Evacians [homegrown race] [Archive] - Wizards Community

Post/Author/DateTimePost
Wargamer

02-19-08, 11:41 AM
The Evacians are, in fact, a race created for a Sci-fi universe. I decided to have a go at bringing them into D&D, and doing so as a LA +0 class. As such, they are not quite as powerful as they should be, lacking some of their racial traits (like breathing fire).

The Evacians:
The Evacians are large, draconic creatures. Worshipping their God-King, Vaic [pronounced "Weiss"], the Evacians are renowned for their ferocity, and blood-minded outlook on life.

Evacians are born genderless. By the age of four, they begin to develop into Male or Female. 90% are Male, who reach adulthood by around age 7. Females, by contrast, are not considered adults until around 11 or 12. An adult Evacian, of both genders, stands around 7' tall.

The females of the Evacians have one additional stage to their development. Upon taking mates (each usually has up to two dozen), the female begins to evolve into her "Matriarch" form, resembling a True Dragon. She will then begin producing eggs, fostering a Brood that will serve as her family, servants and soldiers. Male Evacians never achieve a full Draconic form.

As the females are so rare, they create the command heirarchy of the Evacian people. Due to their unique physiology, incest-breeding does not cause genetic flaws to develop, meaning that even a single male and female Evacian can spawn a legion of tens of thousands of warriors.

This, coupled with the predatory mindset of the Evacians, makes them feared by all. When their populations reach critical levels, the Evacians storm forward in a tide of blades and talons, crushing all who stand before them as they carve out new lands for themselves.

Whilst most Evacians will spend their entire lives effectively enslaved to their Matriarch, the "First Born" of the Hive, its strongest, smartest and most courageous, will often be permitted to explore the world. First Born do this to satisfy their natural wonderlust, and also to prove their worth as mates; an Evacian who returns home with carts of treasure and epic tales of heroism is sure to be chosen as a Harem Prince, and become the father of the next Matriarch.

Evacian Racial Traits:
+2 Wisdom, -2 Charisma: Evacians are natural predators, instinctively capable of tracking prey, plotting ambushes and spotting hidden things. By contrast, social activities leave them rather bemused, and their harsh natures mean people keep them at a distance.
Glide: Evacians have wings, but they cannot support their massive frames in true flight. An Evacian can use his wings to "glide" an extra 5ft when jumping a gap, or to negate 10ft worth of fall damage.
Endurance: Evacians are notoriously tough and resiliant. They have the Endurance Feat, even if they do not meet the prerequisits for the Feat.
Sharp Senses: An Evacian receives a +2 bonus to spot checks where he can use his sense of smell.
Hardened with Age: Evacians do not suffer penalties as they age. They still receive the normal bonuses.
*Balance note:* An Evacian must have at least 6 PC Class / Prestige Class Levels for every "Age Tier" he wishes to advance. This is to stop people making a Venerable character at level one and getting +3 Int, Wis and Cha for free!
Favoured Class: Ranger.


There, rough and ready, but hopefully balanced!
M-bark

02-19-08, 12:09 PM
I think you did a fairly good job at converting these into a LA +0 race. They're big, but not big enough to be considered Large. The Age thing is original and may be something that should be considered to be removed or changed, but for the mechanical sense you fixed it quite well, I believe.
WereForged

02-20-08, 07:03 PM
seems fair enough. I would use it. If i had a scifi thing going on...