| Post/Author/DateTime | Post |
|---|---|
| wyatt03-21-07, 11:13 PM | Ok so my DM said that instead of using a long list of race/template combos that i can just use savage species and make a modified base race. In SP it says that regeneration and fast healing will net me a total of +3. i want both but i dont want any more than a +2 LA. Btw this is going on a dwarf or human, not sure yet. What would you say i should do to make it +2 or even +1. i was thinking of giving a - to several stats but im unsure how much i should give. also i was thinking that the fast healing should only work out of battle under little stress situations, like just walking from town to town, resting, talking ect... What are your ideas on the matter? |
| Duedaine03-25-07, 07:05 PM | Dwarf: take out racial abilities and if that's not enough then subtract an abilty score. Human: Take out the bonus feat and subtract from an ability score. |
| Thomar_of_Uointer03-25-07, 08:28 PM | Ok so my DM said that instead of using a long list of race/template combos that i can just use savage species and make a modified base race. In SP it says that regeneration and fast healing will net me a total of +3. i want both but i dont want any more than a +2 LA. Btw this is going on a dwarf or human, not sure yet. What would you say i should do to make it +2 or even +1. i was thinking of giving a - to several stats but im unsure how much i should give. also i was thinking that the fast healing should only work out of battle under little stress situations, like just walking from town to town, resting, talking ect... What are your ideas on the matter? Just regeneration 0 (the ability to treat most types of damage as nonlethal and you heal no nonlethal damage each round) is more like what you're talking about. I would peg it at LA +1 if I wasn't a firm believer in the impossibility of assigning concrete values to individual abilities. Abilities can stack, overlap, and interact in very complex ways, making determining level adjustment more art than science. |