| Post/Author/DateTime | Post |
|---|---|
| TranQuillum04-04-07, 03:29 AM | Hi everybody, I've got a simple HD question about level adjustment. If there are no racial hit dice in the discription of a race, Such as a Half-Giant. Does he only have his HD of his class or does he get a HD of being a Half-Giant. Thanks all, TranQuillum a.k.a Kees |
| skio04-04-07, 06:40 AM | If a race has racial HD, it is always mentioned in its traits block. Therefore the half-giant has only class HD. |
| TranQuillum04-04-07, 09:18 AM | So playing a half-giant on lvl 1 isn't possible? greetz, Kees |
| Thomar_of_Uointer04-04-07, 12:33 PM | Correct. However, the book Savage Species describes a process for breaking up monster races into levels, and you could conceivably make one for half-giant. I've made a number of LA +1 races with abilities for "juvenile" LA +0 versions included. A level 1 half-giant has the following abilities: +2 Strength, -2 Dexterity Giant: Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person. Medium: As Medium creatures, half-giants have no special bonuses or penalties due to their size. Half-giant base land speed is 30 feet. Low-Light Vision: A half-giant can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions. Naturally Psionic: Half-giants gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class. Favored Class: Psychic warrior. |