| Post/Author/DateTime | Post |
|---|---|
| GnomeNinja04-02-07, 10:02 PM | These are from a campaign setting I am designing, so I thought I'd run them by you all: -Beloved +2 Wis, +2 Cha, -2 Int Spell-like Ability: Cure Minor Wounds or Resistance 1/day (chosen at 1st level) FC: Favored Soul -Ccoccions +2 Cha Spell-like Ability: Detect Magic or Prestidigitation or Arcane Mark 1/day (chosen at 1st level) FC: Sorcerer Please post any tweaks or suggestions! |
| GSonic704-02-07, 10:29 PM | If these are normal humans, you may want to give them a physical ability penalty to balance out the other ones, because that will both reinforce that you want them being played as spellcasters, and make them LA 0 rather than between 0 and 1, as it is IMHO. |
| Rothwell04-02-07, 11:26 PM | Not to sound stupid, but what does IMHO mean? |
| HarlequinHelsing04-02-07, 11:34 PM | In My Honest Opinion. I would assume these abilities replace the bonus feat and skill points? If they don't, you definitely need some kind of penalty. |
| GnomeNinja04-03-07, 08:50 PM | Oh, yeah, they have no skill point bonuses or bonus feats. I put the spell-like abilities in there because I though they would add some flavor, and a tiny bit of balance. However, I'm starting to feel like I should take them out. Should I? |
| Qube04-04-07, 08:20 AM | but what does IMHO mean? or In My Humble Oppion. check out wikipedia for further reference first thing you should do is balance the stats. |