War Troll PC [Archive] - Wizards Community

Post/Author/DateTimePost
PhantomTrain

07-27-07, 11:12 AM
Does anyone know what the adjustments would be to base abilities and such for making a War Troll PC? Or, if they are already documented, what book they might be found in?

I understand the idea that this is totally, unreasonably unbalanced, but the question is more academic than practical.

Thanks in advance.
Apocolypse_77

07-27-07, 11:35 AM
just find the difference between all the trolls ability scores and either 10 or 11 (depending wether its odd or even). I don't have my MM3 here, but for example say it had ability scores of....

STR:26
DEX:17
and so forth

Str would be +16 (26-10) and dex would be +6 (17-11)

(note i made up these numbers for the example)
TheCarrionCrawler

07-27-07, 12:58 PM
Are you looking at playing one straight or are you interested in monster levels ala' Savage Species?
PhantomTrain

07-27-07, 04:21 PM
Levels would be the best, but beggers can't be choosers.
Tedronai

07-27-07, 04:54 PM
They assumedly have racial ability modifiers of +20 Str, +6 Dex, +18 Con, -2 Int, and +4 Wis (based on having either a 10 or an 11 in each score prior to application of those modifiers)

And since Monster Manual 3, 3.5 (page 181) lists War Trolls as having a +6 level adjustment, it would not be 'totally, unreasonably unbalanced' in a party of the appropriate level (ie. 18 or higher)
lord_xarallon

07-27-07, 05:55 PM
It would be unreasonably unbalanced if you put the player in a 12 level party.
In a party of level 18 would be reasonably balanced, because a war troll have an ECL of 18. His first level should be when the other party members reach level 19.

Another way is to use polymorph.