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| benstundze03-02-07, 02:08 PM | The Shimps Known to be vary strong and agile, these mini giants are often picked for guard work regardless if their small size. Physical description Small, agile, ruthless, fast and strong pretty much sum them up well. Alignment They tend to be chaotic neutral because of there love of self power and there ability to get in the way. Land they live in the dregs if human civilization mostly, making it easier for them to live and prosper, as they have no skills of farming, only there talent for war. Adventuring They are untrustworthy unless you know that you’re vital to there live. Favored class they tend to mostly be barbarians, but there skill lies in fighting. Fighter Stats Ability's: +2 str +2 dex +2 con -2 int -2 wis -2 cha Size: tiny Languages: common speed: 30 ft. special Medium, size Medium: Shrimp's are able to carry as much poundage, and use medium weapons as a human, and all their size related modifiers are considers medium. EXAPLE: Their unarmed is 1d4. Size: because of there size they get +4 ac, this bonus is reduced to 2 if they are welding a weapon, or carrying a medium size lode(for a human). LA:0 |