Draconis - Slaves to Masters of Destiny [Archive] - Wizards Community

Post/Author/DateTimePost
Doc_Persona

08-25-07, 03:43 AM
Here is a little race I made a while back. I didn't reread it but feel free to use it.:fight!:

Draconis

Description
The Draconis are a race of Bipedal dragonoids created by the evil wizard Gar'axxis long ago. Living in a castle deep in the mountains he experimented with forbidden magics and the creatures he made became an impressive slave force to dig ores and do any other tasks he desired. Rugged and tough skinned the Draconis were excellent choices for any task that was potentially to dangerous or to menial for any other race to do.
With great power unfortunately came great complications. The Draconis which he called Drudge did not stop evolving from what he planned. The creatures which he thought would be easily controlled were not just mindless automatons but living thinking creatures. Unknown to Gar'axxis the entirely male society of Draconis had mutated and soon began to adapt to an oppressed world they learned to despise. They learned how to reproduce asexually so their numbers could increase in secret away from the prying eyes of an unsuspecting wizard. The down ridden tend to rise against the unjust and Draconis have chosen to do just that.
Now that their numbers had increased greatly the time had come for the uprising. The Draconis masses flooded through Gar'axxis's defenses like a furious tidal wave of fury and destruction. The destruction that ensued was immense. Gar'axxis did not survive and the Draconis had won their freedom having taken revenge against a most hated master.
Unfortunately now that the one thing that united the Draconis was gone they did not know what to do with their lives. Just as there are different types of personalities in other races the Draconis separated into various factions depending on their views. Those views that did not coincide with another group's view were suddenly considered oppressors themselves and deemed enemies. Soon new conflicts arose as the fledgling race proceeded to erupt in a civil war. For over 100 years the conflict continued until many of the race was wiped out by one another. Then came the invaders from the over the distance entering the conflict and disrupting the war they picked off the weakened Draconis that were left. Those that survived fled from the fight and spread out to not be driven to extinction. Now with their homeland taken by the invaders the few Draconis left ventured forth into the world in like minded clusters to learn and achieve what they seek most.
Two of the main groups that divided are noted as followed.
A group of militaristic minded Draconis that believe they deserve the right to rule over others. Through force they believed they can make other races grovel at their feet and force them to abide by the Draconis dictations. Through force the belief is the Draconis will never be slaves again and if everyone does as the Draconis say then the conflicts among other races will cease as well.
The other group of Draconis thinking is a more peaceful approach resulting from the aftermath of the long civil war. Only by co-existing and learning from other races can the Draconis adapt not only physically but socially and mentally. Then when the various races learn from one another sufficiently they will no longer require kings and everyone will be their own masters of their destinies.

Appearance
The Draconis bodies sometimes differ from region to region but some characteristics are common among all of them. They are wingless bipedal draconic looking creatures with powerful limbs and are often ferocious looking. Most have tails though it has been heard some find ways to remove their tails to adapt into society easier.

Region
Originally the Draconis are from a mountainous terrain but after the Great Civil War the Draconis have adapted to a variety of environments doing what they can to ensure their people don't die off into extinction.

Faith
Since so many Draconis have differing views on what to do with their existence the many believe in different deities. Some prefer the simplistic shamanistic beliefs were everything in the world has its own unique spirit. Some worship Bahamat or Tiamat for guidance in the Draconic ways. There are some who follow other gods much like the other races depending on the needs or desires of the individual. Then there are the very few who would believe that they do not need to have faith in any entity other then themselves because they themselves are destined for greatness beyond the comprehension of others.

Names
Draconis names are often derived from the environment they inhabit since they are a mostly new race dating back no more then several hundred years. These names often carry harsh sounds and sometimes have reptilian hissing sounds included.
A Draconis that has shamed himself to his people loses the right to bear a name and is called Drudge given no Draconis rights until such time as they make amends.

Racial traits
+2 Strength +2 Constitution -2 Intelligence -2 Wisdom -4 Charisma

Draconis have a -2 to Will Saves due to their ancestral mind control.

Tainted Dragon Blood (Due to the meddling of Gar'axxis's magical experiments the Draconis are not immune to sleep and paralysis like their dragon relatives.)
Darkvision: Draconis can see in the dark up to 60 feet. Darkvision is black and white, but it is otherwise like normal sight.

Natural Weapons: Claws (1d6 Slashing) Bite (1d6 Piercing)

Natural AC +1

Regeneration 1 / round

+2 to Climb and Search skills.

Medium: As Medium creatures, Draconis have no special bonuses or penalties due to size.

Elemental Affinity (The earliest Draconis were bound to elemental energies and their decedents still carry some of this power. Choose Fire, Water, Wind, or Stone as your Draconis's element. The Draconis gains resistance to that element equal to 5. Unfortunately with resistance come weakness. Depending on what element you chose you take an additional 5 damage from an opposing element as followed. Fire gains strength from the wind so fire beats wind. The wind moves the water thus wind beats water. Water erodes the stone away thus water defeats stone. Finally stone snuffs out the fire thus stone is stronger then fire.

Automatic Language: Common

Bonus Languages: Draconic. The race was decended from dragons and they can pick up the language with some work but Draconis do not care if they understand other races.

Favored Class: Fighter. A multiclass Draconis's fighter class level does not count when determining whether he suffers an experience point penalty for multiclassing.

Have Fun.