The Changed (PEACH) [Archive] - Wizards Community

Post/Author/DateTimePost
Dragonprime

06-24-07, 06:14 PM
A large number of wizards on an expedition to the coldest parts of the world got trapped. They began to freeze to death. Seeking a way to survive they tried to permanently change themselves. They became hairy and beastlike. They survived the cold, and many of the didn't want to change back. Some of them began to develop psionic abilities. At this point they realized just how much they had changed. Now they simply called themselves "The Changed."

Personality
The changed and dwarves have often been compared. Both have a fairly gruff personality. But the changed don't have the same love for mining and beer. Because of their beastlike nature the changed enjoy nature. Especially natre in the cold areas of the world.

Physical Description
Changed look like humans covered in long and shaggy fur. The color of this fur is usually brown, grey, tan, white, or black. Underneath the fur a muscular body can be seen. The changed usually are from 5'7"-6'6" tall. They can weigh anywhere from 160-240 lbs. The teeth of the changed are slightly pointed. This doesn't make them anymore effective as a weapon than regular teeth, but it gives changed a definite beastlike appearance. The average changed reaches adulthood at 50 and lives up to 700.

Relations
Changed often get along well with half elves and half orcs. All 3 races are uncommon a outcasts. Elves are also on the list of changed friends. They share a love towards nature. Changed find humans shallow and shortsighted. Changed think that halflings and gnomes really don't take life seriously enough.

Alignment
The changed don't really tend towards an specific alignment. In this aspect they are similar to the humans which they find so shallow.

Changed Lands
The changed posses nations of their own. There are too few changed to start a nation for now. For now many changed live in small communities where they can live among their own kind.

Religion
The changed don't have a specific god to worship. Unlike the elves, dwarves, and many other races, the changed created themselves. Most changed worship psionic gods that have similar morals as they do.

Language
The changed have no language of their own. They all know common along with the local language of whatever nation they come from. So changed from elven nations usually know elven while changed from dwarven nations know dwarven. Even when speaking their native languages changed have a distinct accent. They usually have a deep guttural voice.

Names
Changed don't have their own names. Usually they take them from whatever is typical of the region they live in. Changed often preger names with only two syllables. Usually these have a harsh sound that goes nicely with their deep guttural voices.

Adventurers
Many changed become adventurers simply because they wish to advance their psionic powers. Changed adventure for all the normal reasons such as fame, power, and money. Changed also produce quite a few druids along with manifesters. A few changed want to change back and adventure in the hopes of finding a permanent way to make themselves "normal" again.

Changed Racial Traits

+2 Strength, -2 Charisma
Monstrous Humanoid
Medium
Base Land Speed 20 ft
Naturally Psionic: Changed get 1 bonus power point at first level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
+5 bonus on Fortitude saves against the cold.
Psi-Like Ability 1/day-Vigor. Manifester level is equal to 1/2 hit dice. The DC is intelligence based
Automatic Languages: Common. Bonus Languages: Dwarven, Gnome, Sylvan
Favored Class: Psychic Warrior
Thomar_of_Uointer

06-24-07, 06:31 PM
A large number of wizards on an expedition to the coldest parts of the world got trapped. They began to freeze to death. Seeking a way to survive they tried to permanently change themselves. They became hairy and beastlike. They survived the cold, and many of the didn't want to change back. Some of them began to develop psionic abilities. At this point they realized just how much they had changed. Now they simply called themselves "The Changed."

Changed Racial Traits

+2 Strength, -2 Charisma
Monstrous Humanoid
Medium
Base Land Speed 20 ft
Naturally Psionic: Changed get 1 bonus power point at first level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
+5 bonus on Fortitude saves against the cold.
Psi-Like Ability 1/day-Vigor. Manifester level is equal to 1/2 hit dice. The DC is intelligence based
Automatic Languages: Common. Bonus Languages: Dwarven, Gnome, Sylvan
Favored Class: Psychic Warrior


Yay! A psionic race!

Odd background, do you have a physical description? Otherwise, it looks very well-balanced, it's a different and interesting option for a psychic warrior or other psionic build.
Dragonprime

06-24-07, 06:45 PM
I edited the original post and added a physical description.
Artifact

06-25-07, 01:39 AM
A large number of wizards on an expedition to the coldest parts of the world got trapped. They began to freeze to death. Seeking a way to survive they tried to permanently change themselves. They became hairy and beastlike. They survived the cold, and many of the didn't want to change back. Some of them began to develop psionic abilities. At this point they realized just how much they had changed. Now they simply called themselves "The Changed."

That's a really :cool: idea. I can see the Changed adapting to other enviroments as well. How about arcanists who traveled and eventually founded the underwater city of Atlantis?; or chronomancers who traveled into the distant past and took on dinosaur traits? Needless to say, my own creativity has been inspired. Good job and thanks! :)
Darcon_Firedrake

06-25-07, 02:40 AM
The Changed seem to be a fun race but we would need more game stats. Hight/Weight, Ages, and well a bit more fluff might be nice. like they're opinon of other races, religions, Relations, Personality, names, Adventures... the fluff on the ones in the PHB.
Dragonprime

06-25-07, 10:16 AM
As you wish. Check out the new and edited version.