Godborn [Archive] - Wizards Community

Post/Author/DateTimePost
Darth Sephiroth

03-08-07, 04:34 AM
Godborn are the mortal descendants of dieties and carry a miniscule spark of divine power in their ancestry. This gives them powers beyond the normal and often rise as champions of nations.

Racial Traits
+2 Constitution, +2 Wisdom, +2 Charisma
Medium Humanoid (Godborn)
Speed: 40 ft
Darkvision 60 ft
Heroism (http://www.d20srd.org/srd/spells/heroism.htm) as a SLA with a caster level of their HD for Self only
Guidance (http://www.d20srd.org/srd/spells/guidance.htm) as a SLA 3/day as a swift action.
+2 to all Charisma based skills when dealing with followers of your divine ancestor.
Energy Resistance 5 (Pick 3 of the following: Fire, Cold, Acid, Sonic, or Electricity)
Immune to fear
Human Blood: For all things relating to humans, Godborn are treated as human.
Powerful Build
Bonus Proficiency (The favored weapon of diety ancestor) This ability does not effect the choice of diety to worship, only which one is in your ancestry.
Languages: Common
Bonus Languages: Celestial, Infernal, Sylvan, Elven, Dwarven, Draconic
Favored Class: Marshal, Paladin, and Crusader
LA: +2

Note: This is basically a variant Lesser Aasimaar designed for a slightly different type of hero.

Racial Feats
Blood of Heroes [Racial: Godborn]
The blood of your ancestors flows strongly in your veins.
Prerequisites: Godborn, 6+ HD
Benefit: You may use Heroism (http://www.d20srd.org/srd/spells/heroism.htm) as a SLA 3/day with the touch and personal range.
Normal: Godborn may use Heroism (http://www.d20srd.org/srd/spells/heroism.htm) 1/day only on themself.

Blood of the Gods [Racial: Godborn]
The blood of the gods runs strong within you.
Prerequisites: Godborn, Blood of Heroes, 12+ HD
Benefit: You may use Greater Heroism (http://www.d20srd.org/srd/spells/heroismGreater.htm) as a SLA 1/day using your HD as your caster level.

Blood Guidance [Racial: Godborn]
Your divine ancestor guides your hand.
Prerequisites: Godborn, Divine Scion
Benefit: You may use Guidance (http://www.d20srd.org/srd/spells/guidance.htm) as a SLA 1/round as a swift action.

Divine Scion [Racial: Godborn]
Unlike most Godborn, you were raised in your divine parents sanctum and thus are slightly different then most.
Prerequisites: Godborn, 1st Level
Benefit: Your type changes to Outsider and gain the Native subtype. You keep the Godborn subtype. Unlike other Outsiders you may be raised as a normal character.
Special: This feat may only be taken at 1st level.
gullas

03-08-07, 08:47 AM
well looks ok:P
Darth Sephiroth

03-08-07, 09:45 AM
Does it fit well enough with the various myths, a lot of it comes from some of the things on myths where their mythical heroes and ancestors were something like twice as big and such with being literally larger than life
Gideon_Gideonson

03-08-07, 11:17 AM
Might be a little to strong. Compare yours:

+2 Wisdom, +2 Charisma
Medium Humanoid (Godborn)
Speed: 30 ft
Darkvision 60 ft
Heroism as a SLA of 1+HD
Energy Resistance 5 (Pick 2 of the following: Fire, Cold, Acid, Sonic, or Electricity)
Immune to fear
Human Blood: For all things relating to humans, Godborn are treated as human.
Powerful Build
Bonus Proficiency (The favored weapon of diety ancestor)
Languages: Common
Bonus Languages: Celestial, Infernal, Sylvan, Elven, Dwarven, Draconic
Favored Class: Marshal, Paladin, and Crusader
LA: +1


to this:


Aasimar as Characters
Aasimar characters possess the following racial traits.
— +2 Wisdom, +2 Charisma.
—Medium size.
—An aasimar’s base land speed is 30 feet.
—Darkvision: Aasimars can see in the dark up to 60 feet.
—Racial Skills: Aasimars have a +2 racial bonus on Spot and Listen checks.
—Racial Feats: An aasimar gains feats according to its class levels.
—Special Attacks (see above): Daylight.
—Special Qualities (see above): Resistance to acid 5, cold 5, and electricity 5.
—Automatic Languages: Common, Celestial. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Halfling,
Sylvan.
—Favored Class: Paladin.
—Level adjustment +1.


Same stats.
Same Darkvisinon.
Yours is humanoid, not outsider. So far, advantage Aasimar.
Yours has Heroism, not Daylight. At a higher caster level. Still advantage Aasimar, but by less.
Aasimars have a +2 racial bonus on Spot and Listen checks. Advantage still Aasimar.
Resistance...three default vs. Two selected, roughly equal.
Yours...immune to fear, and powerful build. Two very useful abilities, and powerful build is usually about an LA +1 itself. Also, there's no precedent for it without a Str or Con increase.
Finally, you get a bonus proficiency. Not the best, but still.

Yours is definitely superior, especially for its chosen classes. It's probably high LA +1, possibly bordering on low LA +2. I'm not sure what you should do...you could add a bit and bring it up to +2, or drop powerful build (and make heroism caster level your level...level +1 is weird) and leave it at +1
Nat_20

03-08-07, 11:24 AM
What if the Character does not warship a god? what weapon does he get? the +1 heroism is a lil weird i agree, just class lvl = caster lvl, and powerful build? Looks like a weird throw in, but if you take those out you have a altered aasimar, but still cool
TevolRia

03-08-07, 03:10 PM
what is the heroism thing?
Darth Sephiroth

03-08-07, 04:40 PM
Heroism (http://www.d20srd.org/srd/spells/heroism.htm)

What if the Character does not warship a god? what weapon does he get? the +1 heroism is a lil weird i agree, just class lvl = caster lvl, and powerful build? Looks like a weird throw in, but if you take those out you have a altered aasimar, but still cool

It isn't about worshiping a god, but the one you are descended from.

Also modified the heroism to affect self only.
Darth Sephiroth

03-08-07, 05:11 PM
Added feats
AMGriffin

03-08-07, 10:50 PM
Don't you think the bonuses should reflect the specific god they are descended from?

I doubt that a descendant of Pelor and one of Kord are going to have the same traits.
Darth Sephiroth

03-08-07, 11:22 PM
Yours is definitely superior, especially for its chosen classes. It's probably high LA +1, possibly bordering on low LA +2. I'm not sure what you should do...you could add a bit and bring it up to +2, or drop powerful build (and make heroism caster level your level...level +1 is weird) and leave it at +1

Added a bit and brought it up to a +2. I'd figured that Powerful Build was equal to being an Outsider since the Lesser Planetouched works that way. The Fear Immunity would work against the loss of the skill bonus'. A single proficiency is pretty much covered over by the favored classes pretty much granting all but the most exotic weapons
runestar

03-08-07, 11:25 PM
Ability to use guidance as a swift action at will seems fitting somehow...:P
Darth Sephiroth

03-09-07, 12:19 AM
Added Guidance as a SLA and another feat to boost it slightly
runestar

03-09-07, 12:36 AM
Depending on the god you are descended from, powerful build might not seem that apt a choice.

I might improve blood guidance to let you use guidance at will. I doubt it will break the game, but I think it would be nice for the flavour.

I dunno - still seems somewhat weak for a LA+2...
Darth Sephiroth

03-09-07, 12:49 AM
Depending on the god you are descended from, powerful build might not seem that apt a choice.

I might improve blood guidance to let you use guidance at will. I doubt it will break the game, but I think it would be nice for the flavour.

I dunno - still seems somewhat weak for a LA+2...

Powerful Build seems to fit as a slightly toned down version of the description of those who are descended from gods. Which is why I added it.
Darth Sephiroth

03-10-07, 03:07 AM
Added another bonus, this one is once again more of a focused flavor one with bonus' to Cha based skills with followers of your deific ancestor