| Post/Author/DateTime | Post |
|---|---|
| ReverendBSB09-29-07, 12:43 PM | Working on some races for a custom campaign world and need some input on the level adjustments. Here is the first one. Bearman +10 to Strength, +4 to Constitution, -4 to Intelligence, -2 to Wisdom, -4 to Charisma. Bearmen are strong and powerful, but simple and rude creatures. Large: As Large creatures Bearmen receive a -1 size penalty to Armor Class and attack rolls, a -4 size penalty on Hide checks, a +4 size bonus on grapple checks, and their lifting and carrying are double those of Medium creatures. Space/Reach: Bearmen have a space of 10 feet, and a reach of 10 feet. A Bearmans base land speed is 30 feet. Low Light vision. Bearmen can see twice as far as a human in starlight, torchlight, and other similar conditions of poor illumination. Light Sensitivity: Bearmen are dazzled in bright sunlight or within the radius of a daylight spell. Bearmen have a natural bite attack that does 2d6 damage, and a natural claw attack that does 1d8 damage. +3 natural armor bonus. +2 to Listen checks. Bearmen have keen ears. -2 to Spot checks. Bearmen have poor vision. B earmen may take the Scent special quality as a feat (see Monster Manual). Illiterate: Bearmen do not gain literacy with a language skill. They must spend extra skill points to gain literacy. Favored Class: Barbarian. A Bearman’s Barbarian class does not count when determining whether he takes an experience point penalty for multicasting. Level Adjustment: I was thinking +3. |
| StevenO09-29-07, 02:06 PM | My rough guess would also be about +3 but there should also be some racial HD in there as well. |
| Orzhvo_Patriach09-29-07, 11:22 PM | + 10 str. is a little high, i would give increased HD and drop it to somewere around +6 str. l+# evel adjustment sounds about right |
| StevenO09-29-07, 11:45 PM | +10 STR is a little high but these modifiers are almost what you'd get from an Ogre. The Ogre is only LA +2 but does have four level of giant (which aren't so good) although its other abilities are probably better although -2 DEX would hurt this type of character more than -2 WIS would. |
| ReverendBSB09-30-07, 11:20 AM | I am adapting it from another RPG and trying to keep it as close to the original as possible. I just decided to keep it pretty close to an Ogre and use the same racial levels and adjustment. |
| ReverendBSB09-30-07, 02:00 PM | Here is a another race I need advice on level adjustment for. +4 to Str, +2 to Con, -2 to Int, -4 to Cha. Large Size 10' Space/Reach Giant Subtype Land Speed 20', Flight Speed 60' (average) Low Light Vision Natural Weapons: Claw 1d8, Bite 1d6 +2 to Spot Checks +3 Natural Armor Bonus Favored Class: Fighter I assume I will need some racial levels as well. |
| Einvaldurinn_mikli09-30-07, 02:14 PM | Bearman should be two racial HD and either LA +1 or LA +2 methinks. |
| Legdiwena09-30-07, 02:32 PM | Shouldn't they get 2 claws and a slam? |