Many and Conflicting Templates and Races: Centaur, Elf, Half-Celestial, Half-Fiend [Archive] - Wizards Community

Post/Author/DateTimePost
CaptainShar

03-02-07, 11:03 PM
Shapechanging magics facilitate the romances of all kinds of unusual creatures. How do you combine the races, templates, hit dice, and level adjustments for the kids?

Seriously, what do you do if a half-celestial centaur and a half-fiend elf have kids? To make matters worse, the half-celestial abilities and the half-fiend abilities are sometimes exact cancellations of each other.

And I'm actually not joking about this happening in a game, either.
runestar

03-03-07, 12:15 AM
A centaur with both the half celestial and half fiend templates?

Best thing would be to use the tauric template in MM2 to combine en elf and a centaur or horse. Then add the templates, or scale down to celestial/fiendish as you deem fit.:)
CaptainShar

03-03-07, 11:21 AM
OK; I'll see if someone in the group has MMII. Thanks.
Angel Black

03-03-07, 12:21 PM
Shapechanging magics facilitate the romances of all kinds of unusual creatures. How do you combine the races, templates, hit dice, and level adjustments for the kids?

Seriously, what do you do if a half-celestial centaur and a half-fiend elf have kids? To make matters worse, the half-celestial abilities and the half-fiend abilities are sometimes exact cancellations of each other.

And I'm actually not joking about this happening in a game, either.

some choices:

1- Random selection of template, some kids are celestial like, others are fiend like.

2- Kids are born with no templates, they gain it at adulthood (good behaved ones are celestial, bad ones become fiends)

3-Check the MM I web enhancement: NEW Half-fiendish templates (http://www.wizards.com/default.asp?x=dnd/we/20060630a)