skiths: new race [Archive] - Wizards Community

Post/Author/DateTimePost
plaguewraith

12-09-07, 06:47 PM
skiths
skiths are a sucluded swamp-dwelling race that hve reptilian blood
PERSONALITY: although isolated, skiths are friendly and take to others quickly, as a whole the race is more welcoming even than the human
PHYSICAL DESCRIPTION: skiths have slit pupils, scaly patches on their wrists, hands, feet, ankles, and upper body. they have snake-like tails, clawed hands, and spines.
LIFE SPAN: there is no limit to the age of a skith recorded, the current ruler of the southern kingdom has lived for 50 millenia. they reach maturity at 2000 years of age.
RELATIONS: skiths may welcome anyon,ebut only humans truly welcome them in thier society. even gnomes find them overly charismatic in society.
ALIGNMENT: skiths tend towards chaos and good, their welcoming nature makes them to friendly for being evil although evil skiths do exist
LANDS: skithian lands are almost always in swamps or wetland regions
RELIGION: few skiths worship any gods, instead most follow the phylosophy of freedom
LANGUAGE: skithian is a language full of hisses and flowing words, similar to a snake speeking elven
ADVENTURERS: skiths are exceptional travelers and will travel just to travel

-2 str, +2 int, -2 wis, +2 cha: skiths are phisically weak and (to put it bluntly) dont know when to shut up
medium size
base land speed 30ft
lowlight vision
weapon proficiency: shortsword, throwing axe,and hand axe
weapon familiarity: skiths treat the war scythe (treat as a one-handed scythe) as a martial weapon
+2 racial bonus on balance, swim, and climb checks
treat UMD as a class skill regardless of class: skiths constantly travel and learn to use magic items to help them survive
natural weapon: tail (1d4+str/x3 mod, -5 on attack rolls) and 2 claws (1d3+str/x2 mod slashing)
Auto languages: skithian, common; Bonus: any
favored class: scout or artificer (chosen at creation)

what do you think
war_thog

12-10-07, 06:09 AM
Too much goodies for LA +0. 3 Nat weps is a bit over the top. Rest is ok'ish.
plaguewraith

12-10-07, 12:42 PM
which should i get rid of, the original had a bite and 2 spine attacks and i dumped those

don't forget, the attacks are weak and a natural penalty to str
Kelmourne

12-10-07, 11:19 PM
war-scythe seems overpowered
plaguewraith

12-11-07, 04:33 PM
better