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| YamiShinobi03-05-08, 04:13 PM | NEKOGAMI RACIAL TRAITS: • +2 Dexterity, +2 Intelligence, -4 Strength, -2 Constitution: Nekogami are smart and agile but physically weak and frail. • Fey: Nekogami are Fey that resemble humans, almost always resembling female human children aged 7-16 (though most appear 12 or 13, a few may appear 7-12 and others rarely 14 or 15) all nekogami are female • Small: As Small creatures, nekogami recieve a +1 to armor class, a +1 to attack rolls, +4 on hide checks, -4 on grapple checks, carrying capacity is 3/4 that of a medium character • Nekogami base land speed is 30 feet. • Darkvision out to 60 feet, a nekogami can see in the dark out to 60 feet • Nekogami are ageless, they do not die of old age and are not affected by ageing effects. They do not have a middle age, old age or venerable age, but adulthood for a Nekogami is 10 years • Nekogami receive weapon finesse as a bonus feat, even if they do not meet the prerequisites. this applies to damage as well as attacks, as if they had the precicise blow class feature, this does not stack wih the feature itself, it does not stack with strength bonus, it overlaps. • +2 racial bonus on listen, and spot checks, and a +4 racial bonus on move silently checks. • Nekogami tend to stray away from law like most fey, they prefer to excersise their curiosity, most are chaotic good, chaotic neutral or neutral evil • Automatic Language: Common, Sylvan, Feline. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill. • Favored Class: Rogue. A multiclass nekogami ’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing. LA (trying for +0, i don't trust yabba, a weapon proficiency might as well be a feat and this is meant to scale with grey elves, most of it cost the loss of the feats, no sleep immunity, no will bonus) this is meant for a custom campaign, but i would still like it graded. |
| YamiShinobi03-05-08, 05:23 PM | nekogami are the daughters of a human mother and the god of cats, many live alone, though some have found others and lived together, nekogami always see each other as sisters (well they are technically half-sisters) most favor the life of a free stealthy individual (such as a rogue or ninja) they eternally resemble human female children, they are famous for thier planning and thier agility, most become rogues or multiclass rogue/wizards, some find joy as arcane tricksters, a few here and thier may be highly likely to become beguilers, they are curious, knowledgable, secretive, agile, graceful, and sometimes easygoing, though they have a racial taste for mishcief, befuddlement, and misleading, they are never lawful good or chaotic evil, though they will be everything else. a few may be chaotic good, but more are chaotic neutral or nutral evil, there are a quite a few exceptions, they are commonly pale, thier haircolors are either black or brown, and thier eyecolors, blue, green or hazel. thier are always slim, petite and underdeveloped. they totally stop aging after the 10 years of incubation, development or whatever. those first 10 years say a lot about them. |
| Captain_Kobold03-06-08, 06:46 AM | Hmm. Fast movement for a small race isn't too bad for an LA+0. The sticky part is the addition to weapon finesse that allows them to add strength to damage. Where is Precise Blow from, and why do these Nekogami get it? |
| Jutter03-06-08, 10:04 AM | You might want to shift some racial-abilities around. Basically, if I want to play the sneaky weapon finesse rogue, I'd be crazy not to take this race for all the bonuses it provides. Bonuses to dex and int, a dump in str (which doesn't matter that much anyway), darkvision, bonuses to hide, move silently, spot and listen, attack and AC bonuses due to small size, invulnerable to a bunch of regular spells due to the fey-subtype, and weapon finesse as a bonus feat. And rogue as a favored class to top it all off. A 30 feet base land speed for a small race is ok, but for this race it's again a small bonus. All this for a mere -2 Con, reduced carrying capacity, and the -4 on certain checks due to small size. Remove bonuses. A lot of them. Or, if you really think your DM has no clue about balance, add a +2d6 racial bonus to sneak attack and go for 'tha win'. Also... Fey: Nekogami are Fey that resemble humans, almost always resembling female human children aged 7-16 (though most appear 12 or 13, a few may appear 7-12 and others rarely 14 or 15) all nekogami are female and... thier are always slim, petite and underdeveloped. The fascination with underaged girls in this and other posts you made is 'slightly odd' as long as you're underaged. Any guy over, say, 20 who came up with this would strike me as 'one balance short of a deck of many things'. And I am generally very tolerant. In case you don't have a parent hanging around to tell you this: expressing yourself like this in adulthood will reduce several of your chances in western society. I understand your innate fandom presents you with a need to stat out manga-stuff though. Maybe you can find a way to make it less odd? Then again, maybe I'm just a conservative, cranky old crognard. |
| key03-06-08, 11:41 AM | The race is perfect as is. Don't worry about the idiots (western society). |
| YamiShinobi03-06-08, 06:51 PM | Hmm. Fast movement for a small race isn't too bad for an LA+0. The sticky part is the addition to weapon finesse that allows them to add strength to damage. Where is Precise Blow from, and why do these Nekogami get it? they add dexterity to damage, not strength. it replaces strength, and only with weapons affected by finesse, i don't own the book, but i have read rumors about the feature, dex to damage instead of strength, again it is to minimize mad. these guys are going to have a crappy strength anyway. this gives them a fair chance. to keep the beguilers, rogues, wizards, arcane tricksters happy. the players of those suffer quite a bit, especially arcane tricksters. though that is all it is a buff for, rogues, wizards, arcane tricksters, beguilers, scouts, rangers, and other light armored/unarmored skill monkeys don't want to be as squishy, though this choice sucks as a fighter or swashbuckler. if playing this race, i'd rate it in each PHB class 1-5 5being best 1being worst Fighter1 (unless archer) Rogue 4 (finesse, archery, skillmonkey, assasin prc) Wizard3 (cuts a few multiclass weaknesse for arcane trickster, while penalizing a dump stat) Bard3 (finesse) Barbarian1 (unless rage helped finesse or archery) paladin1 (only good for archery) ranger3 (only with 2 1d4 shortswords or 1d4 shortbow) sorcerer2 (gonna want a shortsword or rapier, 1d4) Cleric 1 (archery builds are the only good ones) Druid 1 (don't bother with bears, stick to panthers and spells) never carry a 2hand weapon (except spiked chain) always carry a shortsword or rapier never grapple, instead trip via footsweep |
| YamiShinobi03-06-08, 06:57 PM | You might want to shift some racial-abilities around. Basically, if I want to play the sneaky weapon finesse rogue, I'd be crazy not to take this race for all the bonuses it provides. Bonuses to dex and int, a dump in str (which doesn't matter that much anyway), darkvision, bonuses to hide, move silently, spot and listen, attack and AC bonuses due to small size, invulnerable to a bunch of regular spells due to the fey-subtype, and weapon finesse as a bonus feat. And rogue as a favored class to top it all off. A 30 feet base land speed for a small race is ok, but for this race it's again a small bonus. All this for a mere -2 Con, reduced carrying capacity, and the -4 on certain checks due to small size. Remove bonuses. A lot of them. Or, if you really think your DM has no clue about balance, add a +2d6 racial bonus to sneak attack and go for 'tha win'. Also... and... The fascination with underaged girls in this and other posts you made is 'slightly odd' as long as you're underaged. Any guy over, say, 20 who came up with this would strike me as 'one balance short of a deck of many things'. And I am generally very tolerant. In case you don't have a parent hanging around to tell you this: expressing yourself like this in adulthood will reduce several of your chances in western society. I understand your innate fandom presents you with a need to stat out manga-stuff though. Maybe you can find a way to make it less odd? Then again, maybe I'm just a conservative, cranky old crognard. anime obsceesion, sorry, this race practically only survives as a rogue, much like catfolk, tieflings, halflings and elves. western society is full of anime fans, (at least california) i could easily get a date with the attractive goth/punk girl who works at the local game crazy, (the one who plays mmos and watches anime), i just choose not to. (fairness to other customers) |
| YamiShinobi03-06-08, 07:00 PM | i took traits from the gray elf and halfling, revised a few, and made the "begs to be a rogue" race. i believe it makes rogues fun and less of a chore. it can feel like a chore picking locks and disabling traps and saying "I take 20" it is more railroading then it is broken. |
| cjhobbitbane03-11-08, 08:56 AM | anime obsceesion, sorry, this race practically only survives as a rogue, much like catfolk, tieflings, halflings and elves. western society is full of anime fans, (at least california) i could easily get a date with the attractive goth/punk girl who works at the local game crazy, (the one who plays mmos and watches anime),i just choose not to. (fairness to other customers) Good, and ill choose not to believe you. As for the race itself...i agree with the others that its perfect for a rogue but might be a tad unbalanced. also...the fact that this is like the 3rd or 4th thread youve posted that in some way involves young children is starting to unnerve me... |
| YamiShinobi03-11-08, 04:46 PM | Good, and ill choose not to believe you. As for the race itself...i agree with the others that its perfect for a rogue but might be a tad unbalanced. also...the fact that this is like the 3rd or 4th thread youve posted that in some way involves young children is starting to unnerve me... it is more railroading then unbalanced, i had the gray elf and halfling in mind, small is blanced with medium, it's dex to hit and damage only applies with finessable weapons, i would deem it a stronger +0, but not as strong as the whisper gnomes, anthropomorphic bats, venerable dragonwrought kobolds, or anthropomorphic anything, if they don't have to have hd or l.a. and get to be unbalanced, why should these nekogami have L.A. or racial H.D. they are a tad unbalanced, but not insanely overpowered. i would like to see people play this race. |