| Post/Author/DateTime | Post |
|---|---|
| Lionhearted05-03-07, 12:43 PM | Goron http://www.northcastle.co.uk/guild/editorials/screenshots/04.jpg +10 strength, -2 dexterity +6 constitution, -2 intelligence even the average goron possess greater muscle capacity than any human can ever achieve, they are extremely durable, but rather stout. Their society praises strength and honour over booklearning, technology and logic, to most other races Gorons may appear simple, if not stupid Medium Humanoid (Earth) Gorons possesses no special bonuses based on their size Base speed 20ft In difference with most other races this speed doesnt decrease when wearing heavy armors or carrying medium to heavy load Powerful Build The immense size of gorons lets them function in many ways as if they were one size category larger. Whenever a goron is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and tripattempts), the goron is treated as one size larger if doing so is advantageous to him. A goron is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole can affect him. A goron can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category. Fire Acclimated A Goron possesses Fire resistance 30, they're highly resistant to fire but not immune, Gorons have long since been able to control their structural integrity as a result they can easily wade through or even drink molten magma, as long as no more than 30% of their body is sinken down into the molten fluid, the goron takes no damage. Minor cold vurnability Gorons are acclimated to vulcanic regions and doesnt deal well with cold, all cold based attacks does an additional 10% extra damage against gorons Mineral based Gorons bodies are composed by rockhard minerals this gives them several advantages and disadvantages Mineral eater A goron feeds on minerals, his stomach can essentially process any mineral and turn it into energy, everything from rocks to metals to gems, even hot lava will suffice. whoever specialized diet is the only thing a goron can eat, any attempt on another nutrition leaves the goron nauseated for the remain of the day (thus a goron cant benefit from eat and drink based spells, such as Heroes feast or Potions) a goron doesnt need to drink Rockhide A Goron posseses a +6 natural armor bonus, aswell as its backplate functions as a towershield giving his rear the applied bonuses (+4 Shield bonus to AC) As a full-round action the goron can also curl up into a massive boulder thus only leaving the backplates exposed thus granting the goron total cover, however the goron is immovable during this act Roll and Curl Instead of taking the advantage of full cover the goron can use his boulder form as a mean of attack and transportation, the goron is granted a +4 shield bonus to armor class (this bonus overlaps, dont stack with the usual shieldbonus to ac) while in this form. when in this form the goron gradually gains momentum starting at the first round with a speed of 10ft, each 10ft the goron moves after that his speed increases by 20ft (applied the following round) to a maximum of 60ft base speed , while keeping this speed he can move up to double his (newly improved) speed per round and still have full control, aswell as gaining a +2 bonus for each 10ft of speed increase beyond 30 on all his bullrush attempts, he cant be counter rushed whoever all medium or larger creatures that succeed their saving throw stop the gorons moment. When taking a run action (thus moving in a straight line) when at maximum speed (thus the goron cannot take run actions unless he already reached his maximum speed) his basespeed increases to 80ft (thus making his speed 240ft with the run action) and his bullrushes becomes a deadly force of destruction dealing 3d6+1½ the gorons strength modifier on whatever creature or object the goron hits Hard as stone Gorons are literary hard as stone, thus ignores 10 points of hardness whenever striking with his Natural weapons (including the Curl and roll) Their powerfull fists provides them with two slam attacks at 1d6 damage Massive Gorons incredible weight gives them great stability, giving them a +4 inherent bonus to resist trip and bullrush. However this weight poses a major disadvantage aswell, as the goron automatically fails all swim checks simply because their body are not boyount, whenever a goron enters a body of water he sinks to the bottom, where he has no means of breathing, however the pressure does not bother him, in fact some goron clerics are known to walk seafloors when traveling. Furthermore Gorons requires a mount atleast two sizes larger than themself, with considerable psychical strength Water Aversion The gorons shares a racial uncomfort about bodies of water, whenever near a body of water, such as at a lakeside or on a boat. the goron suffers a -2 moral penalty to all actions that requires concentration (including combat) Cavern sight Gorons eyes are acclimated to their home in the deep mountains, granting them 30ft darkvision but a -4 penalty on spot check in daylight and other bright lightsources (a lantern wont suffice, a daylight spell will) Code of Honour All gorons has a strong sense of honour, and most almost all has own mental code they follow with a few universal rules that all gorons honour First honour: Never break a agreement ones words are ones law, breaking this rule leads to exilement from your tribe. Second honour: Fight like a manGorons Taboo the use of ranged weapons and Armors of any kind, a goron NEVER gains armor proficiencies or ranged weapon proficiencies from a class, However if faced with a overwhelming foe, the armor taboo might be broken, Thrown rocks is a exception to the ranged weapon taboo Third honour: Fear is a sign of weakness gorons have no fear for death what so ever, thus granting them a +4 bonus on saves versus fear effects Fourth honour: Brotherhood above all else A goron never let down one of his allies, he will stand and fight just to ensure the escape of his fellow comrades, He can however escape most gorons consider this a failure and receives a -2 moral bonus on all saves until he has righted his wrong Final honour: Respect the stronger A goron always respects a individual whom has bested him in a contest of pure strength, unless the indiviual show obvious disregard of honour Level adjustment: +3 Automatic Languages: Common, Goron bonus languages: terran, undercommon, giant, orc, dwarven Favored Class: Monk Many gorons travels on the road of personal perfection, granting their inherent strength and excellent psychical qualities many adepts the role of monk, however it is common that they sacrifice the speed and agility of a monk in exchange of raw psychical might. This totally drained me otherwise i would have made some roleplay notes like society or such |
| FreAkOuTRG05-03-07, 03:24 PM | In Twilight Princess they seem perfectly ok with water. They don't actually breathe, either. |
| Lionhearted05-03-07, 04:52 PM | In Twilight Princess they seem perfectly ok with water. They don't actually breathe, either. Well ok, its a little of a mix.. Although, they can only be seen at enclosed areas of water, such as hotwater springs. (And where the hell is that breathe reference??) and um yea, evaluate the race not the genuity of its origin |
| TacoClone05-03-07, 05:12 PM | Roll and Curl Instead of taking the advantage of full cover the goron can use his boulder form as a mean of attack and transportation, the goron is granted a +4 shield bonus to armor class while in this form. when in this form the goron gradually gains momentum starting at the first round with a speed of 10ft, each 10ft the goron moves after that his speed increases by 20ft (applied the following round) to a maximum of 60ft per round, while keeping this speed he can move up to double his speed per round and still have full control, aswell as gaining a +2 bonus for each 10ft of speed increase beyond 30 on all his bullrush attempts, he cant be counter rushed whoever all large creatures or medium creatures that succeed their saving throw stop the gorons moment. When taking a run action (thus moving in a straight line) when at maximum speed his basespeed increases to 80ft (thus making his speed 240ft with the run action) and his bullrushes becomes a deadly force of destruction dealing 3d6+1½ the gorons strength modifier on whatever creature or object the goron hits Hm...this is so confusing to read, and I'm not sure it works properly. Are you saying that every turn their speed goes up by 10ft (starting 10ft on their first turn) up to a maximum of double their movement speed? And, it should be that a large size creature or larger should be able to attempt to stop their rush, except for some medium sized creatures under special conditions (such as wearing heavy iron boots, up to the DM). |
| Lionhearted05-03-07, 05:50 PM | Hm...this is so confusing to read, and I'm not sure it works properly. Are you saying that every turn their speed goes up by 10ft (starting 10ft on their first turn) up to a maximum of double their movement speed? And, it should be that a large size creature or larger should be able to attempt to stop their rush, except for some medium sized creatures under special conditions (such as wearing heavy iron boots, up to the DM). Its supposed to be large or larger creatures or medium creatures succeeding their savingthrow, Large or larger stops the movement even if he is knocked prone (think driving into a tree) and no, his momentum starts at 10ft, after that for each 10ft he moves, his movement increases by 20ft (thus 10ft of movement= 30ft speed 20ft= 50ft) to a maximum of 60 (which in fact is trice the basespeed) after reaching 60 he can take runactions with a basespeed of 80 |
| Shedeo05-03-07, 06:02 PM | Actually, it was that one inparticular Goron that didn't need to breathe. Take Majora's Mask, for example. And, in my opinion, I wouldn't give them that high a bonus to str/con, but whatever works for you. *nods* |
| Lionhearted05-03-07, 06:14 PM | Actually, it was that one inparticular Goron that didn't need to breathe. Take Majora's Mask, for example. And, in my opinion, I wouldn't give them that high a bonus to str/con, but whatever works for you. *nods* Never looked for balance, looked for a goron the average goron is stronger than any man, the really strong gorons (as the patriarches) leaves humanity leagues behind |
| Holy_Beholder05-03-07, 07:02 PM | Time to crank up LA. Also, they don't seem to use weapons either, and that code was entirely made up, you might want to get rid of it. A goron with a sword, or better yet a glaive. Also, a massive penalty to swim checks might apply, and you might want to bring down dex a bit more. Also, what about Zoras. |
| FreAkOuTRG05-03-07, 07:18 PM | Actually, it was that one inparticular Goron that didn't need to breathe. Take Majora's Mask, for example. New race: Goron (Based on the ones in twilight princess) PEACH[/QUOTE] |
| Lionhearted05-03-07, 07:23 PM | Time to crank up LA. Also, they don't seem to use weapons either, and that code was entirely made up, you might want to get rid of it. A goron with a sword, or better yet a glaive. Also, a massive penalty to swim checks might apply, and you might want to bring down dex a bit more. Also, what about Zoras. Gorons wouldnt be master sword and hammersmiths if they didnt use weapons. (yes its across the games again, but as the megaton hammer is a legendary goron weapon it is proven that they use weapons, aswell is their renown as swordsmiths) The code in not (Entirely) made up it is a coalition of the general goron honorifics seen in the games, read again, they automatically fails all swim checks (massive), less dex makes no sense, after all they are dextrous enough to curl into balls.. couldnt care less about zoras tbh (Everyone assumes that when you take one race you take on the entire collective) |
| Lionhearted05-03-07, 07:28 PM | New race: Goron (Based on the ones in twilight princess) PEACH[/QUOTE] ok correction, based on MOSTLY Twilight princess but also some Ocarina of time, and the waterthingie from majoras mask. |
| Lionhearted05-03-07, 07:30 PM | its so much easier to give blame than praise aight? |
| FreAkOuTRG05-03-07, 09:42 PM | its so much easier to give blame than praise aight? Well, yes, it is. However, my first post does have suggestions, based on what I thought you wanted. If not, well, perhaps I misinterpreted. |
| JiCi05-03-07, 09:53 PM | That's an easy +3 LA race... but it looks good to me. |
| OamuTheMonk05-03-07, 10:18 PM | Way too complicated. Simplify. a Dwarf's racial description can be summed up in half this much text. Also, Monstrous HD, in addition to a hefty LA, is what these stats and bonuses are calling for. |
| Shedeo05-04-07, 12:48 AM | Yes, based on the ones in Twilight Princess. Not the one in Twilight Princess. He was the only one, even saying that it just didn't bother him for some strange reason or another or some such thing. Regardless, its not really even neccessary. I'd give them a hold breath and say they sink like a rock. |
| FreAkOuTRG05-04-07, 06:10 AM | Yes, based on the ones in Twilight Princess. Not the [I]one/I] in Twilight Princess. He was the only one, even saying that it just didn't bother him for some strange reason or another or some such thing. Are you talking about the goron in Zoras Lake that didn't need to breathe? Because that was not the only one. There was a child in the Goron Hotsprings. |
| Lionhearted05-04-07, 07:12 AM | Way too complicated. Simplify. a Dwarf's racial description can be summed up in half this much text. Also, Monstrous HD, in addition to a hefty LA, is what these stats and bonuses are calling for. Aight, But i like fluff and dwarves doesnt possess unique abilities like the Roll and curl that needs a long explanation, uhm yea.. Compare this to a halfdragon, and consider some of the disadvantages like no proficiencies, moral penalties when leaving allies behind (GM's love to exploit that) moral penalties near water, no swim capacity what so ever, cold vurnability.. cannot take effect from ANY potions or eaten buffs, (unless he eats a ioun stone or something.. hm intresting, special rule anyone?), -4 on spot in daylight, not being able to ride (a rolling goron tires faster than a horse, and elephants are not cheap) |
| Lionhearted05-04-07, 07:21 AM | Well, yes, it is. However, my first post does have suggestions, based on what I thought you wanted. If not, well, perhaps I misinterpreted. Your first post is a remark that I did the race wrong :rolleyes: |
| RgAgsThMch05-04-07, 03:11 PM | imho, this is good stuff. |
| LeuktheSavior05-04-07, 03:24 PM | A little tough to read at some parts, I wont lie, but the basic idea is good. I would give it 2 or 3 HD though. |
| RgAgsThMch05-05-07, 12:30 AM | is there a thread for a hylian race? they look like elves but are a lot like humans i.e. most common race in their world. the royal lineage has some special abilities like telepathy and the like. |
| Lionhearted05-05-07, 07:22 AM | is there a thread for a hylian race? they look like elves but are a lot like humans i.e. most common race in their world. the royal lineage has some special abilities like telepathy and the like. one that someone actually put some effort into? doubt it, most have just done fluffless and hastily made gorons,zoras and hylians.. |
| AMGriffin05-05-07, 07:17 PM | Hylians are basically pointy-eared humans. IIRC in Twilight Princess everyone refers to link as a human. |
| RgAgsThMch05-05-07, 08:55 PM | Hylians are basically pointy-eared humans. IIRC in Twilight Princess everyone refers to link as a human. gp i still like this goron race :) |
| Lionhearted05-06-07, 09:25 AM | Hylians are basically pointy-eared humans. IIRC in Twilight Princess everyone refers to link as a human. That CAN on one hand be translation issues and I thank for all that appricated this race, spent an entire day thinking it out. |
| AMGriffin05-06-07, 09:44 AM | That CAN on one hand be translation issues No, it can't. Think about it, there is nothing about Link whatsoever that indicates him as beyond a normal human. (say for the traits typical of a videogame protagonist such as the ability to take obscene amounts of punishment and still be able to get right back up) Just because he has pointy ears does not mean he's an elf (or at least should be treated as one for D20 purposes). |
| Lionhearted05-06-07, 11:06 AM | No, it can't. Think about it Do you speak japanese? have you played the game in japanese? does D&D ever make logical sense? then you cant assume that you're right unless you actually played the game in japanese |
| AMGriffin05-06-07, 11:29 AM | Yes, I can assume I am right. Link has no traits (aside from pointy ears) which indicate him as being non-human. I can also assume that based on the fact the game was translated by PROFESSIONALS that Link and Hylians in general are for all intents and purposes humans. |
| Lionhearted05-06-07, 11:58 AM | Yes, I can assume I am right. Link has no traits (aside from pointy ears) which indicate him as being non-human. I can also assume that based on the fact the game was translated by PROFESSIONALS that Link and Hylians in general are for all intents and purposes humans. Ah but the most common japanese pun is translated (by experts) into "there is nine ants" its hilarious in japanese obviously but makes no sense to me, some meanings can be lost in translation |
| RhynoD05-06-07, 12:01 PM | I, not being a cazy Zelda person, always interpreted Hylian to mean a race of human, like American or Asian or what have you, and specifically NOT Kokiri. If anyone is close to an elf, it would be the Kokiri. If you wanted to make a Hylian race, I would suggest making it a tweaked human: perhaps instead of a bonus feat, you start with a specific feat [x] or something along those lines: not a new race, but a human with specific abilities. As for Link, he is a completely different character altogether. His special abilities come from being Link, not from being Hylian. There are plenty of Hylians in ALL the games that do nothing more than hang around town like any ordinary person. Link is Link because he's Link, not because of his race. |
| Thief_of_Hope05-06-07, 12:53 PM | I think what I appreciate about this race is that you put all those balancing factors into it. Most people who make a race put nothing but bonuses on it. This looks pretty well thought out as to how to reflect so many various aspects of the gorons. I'm afraid that I'm not a pro at balancing races, but this is really cool looking. Is anyone here fluent in YabaTheWhat's feature point system? I've noticed that when I've seen its use in other threads, it's usually pretty spot-on for balance. |
| KingGolem05-06-07, 01:35 PM | Wait, wait, in your interpretation of the gorons, it gives them a -2 penalty to Intelligence, saying that they value strength and courage over book-learning and technology. But, as I recall, the gorons invented the bomb and probably those magnetic cranes they used in their mines. They're probably pretty good architects as well, seeing as how they have to keep a hollow volcano from collapsing, flooding with lava, or (at least some parts) becoming too hot for other races to survive in. Personally, I don't think that the gorons should have an intelligence penalty. Maybe a Charisma penalty... Anyway, on the note of the whole Hylian issue, yeah, I think that they are just a human subrace with pointy ears. In one of the first games, Legend of Zelda, The Ocarina of Time, Link is a Kokiri (which are a lot like elves; child elves, but elves nonetheless) which was the root of his continuing appearance as what I would call an elf stereotype (longsword, bow, green clothes, pointy hat, pointy ears, and sometimes accompanied by a fairy). But yeah, I think Kokiri are like elves, and Hylians are just pointy-eared humans. |
| Lionhearted05-06-07, 01:46 PM | Technically, they didnt invent the bombs, they discovered a way to harvest them without blowing them up, and yeah the cranes.. well, gorons are master craftsmen, with some extremely talented experts, but overall. They dont value technology from a "human" point of view, living in caverns, refering from using tools, and enjoying the simplest pleasures.. furthermore a charisma penalty wouldnt be valid as Gorons is generally seen as a gentle and respectable specie, not cold, gruff or in any other way uncharismatic. |
| RgAgsThMch05-06-07, 10:59 PM | on the cha penalty, these gorons were mostly based on the twilight princess gorons, which were quick to abandon the hylians and threw rocks at link! not the most trusting or hospitable gorons. on hylians, i saw a thread on diff. board (can't remeber) that gave them telepathy between each other. i guess that's supposed to reflect one of Zelda's abilities (of which she has many) only, in every hylian. and good point on Link, RhynoD. In a DnD world, Link is a mythological hero like Hercules... or Drizz't. |
| godbeepit05-06-07, 11:41 PM | very nice.. i agree with a lot of people on the racial hit dice thing... i dont consider it a need for balance as more a flavor thing because even the untrained gorons would be able to stop around as a decent fighter (better than level one commoner much?)... the benefits being base attack bonus saves and hit ponts... again very nice Anyway, on the note of the whole Hylian issue, yeah, I think that they are just a human subrace with pointy ears. In one of the first games, Legend of Zelda, The Ocarina of Time, Link is a Kokiri (which are a lot like elves; child elves, but elves nonetheless) which was the root of his continuing appearance as what I would call an elf stereotype (longsword, bow, green clothes, pointy hat, pointy ears, and sometimes accompanied by a fairy). But yeah, I think Kokiri are like elves, and Hylians are just pointy-eared humans. im sorry but did you not pay attention to the plot line at all in the beginning? i mean really... the whole reason he didnt die when he left the forest and then grew into an adult at all was simply the fact that he was not a kokiri! |
| Lionhearted05-07-07, 02:49 AM | very nice.. i agree with a lot of people on the racial hit dice thing... i dont consider it a need for balance as more a flavor thing because even the untrained gorons would be able to stop around as a decent fighter (better than level one commoner much?)... the benefits being base attack bonus saves and hit ponts... again very nice Hm, yea racial hd is a pain in the butt for PC gorons although, the way i like to see it the average NPC isnt a lvl 1 common/warrior/expert, especially not amongst gorons who dont have the advantage of swelling numbers such as humans. in fact the only members of a goron tribe not expected in the front line is the elders whom long before earned their right to rest and live out their natural lives quitely.. which reminds me of that hobgoblin village consistant of 6th lvl figthers.. on a second note.. how long DOES a goron live anyway? and um.. on a third note, Kokiri's would make gnomes without the pranks, maybe forest gnomes without beard.. as for elves Zoras are the only thing that comes close to the elven standards, in terms of grace, charisma, elegancy and manners.. although they are in fact more of merfolk ^^ |
| Lionhearted05-07-07, 02:56 AM | on the cha penalty, these gorons were mostly based on the twilight princess gorons, which were quick to abandon the hylians and threw rocks at link! not the most trusting or hospitable gorons.. Honour issues, after all their patriarch had just turned into a gargantuan beast that had to be sealed in the deep mines. (HAH! in your face honour code haters) and yeah, about the mythical hero thingie.. you do know that there is a different link in each Zelda game, so most likely its a heritance or a call (heroic bloodline anyone?) |
| FreAkOuTRG05-07-07, 06:18 AM | I like aquatic elves (http://www.d20srd.org/srd/monsters/elf.htm#aquaticElf) for Zora. |
| Lionhearted05-07-07, 09:17 AM | I like aquatic elves (http://www.d20srd.org/srd/monsters/elf.htm#aquaticElf) for Zora. Nah they deserve more than that, but my muse doesnt have a zora idea so i guess someone else have to do it |
| Lionhearted07-10-07, 07:31 PM | Updated and bump'ed |
| suparman99907-11-07, 08:54 AM | Link is a Kokiri No. No, he isn't. |