| Post/Author/DateTime | Post |
|---|---|
| ohako7907-10-07, 07:21 AM | here's what I've got so far. It's a mooshing together of wolf and aasimar. Heavenly Wolf as PC - +2 Strength, +4 Dexterity, +4 Constitution, -8 (ish) Intelligence, +2 Wisdom, -4 (ish) Charisma - Size Medium - 50 feet of movement - +2 racial bonus on Spot and Listen checks, and +4 Survival when tracking by scent - Low-light vision, darkvision 60, Scent - daylight once per day as a sorcerer of its level - Resistance to acid 5, cold 5, and electricity 5 - +2 natural armor - A bite attack that deals 1d6 + 1.5 Strength bonus in damage. A heavenly wolf that hits with the bite attack may attempt to trip its opponent as a free action. - Track as a bonus feat - Quadrupedal (bonuses on carrying capacity, and +4 on opposed trip checks) - Two levels in Animal (class skills Hide, Move Silently, Listen, Spot, Survival) - Ability to understand Common and Celestial, but cannot speak intelligibly - No fine manipulators - Possible restrictions on the use of certain magic items, including but not limited to belts, cloaks, etc. I am not a level adjustment guru, so it's hard for me to accurately price this stuff. Any help with finding a good LA would be appreciated. |
| Jev Roal07-10-07, 07:32 AM | Sounds a little like the silver wolves from Dennis L. McKiernan's series of books. As for a LA, I don't want to guess, but it will be pretty high. |
| Erato07-10-07, 09:12 AM | The large penalty to int is problematic, and more fitting for an animal than a PC. Practically all characters will end up with int 3. |