Tree Gnome: Balanced or not? [Archive] - Wizards Community

Post/Author/DateTimePost
TangSooDo_Artist

01-21-08, 11:21 PM
Tree Gnome

Ability Scores: +4 Dex, -4 Str, +4 Con, -2 Wis, -2 Chr
Size: Tiny (0 reach, +2 AC, +2 attack rolls, ½ carrying capacity of medium creatures, +8 hide checks)
Speed: 20
Darkvision 60
Skills: +4 Move Silently, +4 Jump, +4 Climb, +2 Escape Artist
Uses Dex instead of Str when using jump and climb skills
Arcane Incompetence: -2 Caster Level when casting arcane spells
+1 attack rolls when using rapier
+4 Dodge bonus vs. Giant type
Favored class: Rogue
Bonus Feat at 1st Level: Underfoot Combat
seventh_scroll

01-22-08, 10:01 AM
Minor point of interest: Why does a tree dwelling creature(as the name implies. Feel free to correct me) have Darkvision? Low Light vision would be perfectly acceptable, but there's no logical reason why a creature that lives aboveground would require DV. Is this a race that lived underground for generations, and is just now migrating to the surface?

Also, reduced wisdom doesn't make a lot of sense to me. How do they detect predators? Hide is a great skill to have, but unless you're hiding all the time, you need to know your opponent is coming to avoid them. Is there a special reason this race has survived? Do they ally themselves with larger races? Do they have natural camouflage that keeps them hidden even when they're moving about? What about predators with scent? What keeps other creatures from climbing up their trees and eating them?

Unless your DM casts details to the wind, you'll want to answer these questions before worrying about racial modifiers.
HernetheHunter

01-22-08, 10:21 AM
The points mentioned above seconded. Are they primitive?

Have you ever read any of Terry Brooks' Shannara(sp?) series? In a couple of books he mentions a primitive culture of gnomes called Spider Gnomes which have a tail and are great tree dwellers.