Mageborn [Archive] - Wizards Community

Post/Author/DateTimePost
Stormonu

03-12-07, 05:50 PM
A player race for my campaign. Thought I'd share and see what folks think.

Mageborn
Born of human parentage, mageborn are a relatively new “race” to Amberos. They are the rare offspring of two powerful human spellcasters.
Though technically human, as the offspring of arcane spellcasters they have an innate knack for magical ability, harkening back to the age when men were a magical race. In fact, part of their name stems from the fact that the humans of Amberos possessed innate magical power, and that the ability was taken by the god Phromus and forged into the goddess Magus.
Mageborn have the following abilities
· +2 Int, +2 Chr, -2 Str, -2 Con. Mageborn have a natural intellect and charisma that exceeds their peers.
· +1 Arcane Caster Level. A Mageborn acts as if one level higher than normal for the purposes of determining the damage, duration, range and caster level (for overcoming spell resistance and caster checks) when casting an arcane spell. It does not affect the number of spells per day, spell points or spells known for arcane caster classes.
· Spellcraft and Use Magic Device are racial skills. Regardless of the class a mageborn advances in, they treat the Spellcraft and Use Magic Device skill as a class skill.
· 4 extra skill points at 1st level and 1 extra skill point at each additional level. Like humans, mageborn tend to master more skills than other races.
· Human blood. For the purposes of spell effects, special abilities or class entry restrictions, a mageborn is treated as human.
· Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
· Favored Class: Bard, Mage, Sorcerer or Wizard. A multiclass mageborn’s highest level arcane class does not count when determining whether he takes an experience point penalty for multiclassing.
Crimson_Concerto

03-12-07, 06:11 PM
I really want to give it an LA.
On the one hand, it's definitely overpowered for a LA +0 race,
But on the other, it also seems like it may be underpowered for a LA +1 race.
Maybe give it some spell-like abilities so it can graduate to a viable LA +1?
Prestidigitation usable at will or something?
JarionSilverblades

03-12-07, 06:37 PM
To powerful for a LA +0, you might want to remove either the 4 extra skill points at 1st level, and 1 extra point at each additional level or the +2 Int. With both it's just to good not to have a Level Adjustment.
Part-Human2

03-12-07, 07:28 PM
+1 Arcane caster should be limited not to exceed HD, just like the Illumian's Power Sigil (RoD) or the Practiced Spellcaster feat.