Totem Half-Giant [Archive] - Wizards Community

Post/Author/DateTimePost
DreamerInsane

03-23-07, 03:32 PM
Stats: +2 Str, -2 Dex, +2 Con
Type: Giant (Incarnum)
Size: Medium
Speed: Base land 30ft
Low-light Vision
Powerful Build
Essentia Pool: 1
Automatic Languages: Common
LA: +1

I'm toying with the idea of allowing them a Shape Soulmeld-esque power. The meld would be chosen from the Totemist list, with a Meldshaper level equal to ½ the Half-Giant's hit dice (minimum 1). Just don't know if the meld should be a fixed one, or if it could be changed.

Would this be about even with the Psionic Half-Giant?
obrysii

03-23-07, 03:37 PM
With just the incarnum subtype, I doubt they are even with Half-Giants but still LA +1
DreamerInsane

03-23-07, 04:01 PM
Could you phrase that another way? I'm tired at the moment and English isn't my first language, so I fail Reading (English) checks like there's no tomorrow :/
obrysii

03-23-07, 04:04 PM
They are not on par with Half-Giants.

Unless the Incarnum subtype provides them some benefit I am not aware of.
DreamerInsane

03-23-07, 04:16 PM
Not really. It's the Incarnum equivalent of the Psionic subtype.

Stats: +2 Str, -2 Dex, +2 Con
Type: Giant (Incarnum)
Size: Medium
Speed: Base land 30ft
Low-light Vision
Powerful Build
Essentia Pool: 1
Bonus Feat: Shape Soulmeld (Must choose a Totemist meld, any ability score-reliant effects work off Con)
Automatic Languages: Common
Favoured Class: Totemist
LA: +1
enygmatic_me

03-23-07, 06:47 PM
tack on another -2 to Dexterity, add a -2 to either Int or Wisdom and it might be balanced at an LA+0.