Nymphs as Characters [Archive] - Wizards Community

Post/Author/DateTimePost
Starman IX

07-11-07, 06:36 PM
+6 Dex, +2 Con, +6 Int, +6 Wis, +8 Cha.

Medium Size.

A nymph’s base land speed is 30 feet. It also has a swim speed of 20 feet.

Low-light Vision.

Racial Hit Dice: A nymph begins with six levels of fey, which provide 6d6 Hit Dice, a base attack bonus of +3, and base saving throw bonuses of Fort +2, Ref +5, and Will +5.

Racial Skills: A nymph’s fey levels give it skill points equal to 9 × (6 + Int modifier). Its class skills are Concentration, Diplomacy, Escape Artist, Handle Animal, Heal, Hide, Listen, Move Silently, Ride, Sense Motive, Spot, Swim, and Use Rope. A nymph has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. She can always choose to take 10 on a Swim check, even if distracted or endangered. She can use the run action while swimming, provided she swims in a straight line.

Racial Feats: A nymph’s fey levels give it three feats.

Blinding Beauty (Su): This ability affects all humanoids within 30 feet of a nymph. Those who look directly at a nymph must succeed on a DC (13 + Cha Mod) Fortitude save or be blinded permanently as though by the blindness spell. A nymph can suppress or resume this ability as a free action. The save DC is Charisma-based.

Spell-Like Abilities: 1/day—dimension door. Caster level 7th.

Spells: A nymph casts divine spells as a 7th level druid.

Stunning Glance (Su): As a standard action, a wrathful nymph can stun a creature within 30 feet with a look. The target creature must succeed on a DC (13 + Cha Mod) Fortitude save or be stunned for 2d4 rounds. The save DC is Charisma-based.

Unearthly Grace (Su): A nymph adds her Charisma modifier as a bonus on all her saving throws, and as a deflection bonus to her Armor Class.

Wild Empathy (Ex): This power works like the druid’s wild empathy class feature, except that a nymph has a +6 racial bonus on the check.

Special Qualities: Damage reduction 10/cold iron

Automatic Languages: Common, Sylvan. Bonus Languages:

Favored Class:

Level Adjustments: +7

This is the breakdown of the Nymph from the Monster Manual. Suggestions are needed for the bolded parts.
Genetic

07-11-07, 06:38 PM
Bonus Languages: Either by region (if you do that), elven, or none.

Favored class: Bard probably.
Rustmonster

07-11-07, 06:44 PM
Where did you get the LA?
JulesCARV

07-11-07, 06:49 PM
I'd say favored class: druid.

Bonus languages: Aquan, Celestial, Elven, and Gnome.
Borris

07-11-07, 10:11 PM
Starman IX. I've spotted a mistake in your table. A nymph has a swim speed of 20 feet, not 30.


Where did you get the LA?
It's given in the Monster Manual.
AaronDireBear

07-12-07, 02:09 AM
If you deny the nymph her racial dice, her druid spellcasting and her stunning glance, what would her LA be then?

I would like to keep her unbalanced stats, her unearthly grace, blinding beauty, her wild empathy, her Damage Rediction and her d-door.

Favored class would be druid by the way. Or sorceress. Or some charisma using druid thing.
SilentOne

07-12-07, 02:32 AM
Favored class would probably be druid to stack with her racial spellcasting.

However, by dropping the hit dice, you're actually going to INCREASE the LA, since both of them together make up the ECL, you'd be losing some crappy fey hit dice for possible awesome class levels. Just something to keep in mind, so you're not thinking "Hey, shave off 6 hit dice, that'll bump the LA down by 1 at least."

Gut reaction for the stuff you want to keep would put it at +4.
zhaunil

07-12-07, 02:47 AM
+6 Dex, +2 Con, +6 Int, +6 Wis, +8 Cha.

Medium Size.

A nymph’s base land speed is 30 feet. It also has a swim speed of 20 feet.

Low-light Vision.

Racial Hit Dice: A nymph begins with six levels of fey, which provide 6d6 Hit Dice, a base attack bonus of +3, and base saving throw bonuses of Fort +2, Ref +5, and Will +5.

Racial Skills: A nymph’s fey levels give it skill points equal to 9 × (6 + Int modifier). Its class skills are Concentration, Diplomacy, Escape Artist, Handle Animal, Heal, Hide, Listen, Move Silently, Ride, Sense Motive, Spot, Swim, and Use Rope. A nymph has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. She can always choose to take 10 on a Swim check, even if distracted or endangered. She can use the run action while swimming, provided she swims in a straight line.

Racial Feats: A nymph’s fey levels give it three feats.

Blinding Beauty (Su): This ability affects all humanoids within 30 feet of a nymph. Those who look directly at a nymph must succeed on a DC (13 + Cha Mod) Fortitude save or be blinded permanently as though by the blindness spell. A nymph can suppress or resume this ability as a free action. The save DC is Charisma-based.

Spell-Like Abilities: 1/day—dimension door. Caster level 7th.

Spells: A nymph casts divine spells as a 7th level druid.

Stunning Glance (Su): As a standard action, a wrathful nymph can stun a creature within 30 feet with a look. The target creature must succeed on a DC (13 + Cha Mod) Fortitude save or be stunned for 2d4 rounds. The save DC is Charisma-based.

Unearthly Grace (Su): A nymph adds her Charisma modifier as a bonus on all her saving throws, and as a deflection bonus to her Armor Class.

Wild Empathy (Ex): This power works like the druid’s wild empathy class feature, except that a nymph has a +6 racial bonus on the check.

Special Qualities: Damage reduction 10/cold iron

Automatic Languages: Common, Sylvan. Bonus Languages:Elven, Terran, Auran,Druidic

Favored Class: Druid

Level Adjustments: +7



I fixed the swim speed for you and stuck it in an SBlock so the text would wrap. I added the Languages based off of looking at other Fey to see what they had.

Also, I'm not sure if I would agree than a Nymph is +7 La, I mean they have the stats to qualify for a +3 or +4 LA alone, topped with 6HD, SLA and SU abilities, and then even more casting. I'd say they'd be more like a +10 or 11 LA. Keep in mind if you do allow it, the Nymph is going to be smacking her allies with blinding beauty every time she fires it off. I also think if you're going to be the DM for the game that you disable Stunning Glance, Blinding Beauty, and Unearthly Grace if the Nymph Wildshapes.
Salla

07-12-07, 03:03 AM
+6 Dex, +2 Con, +6 Int, +6 Wis, +8 Cha.

Medium Size.

A nymph’s base land speed is 30 feet. It also has a swim speed of 20 feet.

Low-light Vision.

Racial Hit Dice: A nymph begins with six levels of fey, which provide 6d6 Hit Dice, a base attack bonus of +3, and base saving throw bonuses of Fort +2, Ref +5, and Will +5.

Racial Skills: A nymph’s fey levels give it skill points equal to 9 × (6 + Int modifier). Its class skills are Concentration, Diplomacy, Escape Artist, Handle Animal, Heal, Hide, Listen, Move Silently, Ride, Sense Motive, Spot, Swim, and Use Rope. A nymph has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. She can always choose to take 10 on a Swim check, even if distracted or endangered. She can use the run action while swimming, provided she swims in a straight line.

Racial Feats: A nymph’s fey levels give it three feats.

Blinding Beauty (Su): This ability affects all humanoids within 30 feet of a nymph. Those who look directly at a nymph must succeed on a DC (13 + Cha Mod) Fortitude save or be blinded permanently as though by the blindness spell. A nymph can suppress or resume this ability as a free action. The save DC is Charisma-based.

Spell-Like Abilities: 1/day—dimension door. Caster level 7th.

Spells: A nymph casts divine spells as a 7th level druid.

Stunning Glance (Su): As a standard action, a wrathful nymph can stun a creature within 30 feet with a look. The target creature must succeed on a DC (13 + Cha Mod) Fortitude save or be stunned for 2d4 rounds. The save DC is Charisma-based.

Unearthly Grace (Su): A nymph adds her Charisma modifier as a bonus on all her saving throws, and as a deflection bonus to her Armor Class.

Wild Empathy (Ex): This power works like the druid’s wild empathy class feature, except that a nymph has a +6 racial bonus on the check.

Special Qualities: Damage reduction 10/cold iron

Automatic Languages: Common, Sylvan. Bonus Languages:Elven, Terran, Auran,Druidic

Favored Class: Druid

Level Adjustments: +7



I fixed the swim speed for you and stuck it in an SBlock so the text would wrap. I added the Languages based off of looking at other Fey to see what they had.

Also, I'm not sure if I would agree than a Nymph is +7 La, I mean they have the stats to qualify for a +3 or +4 LA alone, topped with 6HD, SLA and SU abilities, and then even more casting. I'd say they'd be more like a +10 or 11 LA. Keep in mind if you do allow it, the Nymph is going to be smacking her allies with blinding beauty every time she fires it off. I also think if you're going to be the DM for the game that you disable Stunning Glance, Blinding Beauty, and Unearthly Grace if the Nymph Wildshapes.

ECL is Hit Dice + Level Adjustment, meaning a base Nymph is a 13th level character.
Starman IX

07-12-07, 12:36 PM
I'm not convinced with Druid being the favored class. Sure she has Druid spellcasting, but the skill set and stats are very Rogue friendly.

As for the languages, I agree with zhaunil to a point. Give her all the base "forest" languages: Elven, Halfling, Gnome. She could speak Aquan, but I dont buy it. She's not a fish, she isnt surrounded by fishy races. I'm also not sold on giving away Druidic as a bonus language, she may have the magic, but Rakshasas have Sorcerer magic and they dont have Draconic as a bonus language, and thats not even a guarded language.

The level adjustment is fine. The only way you're gonna play it is if you're in a level 14 game, and by that point a DC 17 Fort save are pretty much weak.
AaronDireBear

07-12-07, 12:40 PM
NO! I said getting rid of the HD AND the Druid spellcasting!!!! Not JUST the damn Hit Dice! Vector Sigma learn to read....

Also, the Savage Species entry for the elder stone giant is only +2 for his stats, and thats mostly strength and constitution, which are worth much less than the mental ability scores, O i think youre wrong about the stats being +4 LA automatically.

Come on people, need that breakdown! need to know which abilities and qualities give how much LA!
Salla

07-12-07, 12:42 PM
I'm not convinced with Druid being the favored class. Sure she has Druid spellcasting, but the skill set and stats are very Rogue friendly.


Favored Class is based on cultural influences rather than what makes for happy stats. Note, for example, the elf ... when you have a CON penalty, the last thing you want is a d4 Hit Die, but favored class is wizard because, as a monoculture, they lean towards that sort of thing.

Druid makes sense to me.
Rustmonster

07-12-07, 06:17 PM
It's given in the Monster Manual.

Oh! How did I miss this? I love Nymphs, but I couldn't find the LA. Thank you!
Rustmonster

07-12-07, 06:22 PM
NO! I said getting rid of the HD AND the Druid spellcasting!!!! Not JUST the damn Hit Dice! Vector Sigma learn to read....

Well, I would think, speaking logicly (which rarely works with ECL), that if you took away the druid spell casting, you'd reduce maybe 25% of 7 levels. So, that rounds down to about a 1 or 2 off the LA. 2 sounds better.

Then, if you converted HD to LA, well, I know this sin't how WoTC does it, but it makes sense to me that since a HD is about have a class level, it would reduce the LA a further 3.

13-2-3= 8 ECL for this reworked Nymph. I think that's about reasonable, maybe even too much. Probably too much. But then again, ECL, LA and racial HD are crazy, so it's just a wild stab. Test play!
Evilholyguy

07-25-07, 06:15 PM
Hey is it possible for a Nymph to be male :confused: cause i would play one if they can
Starman IX

07-25-07, 06:55 PM
Hey is it possible for a Nymph to be maleYup, they're called Satyrs.
Evilholyguy

07-25-07, 09:19 PM
do they have the same stats as a Nymph?

EDIT: wait... those stupid goat legged guys? forget that
Genetic

07-25-07, 10:37 PM
You could always just make a character that is mechanically the same as a nymph, but is a male.

D&D is limited only by your imagination and what the DM will allow you to play. ;)
Starman IX

07-26-07, 02:54 PM
do they have the same stats as a Nymph?

EDIT: wait... those stupid goat legged guys? forget thatYup, those "stupid goat legged guys" are the ones that breed with nymphs to make more nymphs and satyrs. That's how they breed true. A "male nymph" is like saying "male cow".