New race P.E.A.C.H. [Archive] - Wizards Community

Post/Author/DateTimePost
baby_kamikaize_kobold

08-22-07, 10:03 PM
Norvlings

Norvlings are a race of bipedal ratfolk that seem to have much in common with brown rats or sewer rats that live in underground cities.

Physical Description
Norvlings typically stand from 4’6” to 5’6. They typically weigh around 90 to 130 pounds. They are covered by fur that can range in any shade of brown their hands and tails are bare of any fur to allow for more dexterity. Their eyes are usually black but a few have red eyes as well. Norvlings normally reach maturity at about 12 years old but many live to the old age of 120.

Personality
Norvlings have a cheery personality despite their dreary underground homes. They usually develop a strong love for a craft or endeavor they pursue said craft with a single minded determination. This can manifest as a strong will to stay the course and an intense curiosity at best or an uncompromising stubbornness at its worst. They are loyal and competent in their tasks and as such they are a common target for drow slavers as these qualities are highly sought after in slaves.

Norvling Lands
Norvlings live in small cities underneath the ground.

Religion
Norvlings worship no god in particular but tend to gravitate towards deities of order and law. To them their societies needs come before that of any divine being.

Relations
Norvlings typically get along well with dwarves because of their well structured societies. They find elves but generally only interact with drow and those interactions are anything from slave raids to outright war. Humans of enterprising nature as well as merchants tend to get along well with norvlings they however are able to understand that not all humans are of that thought process. Halfings travels never bring them close to the lairs of norvlings. They find that they have much in common with the thought processes of gnomes. Their opinions of half-orcs is not caring since they aren’t that common underground and if encountered they are treated just like orcs which is suspicion because of their warlike nature.

Alignment
Norvlings care more for their families and their species than any overall sense of morals and values. They have a streak of tradition in which they tend to be lawful.

Social Structure and general info
Norvlings live in cities that have populations comparable to that of most human settlements. Many norvlings are merchants or warriors and their cities act as a nexus for trade and ideas. Norvlings have an interesting quirk in that they practice slavery. It is called slavery but the idea is more along the line of indentured servitude in that it is most commonly used to repay a debt. There are those that practice regular slavery but those are uncommon. The only race that is used specifically for slavery is in fact the drow. This comes from an idea that drow have an irreparable debt owed to norvlings for the centuries of raids on their kind and being taken into slavery.

Game Info
• +2 int -2 con: norvlings are hardy of the mind but not quite so hardy of the body.
• Speed:40ft
• Skilled: Norvlings have a unique mindset that allows them to take on a craft or skill regardless of their occupation. At first level a norvling can choose two skills that are always considered class skills.
• +2 on will saves to resist enchantments. Norvling minds have become strong against some magical effects.
• Darkvision 30ft
• Slavers: norvlings have taken great lengths to learn to subdue people without causing serious bodily harm. At level one a norvling may choose one type of damage from the list of bludgeoning, or slashing. Any attacks that are made with a weapon of this kind can choose to deal non-lethal without the -4 penalty to hit. This is however not always applied to slave taking and is commonly used by the constabulary
• Favored Class: Wizard or Fighter. A norvling must choose one upon character creation. Norvlings are well suited to the path of the wizard but have a strong martial tradition.
Isendir

08-23-07, 11:50 AM
Sounds like an amphormorphic rat to me.
baby_kamikaize_kobold

08-23-07, 01:57 PM
yeah but where's the flavor in just being a rat that can what upright?
Spikes01k

08-23-07, 05:22 PM
Darkvision period and 40ft movment seems a bit much, chose one or the other.
reaper5081

08-23-07, 05:28 PM
Darkvision period and 40ft movment seems a bit much, chose one or the other.

Well said, this should probably be a +1 LA race.
Spikes01k

08-23-07, 06:20 PM
Well said, this should probably be a +1 LA race.

A week one at that too, unfortunately.

Its probably even weeker than an asimar or teifling. So its close though. I would just given them darkvision 30ft, darkvision 60ft with no LA would require another -2 to a mental stat at the very least.
baby_kamikaize_kobold

08-24-07, 09:03 AM
how is darkvision powerful enough to warrant an La when coupled with a 40 foot movement?
reaper5081

08-24-07, 10:03 AM
how is darkvision powerful enough to warrant an La when coupled with a 40 foot movement?

fast movement= much more maneuverability in combat

darkvision= allows you to have one extra hand open in dark areas to reload crossbows, deal extra damage with 2handed weapon, duel weild weapons, the list goes on and on.
baby_kamikaize_kobold

08-24-07, 10:15 AM
I concede I shall reduce the darkvision