My Goblins and Hobgoblins [Archive] - Wizards Community

Post/Author/DateTimePost
MasonMurdoc

07-13-07, 07:13 PM
I decide to rethink this, I'll let you know when I've clocked it
I've recently been playing a game cale Ninty Nine Nights (N3), and I liked the look of the goblins in it. I'm not making the ones from the game, I was just inspired by it. I haven't entered the names of gods or domains because I'll be making my own go, that I haven't got round to making yet.

My goal for goblins was a swift, and sneaky warrior, and with the hobgoblins I was kinda going for an Urak-Hai look from the Lord of the Rings films, brutal, and merciless. I'm using the films because I haven't read the book in a while. I'll get round to the other details, and a stated up 1st level warrior tommorow maybe.

I've put them in a 'As Character' way because it's alot simpler

Goblins as Characters
Goblin leaders tend to be fighter/rogues, and rogue/sorcorers. Goblin clerics worship <goblin god>. A goblin cleric access to two of he following domains: <domain>, <domain>, or <domain>. Most goblin spellcasters are sorcorers, but a few take up wizardry. Goblin spellcasters favour spells which compliment there physical skills, while some go for more deceiving spells to trick or confuse there enemies.
Goblin characters possess the following racial traits.
Ability Score Mods are being worked on
Medium size.
A goblins base speed is 30 feet.
Darkvision out to 60 feet.
Automatic languages: Common, Goblin.
Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc
Favoured class: Rogue



Hobgoblins as Characters
Hobgoblin leaders tend to be fighters or fighter/barbarians. Hobgoblin clerics worship <goblin god>. A hobgoblin cleric access to two of the following domains: <domain>, <domain>, or <domain>. Most hobgoblin spellcasters are adepts. Most hobgoblin spellcasters, of any class, favour damage dealing spells.
Hobgoblin characters possess the following racial traits.
Ability Score Mods are being worked on
Medium size.
A hobgoblin’s base land speed is 30 feet
Darkvision out to 60 feet
Automatic languages: Common, Goblin.
Bonus languages: Draconic, Dwarven, Infernal, Giant, Orc
Favoured class: Fighter
Level adjustment :+1
Rerecros

07-13-07, 07:31 PM
The goblin is LA+1, and your hobgobblin doesn't even have the bonus to MS.
These races need a lot better filling out with smaller abilities.
Thomar_of_Uointer

07-13-07, 09:35 PM
I've recently been playing a game cale Ninty Nine Nights (N3), and I liked the look of the goblins in it. I'm not making the ones from the game, I was just inspired by it. I haven't entered the names of gods or domains because I'll be making my own go, that I haven't got round to making yet.

My goal for goblins was a swift, and sneaky warrior, and with the hobgoblins I was kinda going for an Urak-Hai look from the Lord of the Rings films, brutal, and merciless. I'm using the films because I haven't read the book in a while. I'll get round to the other details, and a stated up 1st level warrior tommorow maybe.


Goblins as Characters
Goblin leaders tend to be fighter/rogues, and rogue/sorcorers. Goblin clerics worship <goblin god>. A goblin cleric access to two of he following domains: <domain>, <domain>, or <domain>. Most goblin spellcasters are sorcorers, but a few take up wizardry. Goblin spellcasters favour spells which compliment there physical skills, while some go for more deceiving spells to trick or confuse there enemies.
Goblin characters possess the following racial traits.
+2 Dexterity, +2 Intelligence
Medium size.
A goblins base speed is 30 feet.
Darkvision out to 60 feet.
Automatic languages: Common, Goblin.
Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc
Favoured class: Rogue



Hobgoblins as Characters
Hobgoblin leaders tend to be fighters or fighter/barbarians. Hobgoblin clerics worship <goblin god>. A hobgoblin cleric access to two of the following domains: <domain>, <domain>, or <domain>. Most hobgoblin spellcasters are adepts. Most hobgoblin spellcasters, of any class, favour damage dealing spells.
Hobgoblin characters possess the following racial traits.
+2 Strength, +2 Constitution
Medium size.
A hobgoblin’s base land speed is 30 feet
Darkvision out to 60 feet
Automatic languages: Common, Goblin.
Bonus languages: Draconic, Dwarven, Infernal, Giant, Orc
Favoured class: Fighter
Level adjustment :+1



On a side not. I found a threa where someone made goo aligne orcs, Silver Orcs or something. I was hoping someone could post a link. Thanks.

Both LA +1.

You do know the search function works for users with more than 50 posts, right?
AMGriffin

07-13-07, 09:43 PM
Neither of them are worthy of LA+1. (Still too powerful for LA+0 of course)

There are templates, templates that give waaaay more at LA+1.
MasonMurdoc

07-14-07, 10:17 AM
Both LA +1.

You do know the search function works for users with more than 50 posts, right?

I've used it once so it slipped my mind.

Correct f I'm wrong, I probably am. A Lesser Aasimar has resistance to 3 diferent energies, but is still LA +1. What makes my Goblin any better. I mean, sure it gets +2 on a physical ability but it esn't have the resistances or daylight?

I get ow he hobgoblin is because it has +2 to wo physical, but the Goblin I'm not so sure about.
AMGriffin

07-14-07, 11:06 AM
The hobgoblin as presented is most certainly not worth its LA, neither is the Aasimar for that matter.

For your goblin I'd consider giving them a faster base land speed and maybe even beefing up their dexterity score to +4.

For your Hobgoblin natural armor, among other things would probably help.
MasonMurdoc

07-14-07, 11:32 AM
The hobgoblin as presented is most certainly not worth its LA, neither is the Aasimar for that matter.

For your goblin I'd consider giving them a faster base land speed and maybe even beefing up their dexterity score to +4.

For your Hobgoblin natural armor, among other things would probably help.

Souns good, but is this to give hem both +1 LA because I don't really want to unless I have to

I just put in the LAs from the original and woul alter when I thought it shoul be.
AMGriffin

07-14-07, 11:40 AM
Oooh, okay. You want them NOT at LA+1 if possible. YOu'd probably have to give them ability penalties then.

The regular goblin could probably take a strength and Charisma penalty whilst the hobgoblin...maybe you should just remove the CON bonus.

You can also add on a few flavor bonuses too, or else they're kinda bland.
MasonMurdoc

07-14-07, 11:56 AM
Oooh, okay. You want them NOT at LA+1 if possible. YOu'd probably have to give them ability penalties then.

The regular goblin could probably take a strength and Charisma penalty whilst the hobgoblin...maybe you should just remove the CON bonus.

You can also add on a few flavor bonuses too, or else they're kinda bland.

I confused. Are you saying leaving them not as good as a Lesser Aasimar gives them a LA?

I may give the -2 Cha, and possibly their own weapon prof
AMGriffin

07-14-07, 01:20 PM
The lesser Aasimar is unbalanced for LA+0.

For reference on what balanced at LA+0 is look at some of races in the PHB (Ignoring half-elves and half-orcs who both SUCK).
Rerecros

07-14-07, 02:14 PM
Translation: They are too strong with a positive ability bonus to be LA+0, but too lacking smaller bonuses to be worth the LA :D
MasonMurdoc

07-14-07, 04:02 PM
Ok, I've given the Gobbo -2 Charisma and have explained why.

I considered giving them light sensitivity but it doesn't go, flavour-wise, with wha I want for them.
Hobgoblins I'm keeping the same unless you think I need to change anything to keep it +1
Thomar_of_Uointer

07-14-07, 04:31 PM
Goblin characters possess the following racial traits.
+2 Dexterity, +2 Intelligence, -2 Charisma. Goblins are swift, and cunning, but they tend to be hateful towards everyone
Medium size.
A goblins base speed is 30 feet.
Darkvision out to 60 feet.
Automatic languages: Common, Goblin.
Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc
Favoured class: Rogue
The unbalanced ability scores put it at LA +0. Drop the intelligence bonus and give them some more racial abilities to make them unique (like the Ride bonus they normally get). Compare them to halflings to see what I mean.
MasonMurdoc

07-14-07, 04:59 PM
The unbalanced ability scores put it at LA +0. Drop the intelligence bonus and give them some more racial abilities to make them unique (like the Ride bonus they normally get). Compare them to halflings to see what I mean.

I'll think on that for a bit.
I don't really care about them as PCs.
What kind of CR would you give a 1st level warrior?