A feat like Steadfast Determination, though can't fail will save on natural 1 [Archive] - Wizards Community

Post/Author/DateTimePost
MattLangley

05-21-07, 01:56 PM
Is there a feat like Steadfast Determination, though can't fail will save on natural 1?

I'm trying to gain feats enough to enable me to pretty much ensure I don't fail a single will save.

Steadfast Determination allows me to use my con mod in place of my wis mod for a will save (I have a Huge con mod)... so this ensures if I don't roll a 1 I'll pass the said save, though is there a feat to allow me to not fail on a 1 for a will save (just like Steadfast Determination says I can't fail on a 1 for a fort save)?

Thanks for any help.
CantripN

05-21-07, 02:03 PM
Martial Study? There's a Maneuver that lets you use Concentration for Will saves. There's also one for Reflex and Fortitude.
MattLangley

05-21-07, 03:22 PM
hmm, but do they allow a natural 1 not to automatically fail? With the feat I mentioned I get my con mod to my will save, my con mod will be over 10, (possible 15+) which means I can succeed a DC 12-18 save unless I roll a 1... it's that dreaded 1 roll I'm trying to bypass.
CantripN

05-21-07, 03:27 PM
Skill Checks don't auto-fail on a 1, so yes. Besides, Concentration is based on Constitution, so it's probably far, far better.
ShinAkuma2

05-22-07, 12:40 AM
Is there a feat like Steadfast Determination, though can't fail will save on natural 1?
...
(just like Steadfast Determination says I can't fail on a 1 for a fort save)?

...You might want to reread the feat.

It doesn't say you can't fail on a 1. It says you don't automatically fail on a 1. You still have to beat the DC as normal.
MattLangley

05-22-07, 11:58 AM
Yeah... that's what I mean... automatically fail. What I was considering though is the DC I need to beat is 15... and if I can get +10-12 from my con mod and +3-5 will save then there is no way I can lose the DC now...

btw, thanks CantripN. The maneuver you mentioned is exactly what I'm looking for, it even mentions that you don't automatically fail on a 1... thx again.
Bob Loblaw

05-22-07, 01:14 PM
Yeah... that's what I mean... automatically fail. What I was considering though is the DC I need to beat is 15... and if I can get +10-12 from my con mod and +3-5 will save then there is no way I can lose the DC now...

btw, thanks CantripN. The maneuver you mentioned is exactly what I'm looking for, it even mentions that you don't automatically fail on a 1... thx again.

Remember that this is a maneuver so it only applies once per encounter unless you can recover the maneuvers before then.
MattLangley

05-22-07, 01:18 PM
Very true... I also need to double check with the DM that this will work for my situation.

The will save I'm speaking of is the process of becoming a Half-Golem. A DC of 15 is needed for the first limb and I am trying to ensure I can't fail.
Flan

05-22-07, 02:29 PM
Very true... I also need to double check with the DM that this will work for my situation.

The will save I'm speaking of is the process of becoming a Half-Golem. A DC of 15 is needed for the first limb and I am trying to ensure I can't fail.

There are ways to stack rerolls. Luck Sword, some of the luck feats let you reroll, Alter Fortune cleric spell etc. If you roll a 1 four times in a row, well, it just wasn't meant to be.
CantripN

05-22-07, 02:52 PM
There are ways to stack rerolls. Luck Sword, some of the luck feats let you reroll, Alter Fortune cleric spell etc. If you roll a 1 four times in a row, well, it just wasn't meant to be.

I've once seen another player roll a 1 for initiative and 4 1s and a 2 for attacks. The 2 actually hit.