| Post/Author/DateTime | Post |
|---|---|
| Mark_Aged08-07-07, 11:38 AM | I only sort of made this template. It's really a modification of Return of the Flumph's Lilim template that can be found here http://forums.gleemax.com/showpost.php?p=13206198&postcount=20 Anyway, here it is: Not a lot is know about the powerful creatures know as Krakencle. Legend has it that they served a powerful unnamed god, who was said to have 1000 powerful tentacles, but he was cast in to the void by another god, where he was to stay for all eternity. He then went mad, and some how came to to contact with the rest of the world, telling his followers to do what ever they please, and even offered powerful beings, beggars, commoners, royalty, anyone he could find the powers his followers had, for no reason what so ever. It is said the same god who banished him to to the void cut of his connection with the world, leaving him in the void for the rest of his immortal life. Krakencle Krakencle (Named after Kraken because it is said their tentacles are as powerful as a baby Kraken's) are hard to tell apart from normal beings, for the only physical thing different between Krakencle and other beings is they have tentacles in their chest, but they can have them out or hide them in their bodies at will, and all their other abilities are innate, so you can only really tell them apart from the rest when they are in combat. They are very charming, but like their god in a lesser form, aren't really smart. On the other hand, this makes them not really know what fear is. Anything but Constructs, Elementals, Outsiders, Undead with less then 7 Intelligent can become a Krakencle. Type: Change to aberration. Hit die type, attack bonus, saves, and skill points are unchanged. Speed: The base creature gains a climb speed equal to its land speed minus ten (minimum 10). Armor Class: +2 natural. Attacks: Base creature gains four tentacle attacks. Each tentacle reach and base damage are determined by size: Size Damage Reach Small 1d2 5 ft Medium 1d3 10 ft Large 1d4 20 ft Huge 1d6 30 ft Gargant 1d8 50 ft Colossal 1d12 80 ft Ability Scores: +4 Strength, +4 Constitution, -4 Intelligent, +4 Charisma Saving Throws: +4 to saving throws versus spells. Immune to fear effects. Special Abilities: Improved Grab, Constrict, Suggestion Alignment: Any Level Adjustment: Same as base creature +2 Improved Grab (Ex): If it hits a creature one size category larger than itself or smaller with a tentacle attack, a Krakencle can attempt to start a grapple as a free action without provoking attacks of opportunity. If it gets a hold, it can constrict. Constrict (Ex): A creature grabbled by a Krakencle takes automatic tentacle damage each round the hold is maintained. Suggestion (Su): A Krakencle can cause a maddening gust of emotion to a single creature within thirty feet, such as happiness, fear, or anger. This is otherwise identical to a suggestion spell. The save DC is charisma based. As you can see, it's lacking a LA. What do you think the LA would be? I'm really bad at thinking of LAs, I only just know what they are, and how they work. Anything you think should be changed? Added? Adjusted? |
| gixanthrax08-07-07, 12:24 PM | Mhm, i would say a LA of + 2 or so would do... |
| Mark_Aged08-07-07, 12:56 PM | Really? Okay, LA +2. |
| Mark_Aged08-09-07, 08:12 AM | Bump. |
| Mark_Aged08-11-07, 10:05 AM | Bump. |
| Mark_Aged08-13-07, 07:53 AM | Bump. |
| Kakerate09-18-07, 12:31 PM | Hey, heres som art that might fit ur template... eh, actually im not sure really what u would perfer for art actually... http://www.geocities.com/xsithos/JavaPg/Octan2.PNG I drew it for a freind back awhile... I think it was called an octan. What do u think about it? Oh and just to say, you might wanna give it a bonus to climb if u like the picture, so it sorta fits... I dont know...:nonono: |