Monster of Legend (MM2) [Archive] - Wizards Community

Post/Author/DateTimePost
IronFistMonkCerberlain

04-29-07, 04:55 PM
What would the Monster of Legend template (MM2)'s EL be, banning the DR and Haste special qualities? With the DR and Haste special qualities as choices? With one?
runestar

04-29-07, 10:14 PM
The 3.5 update booklet pegs the template at LA+7.
Considering that you can only choose 2 special qualities, disallowing 1 or 2 would not represent a significant drop in its LA(if at all) since you still have other choices to choose from. Besides, what is to stop you from dropping all the special abilities you do not want to get an unwelcome LA subsidy?:P
IronFistMonkCerberlain

04-29-07, 11:04 PM
the reason i said banning those two is because they are the most powerful in my eyes

what do u think the el would be if i limited it to one special quality?
runestar

04-29-07, 11:34 PM
Dr/magic is not that useful, IMO(though npcs arguably have a tougher time bypassing dr/magic). Haste too since the 3.5 incarnation is weaker than the 3.0 version. I would likely go for the mindblank and spell turning effects.

The physical boosts(stat + NA + saves) should be worth roughly +4LA. The special attack and 2 special qualities each another LA+1 as well, for another LA+3.

I realize that this might not seem quite fair, since some special abilities appear much stronger than others, but I was working under the assumption that you would cherry pick those abilities which complements your current build the best.

If you want to select some of the weaker abilities, talk with your dm and see if he will allow you an ad-hoc LA reduction.:)
IronFistMonkCerberlain

04-29-07, 11:49 PM
actually, this is for a dmpc (only two players). Wanted something exotic


(theres also gonna be a dmpc catfolk rogue(possibly with the half-fey template))

also, i dont see the mindblank ability, whats it do?
Also also, wheres the 3.5 update booklet?