| Post/Author/DateTime | Post |
|---|---|
| Theinsaneone01-17-08, 02:57 PM | Since my last thread kinda died, I figured I'd start a second one with a more updated template. I just need some good critique so that I can finish this for my DND group. Here it is; +2 str +6 Con -2 Wis -4 Cha Saiyans are strong, but what makes them unique to most other races, is their incredible endurance and toughness. Also their size ranges from a multitude of sorts, it is not uncommon to find a giant among their race. But even the smaller and compact ones are very tough and powerful. Most saiyans' heights range from the lower 4 ft, up to 8ft tall. Size catagory is limited to Small or Medium. Though they are very strong and robust, they tend to be very dirty and unkempt outside of civilized areas and are usually very hot headed in some situations. All saiyans have a powerful build; Saiyans are also born with a brown 'monkey-like' tail. This is the source of a saiyan's power, and also their biggest weakness. If a saiyan's tail is grabbed, they are put into an incapacitated state of pain. Their ability scores immediately drop to 3 and are incapable of movement. They can still speak, however. When their tail is let go, they must make a Fort save (DC20), or be shaken for 3 rounds before their scores return to normal. This tail also allows a saiyan to transform into a massive weremonkey. This form is very intimidating, and it gives the saiyan a massive boost in strength and power. it increases their power tenfold in fact. but due to the fact that the moon in my game doesn't give off the correct frequency of moon light that a saiyan requires to make this transformation, I will exclude that particular section. Saiyans have been known to overcome this weakness with a lot of training, or just losing the tail all together. When a saiyan's tail is removed, their strength is temporarily lowered by 2 points until the tail grows back. A tail usually takes 3 months to a year to return. (usually determined by the GM). When the tail returns the saiyan is instantly invigorated and gains their strength back as well as an additional 2 points for a number of minutes equal to the amount of months the tail has been gone. After a saiyan reaches the age of 22 a saiyan's tail will not grow back when removed. However by this time a saiyan's weakness to having their tail grabbed is no longer present. If a saiyan fails to overcome this weakness before their tail is removed, they get a permanent -2 to their strength. I also have yet to figure out how to include the intense training, or how a saiyan gets stronger after near death. So any help would be really appreciated. Thanks in advance. |
| Master_Vega01-17-08, 05:32 PM | I never really watched Dragon Ball or Dragon Ball Z, but here's a thought: you don't really need to implement mechanics for sayans becoming stronger after near-death encounters. If something nearly killed the sayan, he's fighting something with a high enough CR that he's going to get a great deal of experience anyway. The tail thing is odd... something better left to fluff than mechanics, I think. You also need to give this species a suitable level adjustment, but I can't really help you with that. It's not my specialty. :P Good luck! |
| Theinsaneone01-17-08, 05:47 PM | thats also why I put this up because I really can't figure out much of a level adjustment to put on to it. And I wanted to make some levels of paragon for it so that I could give it some stronger abilities instead of just throwing them in there and making the LA bigger. |
| Saiyamantis01-17-08, 06:01 PM | Just leave the tail out. It's too much of a weakness to balance, and every player will just make an adult Saiyan who's gotten over it anyway. The Oozaru transformation is especially irrelevant- if it's a homebrew race, and nothing in your campaign causes the transformation, then for all intents and purposes it doesn't exist. If you're going to allow players to create their own moonlight (like Vegeta), the form's going to need a more detailed writeup- I'd suggest creating something like a dire ape lycanthrope. |
| Theinsaneone01-17-08, 06:35 PM | All right. Then its out. I just need some help with the level adjustment, and paragon levels. |
| Master_Vega01-18-08, 01:06 PM | All right. Then its out. I just need some help with the level adjustment, and paragon levels. If you want to keep the were-ape form, which it doesn't seem you do (but here's advice anyway XD), you could also make it an alternate paragon, or a monster class. That way, if your players really want to, they can make a saiyan who can transform. Just a thought. |
| Theinsaneone01-18-08, 08:02 PM | If they wanted to I would include something, but first I would have to learn how to put one together. But I wanted to make paragon levels to include other abilities without having to increase the level adjustment. Thanks for your advice Vega. |