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Post/Author/DateTimePost
Cuddly_Wuddlykins

02-06-08, 09:37 PM
Hello I love kobods but when I play them i seem to come out below par, is there any houserules or fixes that could help me?
Sakaki22

02-06-08, 10:48 PM
I believe the words you're looking for is "Races of the Dragon"
M-bark

02-07-08, 05:02 AM
A simple LA of -1 or perhaps even -2 (as with the Xvarts) could fix it.
Amaril

02-07-08, 07:14 AM
I believe the words you're looking for is "Races of the Dragon"

and the Races of the Dragon Web Enhancement (http://www.wizards.com/default.asp?x=dnd/we/20060420a) featuring variant traits to make it a bit better.
The_Shaman

02-07-08, 07:17 AM
Only if goblins likewise get it.
Bull-of-the-Pit

02-07-08, 07:43 AM
I thought this thread would be about 'air bison'...
RobbyPants

02-07-08, 09:40 AM
A simple LA of -1 or perhaps even -2 (as with the Xvarts) could fix it.
That would cause more problems than it would fix. If I could start at level 2 (or 3 :eek:) in a 1st level game, I'd play a kobold caster every time!

When looking at if a race is balanced, you have to look at the best case scenario and not the average case. People are going to tend to make characters who's race accentuates the classes strengths. So, other than for a laugh, nobody will play a kobold barbarian. Kobold rogues aren't too uncommon. Kobold casters are better still.

Comparing them to a human (with the same natural ability scores) they will have an AC 3 points higher (+1 for the Dex bonus, +1 for size, +1 natural). That coupled with small size and a 30 foot speed (a big plus), and they aren't doing so badly. The only thing keeping me from playing them more often is the -2 Con, not the -4 Str. If you were to remove the -2 Con, I'd say the race would be very good instead of okay.

Other than that, Amaril already posted the link I was going to post. Take a look there and see if you find anything useful.
Silverthumb

02-07-08, 04:57 PM
A simple LA of -1 or perhaps even -2 (as with the Xvarts) could fix it.

While I really like the idea, as I'm playing a Kobold now, a -1 LA gives you an even +0 LA with the Draconic template, giving the following bonuses:
-2 Str
+2 Dex
+2 Cha

+2 Natural Armor

Even compared to what Dwarves get(and not including the other Kobold racial bonuses, Small size bonuses, and still retaining 30 feet speed), that's a lot. Completely blows all of the core races out of the water. Just as an example. +2 LA Half-Dragon is also quite the Beefy Buddy.

Not that I don't want it to. :D
Squaba

02-07-08, 07:17 PM
I'm currently running a game with dragons and draconic races/creatures as the main focus and decided to use Kobolds in place of Gnomes as a main race on my world. I adjusted there stats thusly.


+2 Dexterity, -2 Constitution: Kobolds are nimble but they suffer the frailties of their size.

Small: As a Small creature, a kobold gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.

Dragonblood subtype

A kobold’s base land speed is 30 feet.

Darkvision out to 60 feet.

All kobolds add Craft (trap making) to their skill list.

+2 Racial bonus on Craft (trap making), Profession (minor) and Spot checks

+2 Natural Armor

Light Sensitivity: Kobolds are dazzled in bright sunlight or while within the radius of a daylight spell.

Favored Class: Sorcerer.


I've never been a big fan of the race's traits. They spend their entire lives digging in a mine! I doint care how small you are if you dig in a mine for a living you're going to be at least average strength.
PhaedrusXY

02-07-08, 07:22 PM
Kobolds are overpowered. (http://forums.gleemax.com/showthread.php?t=988331) :D
Eldritch_Lord

02-07-08, 07:40 PM
Kobolds are overpowered. (http://forums.gleemax.com/showthread.php?t=988331) :D

I was wondering when a link to that would show up, and I appreciate your forbearance for not linking Pun-Pun.
Silverthumb

02-07-08, 10:22 PM
I've never been a big fan of the race's traits. They spend their entire lives digging in a mine! I doint care how small you are if you dig in a mine for a living you're going to be at least average strength.

Hard to say, because if they're that good as trapsmiths, they really ought to be engineering masterminds(not that the stat block backs that up). Between engineering & their pack-tactics, I don't really think that Strength would build up that much.

Multiple Kobolds tapping at a rock takes about as much effort as one Dwarf hammering away at a rock. I'm not really so sure that average strength will be developed in them so much.
Lord Karsus

02-09-08, 09:30 AM
I was wondering when a link to that would show up, and I appreciate your forbearance for not linking Pun-Pun.

-I'm disappointed that no one has done so thus far...
Eldritch_Lord

02-09-08, 10:38 AM
-I'm disappointed that no one has done so thus far...

:surrender Fine. Fine.

Pun-Pun (http://forums.gleemax.com/showthread.php?t=491801).

Happy now?
Lord Karsus

02-09-08, 10:41 AM
:surrender Fine. Fine.

Pun-Pun (http://forums.gleemax.com/showthread.php?t=491801).

Happy now?

-Yes, very much so.
Eldritch_Lord

02-09-08, 02:02 PM
-Yes, very much so.

You don't know how much that hurt.

"Hey, I'm looking for a good caster build..."

"Pun-Pun."

"hey guys i need a melee build and i want to deal lots of damage..."

"Pun-Pun."

"I'm in a level 5 campaign..."

"Pun-Pun."

"What's the most--"

"Pun-Pun."

:tantrum:
Lord Karsus

02-09-08, 02:14 PM
You don't know how much that hurt.

"Hey, I'm looking for a good caster build..."

"Pun-Pun."

"hey guys i need a melee build and i want to deal lots of damage..."

"Pun-Pun."

"I'm in a level 5 campaign..."

"Pun-Pun."

"What's the most--"

"Pun-Pun."

:tantrum:

-I just can't take seriously anyone looking to play a Kobold to begin with. Were the OP taking about...A Bugbear, I would not have been expecting Pun-Pun to show up. Kobolds will be forever synonymous with Pun-Pun, however, so...
GuyrtheadamantineOne

02-09-08, 03:31 PM
-I just can't take seriously anyone looking to play a Kobold to begin with. Were the OP taking about...A Bugbear, I would not have been expecting Pun-Pun to show up. Kobolds will be forever synonymous with Pun-Pun, however, so...
Because kobolds are the true masters of D&D, you cannot ignore them!


I embrace you, koboldish powers!
Lord Karsus

02-09-08, 03:36 PM
I embrace you, koboldish powers!

-Like a Pokemon. Kobold, I choose you!
Eldritch_Lord

02-09-08, 05:36 PM
-I just can't take seriously anyone looking to play a Kobold to begin with. Were the OP taking about...A Bugbear, I would not have been expecting Pun-Pun to show up. Kobolds will be forever synonymous with Pun-Pun, however, so...

Yeah, because the only good reason to play a kobold to begin with (aside from RP reasons, whatever those might be) is...to become Pun-Pun.
M-bark

02-09-08, 06:10 PM
Yeah, because the only good reason to play a kobold to begin with (aside from RP reasons, whatever those might be) is...to become Pun-Pun.

Actually, comic relief is a really good one, too.
Eldritch_Lord

02-09-08, 07:43 PM
Actually, comic relief is a really good one, too.

Well, I'd file that under RPing; wanting to be the "party clown" is an RP issue in my book.
Silverthumb

02-10-08, 12:06 AM
-I just can't take seriously anyone looking to play a Kobold to begin with.

I feel this way about Drow.
Lord Karsus

02-10-08, 12:09 AM
I feel this way about Drow.

-Drow, at least, have the potential to be interesting, so long as the player doesn't make a Drizzt-clone. Kobolds are just...bleh, there's nothing to work with.
zeratulcraft

02-10-08, 01:04 AM
You don't know how much that hurt.

"Hey, I'm looking for a good caster build..."

"Pun-Pun."

"hey guys i need a melee build and i want to deal lots of damage..."

"Pun-Pun."

"I'm in a level 5 campaign..."

"Pun-Pun."

"What's the most--"

"Pun-Pun."

:tantrum:

You don't even need to be a kobold or level 5 for Pun-Pun now, he can be any race/class combination (with atleast no -int) of level 1 with Knowledge(The Planes) as a class skill...
Dragoon1

02-10-08, 02:14 AM
Havign played A Kobold druid twice without RotD, and a Paladin once with it, I'd say kobolds don't need much. A kobold fighter would be fun, the racial sub levela t L1 gives you a strength buff, they have a great AC thanks to size, dex, adn natural, and they're small but mvoe 30 ft. They have good arcanist stats, thanks to their extra dex, though the -con hurts there. Kobolds are fun, often underestimated, and of typically evil races they don't fare too bad in cilization, the lack of being a percieved threat helps, and Kobolds tend t be isolationist, and if you leave them alone, they'll leave you alone, unless its Kobolds + Gnomes. Stupid Gnomes
Silverthumb

02-10-08, 10:45 AM
-Drow, at least, have the potential to be interesting, so long as the player doesn't make a Drizzt-clone. Kobolds are just...bleh, there's nothing to work with.

There's just as much to work with for Kobolds as there is with any other race. Its all in your head.
Eldritch_Lord

02-10-08, 12:01 PM
You don't even need to be a kobold or level 5 for Pun-Pun now, he can be any race/class combination (with atleast no -int) of level 1 with Knowledge(The Planes) as a class skill...

Very true; however, no matter how you make him, Pun-Pun will always and forever be associated with the humble level 5 kobold wizard he was originally.
Lord Karsus

02-10-08, 04:31 PM
There's just as much to work with for Kobolds as there is with any other race. Its all in your head.

-Kobolds have had far too many sourcebooks and novels published about them describing and detailing nearly every single minor and little facet of their society? Where have I been living?
Eldritch_Lord

02-10-08, 05:13 PM
Where have I been living?

Um...The Realm Known As Brooklyn, NY?
Silverthumb

02-11-08, 01:50 PM
-Kobolds have had far too many sourcebooks and novels published about them describing and detailing nearly every single minor and little facet of their society? Where have I been living?

Then I guess it can't be said that there's nothing to work with.

Although I do wonder if, since 3rd edition, there is a list of splatbooks (even 3rd party) written for each race. I know Drow & Dwarves are fairly heavily represented.
PatGib

02-15-08, 07:06 PM
I thought this thread would be about 'air bison'...

Nice Avatar reference.

Yeah, I've played Kobolds many times. (even in AD&D, I played a kobold wizard that was killed in every single game until he was third level. :( )

Thanks to Races of the Dragon, you can now create a very powerful and fun kobold. Yes you will start sub par stat wise, the race has more negatives than bonuses. But its all in the way you role play. I have had kobolds fight UNMATCHED next to Minotaurs. Learn their advantages. (Good AC, hard to hit excellent Darkvision.) And work from there. Note: It is best to avoid martial classes. You are small, therefore cannot wield large weapons. Arcane magic (especially the flexablity of sorcerers) can turn the tide of battle very quickly. I played a Speciallist wizard Kobold, (conjurer). Its really about role playing in the end. Most people play non-standard races to Powergame. Kobolds, really can't powergame. They are played by the people who love them. For whatever obscure reason.

If you get a chance search PUN PUN (the most powerful kobold in existance.):elf:
Eldritch_Lord

02-15-08, 07:55 PM
If you get a chance search PUN PUN (the most powerful kobold in existance.):elf:

:bored: He's already been mentioned.
Lord Karsus

02-16-08, 06:55 AM
:bored: He's already been mentioned.

-I'm sorry.
Eldritch_Lord

02-16-08, 01:55 PM
-I'm sorry.

That's okay, I've gotten past it.
Lord Karsus

02-16-08, 02:17 PM
That's okay, I've gotten past it.

-Think he'll be mentioned by someone, asides for us, who hasn't read the entire thread?
Eldritch_Lord

02-16-08, 09:48 PM
-Think he'll be mentioned by someone, asides for us, who hasn't read the entire thread?

It's happened once; why not again?
Silverthumb

02-17-08, 12:13 AM
It's happened once; why not again?

Because Pun Pun.
Sinfire Titan

02-17-08, 01:14 AM
Yeah, because the only good reason to play a kobold to begin with (aside from RP reasons, whatever those might be) is...to become Pun-Pun.

Not true: Kobold Sorcerers are very potent, and make great Ultimate Magi. Any Kobold can become Pun-Pun, it takes a special one to become something else.

And the Con penalty can be transfered to Wis with Unearthed Arcana or the SRD.
M-bark

02-17-08, 06:34 AM
Not true: Kobold Sorcerers are very potent, and make great Ultimate Magi. Any Kobold can become Pun-Pun, it takes a special one to become something else.

Kobold Barbarians, anyone?
Lord Karsus

02-17-08, 08:48 AM
Because Pun Pun.

-That's obviously cheating.
Eldritch_Lord

02-17-08, 10:28 AM
Not true: Kobold Sorcerers are very potent, and make great Ultimate Magi. Any Kobold can become Pun-Pun, it takes a special one to become something else.

And the Con penalty can be transfered to Wis with Unearthed Arcana or the SRD.

Mmm...point. With the Dragonwrought thing and the other boosts, kobolds can be pretty powerful; however, that's like saying elves are good because they can get into Eternal Blade. A basic-basic kobold sorcerer isn't really better at it than any other Small sorcerer.

Kobold Barbarians, anyone?

I think I'll pass.