuses or penalties due to their size. *** base land speed is 30 feet. Darkvision: *** can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and *** can function just fine with no light at all. +2 to concentration checks and knowledge (history): *** are raised to endure pain and learn military tactics from the past. Spell-Like Abilities: An *** with a Charisma score of at least 10 also has the following spell-like ability: 1/day—Detect Magic, prestidigitation. Caster level 1st; save DC 10 + ***'s Cha modifier + spell level. Automatic Languages: Common and Goblin. Bonus Languages: Draconic, Dwarvern, Infernal, Giant, and Orc. Preferred class: WarMage. They were literally bred for this purpose. Can you say from this text, what a *** is? I couldn't. In the best case, the grey parts shouldn't even be necessary. |
| shades of eternity06-18-07, 08:56 PM | alright, how can I spruce it up? my limitations are 1. it must stay within ecl 0 2. it must stay with the basic theme (tweaked spellcasting hobgoblins). |
| Neutronium_Dragon06-18-07, 09:52 PM | Take the standard Hobgoblin. Drop the +2 to Dexterity. That effectively lowers then to LA +0. Change Favored Class to something appropriate. Change the Move Silently bonus to a +4 bonus to Spellcraft. Include Arcane Schooling, Discipline, Magical Training, Mind Over Body, and Spellwise (from the Player's Guide to Faerun) among their 1st level feat options. Voila, arcane themed hobgoblins. |
| Maraxus06-19-07, 03:21 AM | I don't think, LA 0 is a useful limitation here. Am I right to think this is the "CharOp sais never, never ever drop Caster Levels for Minmax the Caster!!!!!111!" kind of need for LA 0? |
| shades of eternity06-19-07, 02:53 PM | ecl and la are different dude. never agreed with hobgoblin's being ecl 1 so I want to make it ecl 0 for concept and game balence. and what is a more appropriate theme for arcane training for a militaristic society then warmage. really like the evoker as preferred class as well :) |
| Maraxus06-19-07, 07:40 PM | ecl and la are different dude. never agreed with hobgoblin's being ecl 1 so I want to make it ecl 0 for concept and game balence. and what is a more appropriate theme for arcane training for a militaristic society then warmage. really like the evoker as preferred class as well :) Sure, it's something diffrent but since there are no negative numbers of hit dies, LA>0 leads to ECL>0. I think, the choise of favored class is good, the skill bonusses are good. However, without the Dex and Con Bonusses, it simply does not feel "Hobgoblin" anymore. Maybe I can find some time tomorrow and see, if I can find a balanced Counter-offer. |
| shades of eternity06-20-07, 12:22 PM | it would be appreciated. :) |