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| archangel_turel08-30-07, 09:08 AM | I dont have the Players guide to faerun, but i read somewhere in here about the lesser thieflings... I will start a 10th lvl campaign and i wish to get some Soulknife\Psion\Duelist levels, and their bonuses to int and dex sounds pretty good to my character. Can someone tell me their adjustments? They are really LA +0? +2DEX, +2 INT, -2CHA?(NO OTHER ADJUSTMENTS?) they have any special habilitie? or resistance? (if they have any they shouldn't be LA +1?) can someone help me? |
| zook1shoe66608-30-07, 09:38 AM | the lesser tiefling replaces what it mentions in the PGtF. and you keep everything else.... yes they are really powerful, but still playable |
| Maquissar08-30-07, 10:06 AM | Does this answer the stated question above? This comes straight from Mr. Sean K Reynolds on the D&D web site under Savage Progressions in case you wonder about the source. The Tiefling A tiefling is a fun choice for players who want a humanlike character with a touch of evil or a mysterious background. This racial class offers a set of base racial abilities plus one racial level. Tiefling Base Racial Features All of the following are base racial abilities for the tiefling. Ability Score Adjustments: +2 Dexterity, -2 Charisma. Outsider Type: Tieflings are native outsiders, so they are vulnerable to spells and effects that work on creatures of the outsider type but immune to effects that target other types. For example, a tiefling would be subject to the extra damage from an outsider bane sword but immune to hold person, since that spell affects only humanoids. Size: Tieflings are Medium size. Speed: Tiefling base land speed is 30 feet. Darkvision (Ex): A tiefling has darkvision to a 60-foot range. Lesser Darkness (Sp): Once per day, the tiefling may use an effect similar to darkness (caster level equals tiefling's character level), except that the radius is 5 feet. This ability is the equivalent of a 1st-level spell. Skill Bonuses: A tiefling has a +2 racial bonus on Bluff and Hide checks. Resistances (Ex): A tiefling starts play with resistance 2 to cold, electricity, and fire. Automatic Languages: Common, Infernal. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc. Favored Class: Rogue. A multiclass tiefling's rogue class does not count when determining whether an experience point penalty applies. Table SP-25: The Tiefling Racial Class Level CR Special 1st +0 Int +2, darkness, resistances (cold 5, electricity 5, fire 5) Tiefling Racial Class Features All of the following are class features of the tiefling racial class. Ability Score Changes: A tiefling's Intelligence increases by +2 at 1st level. Darkness (Sp): At 1st level, the tiefling may use darkness (caster level equals tiefling's character level) once per day. The ability replaces the base racial feature lesser darkness. Resistances (Ex): A 1st-level tiefling's cold, electricity, and fire resistances increase to 5 each. |
| archangel_turel08-30-07, 10:31 AM | i not wish to become a "true tiefling", i am talking about the Lesser version of it (with less supernatural habilities, resistances, etc.). maybe this version could be fine? Lesser Thiefling (LA +0) Stats Adjustments: +2DEX, +2INT, -2 CHA(i thinked in -4 but he is not obviously outsider) Humanoid type (Panetouched) (no bonuses for being an outsider) movement 30ft no darkvision(perhaps low light vision??) no Resistances no skill Bõnuses no Saves Bonuses is this overpowered for a LA +0 Fire elves and Silvanesti has the same +2DEX,+2INT,-2 CHA, and an adittional -2 CON BUT all the others elven racial benefits (low light vision, detect hidden doors, proficiency with Longswords and Longbows, immunity to sleep efects, 4hours\night trance needed to rest) My read for a Lesser Thiefling are aceptable? Thanks for the oppinions. |
| 1 ton ghost08-30-07, 11:27 AM | lesser tieflings (in Faerun anyway) get all the following +2 Dex & Int, -2 Cha darkvision darkness 1/day energy resist 5 (cold i think, maybe more) racial bonus on disguise +2 i think they are treated as both humanoid and outsider (this is why they are "lesser") so you are suseptible to Charm Person and the like, as well as Banisment, and planar-ish spells/FX |
| Ecalsneerg08-30-07, 01:19 PM | Turel, no offence meant, but don't try to get copyrighted material from people. It's against board rules, and copyright law in most countries. |
| Sunblast08-30-07, 05:47 PM | The Tiefling A tiefling is a fun choice for players who want a humanlike character with a touch of evil or a mysterious background. This racial class offers a set of base racial abilities plus one racial level. Tiefling Base Racial Features All of the following are base racial abilities for the tiefling. Ability Score Adjustments: +2 Dexterity, -2 Charisma. Outsider Type: Tieflings are native outsiders, so they are vulnerable to spells and effects that work on creatures of the outsider type but immune to effects that target other types. For example, a tiefling would be subject to the extra damage from an outsider bane sword but immune to hold person, since that spell affects only humanoids. Size: Tieflings are Medium size. Speed: Tiefling base land speed is 30 feet. Darkvision (Ex): A tiefling has darkvision to a 60-foot range. Lesser Darkness (Sp): Once per day, the tiefling may use an effect similar to darkness (caster level equals tiefling's character level), except that the radius is 5 feet. This ability is the equivalent of a 1st-level spell. Skill Bonuses: A tiefling has a +2 racial bonus on Bluff and Hide checks. Resistances (Ex): A tiefling starts play with resistance 2 to cold, electricity, and fire. Automatic Languages: Common, Infernal. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc. Favored Class: Rogue. A multiclass tiefling's rogue class does not count when determining whether an experience point penalty applies. Table SP-25: The Tiefling Racial Class Level CR Special 1st +0 Int +2, darkness, resistances (cold 5, electricity 5, fire 5) Tiefling Racial Class Features All of the following are class features of the tiefling racial class. Ability Score Changes: A tiefling's Intelligence increases by +2 at 1st level. Darkness (Sp): At 1st level, the tiefling may use darkness (caster level equals tiefling's character level) once per day. The ability replaces the base racial feature lesser darkness. Resistances (Ex): A 1st-level tiefling's cold, electricity, and fire resistances increase to 5 each. I got this from here: http://www.wizards.com/default.asp?x=dnd/sp/20040213a (Towards the bottom) That ought to do the trick. |