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| Lia Nightdemon05-15-07, 07:37 PM | The Core Constructs Once the Warforged were released at the end of the war a group of shapers and telepaths developed a method of creating thier own constructs. They wanted them to be stronger then the warforged but still be controllable. They found a way to use deep crystals to create a sphere that was psionicly charged and when they placed other crystals within it they were able to use the crystals powers. However The core itself was not intelligent enough for the psions. They tried many things but were not able to make the constructs more intelligent. Until one day they found a solution. They would trap minds of other psions in crystals and place those in the core to activate it's powers. With use of dominate spells they would beable to have complete control over thier soldiers. Each Soldier was kept in special labs while the psions worked on creating skins and other components that would enable them to move. When these components were inserted the mind could activate them and use them. The psychoactive skins were developed to create a body similiar to a human only weaker. It still worked for it's purpose. Other components that allowed hearing and sight and speech were also added to each core. The Core Tiny construct HD: 1d10 (replaced by class) A psicrystal has immunity to poison, sleep, paralysis, stunning, disease, death effects, necromancy effects, mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and any effect that requires a Fortitude save unless it also works on objects or is harmless. It is not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. It cannot heal damage, but it can be repaired. hardness 10 No Strength No Dexterity No Consitution Int as host Wis as host Charisma -4 no senses The core is unable to interact with anything without any components that allow it This small fist sized deep crystal is the core of astralforge. When opened it has many that all connect to the brain. The slots for small crystals Brain is a diamond that contains the mind of anouther creature. There are 14 set slots that are meant for the following item locations. armor skin head goggles neck vest mantle, robe bracers gloves 2 rings belt boots Aside from that the core may have additional slots for items that usually do not require the use of one. The upgrade crystals must be specially made. They use the normal magic item feats however require crystals shaped and cut with craft sculpting or gem cutting. The crystals cost 50 gold extra. The Brain The brain is what it suggusts a mental focal point of the whole construct. In reality it is simply a diamond that contains the mind of anouther creature. Generally humanoid minds are put into them as they are easier to place within. The brain when extracted from the core is not immune to mind affecting effects. Infact it is quite easy to maniplate while in this form. Should the diamond be shattered the mind within dies though may be ressurected in it's normal body. Should it seek to reenter it's construct core it must find a way to pernamently place it's mind and soul back into a diamond and have it placed within the core. (thinking a pernament magic jar or something ideas?) When transfered the host retains it's mental abilities -4 to charisma aswell as it's special and exordinary abilities, spelllike, psionic like. However due to the new body it loses the ability to effectively use most of it's freatures. Skin slot When a psychoactive skin is placed in the core and activated the skin forms a body for the core. Most skins provide the following below in addtion to the psionic abilities they grant. Item Ectoskin medium sized Grants str -4 (from your base stats) Dex -4 (from your base stats) speed 30ft allows body to form cost 20 gold Other slots These can be filled with magic items however they are harder to destroy when within the core but cannot be shared. Item: slot: goggles Eyes and ears, mouth grants: normal human sight, normal human hearing, normal human, allows use of skills requireing hearing and sight, allows speech and normal human sounds cost: 10gold languages: common, bonus: as host The Host: The host loses all racial abilties except it's mental ability scores and languages (still requires the int to learn them favoured class: not sure yet psionic or magic suppression: The Link the Brain has with the core and components is not distrupted in places that restrict psionic or magic, however many of the magical or psionic items placed within crystal will not function within such effects. |
| Naderion05-15-07, 07:42 PM | So effectivly, this is a template that reduces Str and Dex by 4 and gives immunity to enchantment and death-effects? |
| Lia Nightdemon05-15-07, 07:46 PM | sort of but it makes you lost practically all your base race features considering even languages and abilities so people don't powergame it and use a race that has insane abiltiies to those. However RPwise you still are that base race. Unless the minds were stolen at a young age and trained from then on |
| Naderion05-15-07, 07:57 PM | I would say this is LA +0, so ECL would be the same as class levels. -4 Str and Dex are just much more of a drawback than the immunities are a gain. I think I would reduce them to -2 and it would still not be worth any LA. |