augmented healing [Archive] - Wizards Community

Post/Author/DateTimePost
valbo

04-22-08, 04:11 AM
hey board

we have a discussion in our group about how to use the feat Augmented healing(Complete divine) the "read as intended" way.

there is a few spells in which we are in doubt on how the feat affects em.

- cure light wounds, mass(5th level)
does the feat apply the bonus to all targets?

- spirit of healing (i might remember the name a bit wrong, its from PHB2 3rd level conjuration, healing, you summon a spirit who heals 1d8 per turn for 1 round / levels)
does augmented healing apply to all rounds or just the first?

- vigor
we assume augmented healing wont apply to vigor, but would like to know the wording on why? (vigor = fast healing? and is there an errata that says it has been changed into fast healing?)
dman11235

04-22-08, 09:12 AM
Check the FAQ. These questions (well, second and third one) are answered there.

Anyways, bonus applies to all targets, first round only. That first round thing applies to bothe questions 2 and 3. Since Vigor and the like is conjuration (healing), it cures an additional 2 points per spell level, from a start of 0. And this only happens when you cast the spell. So yes, Delay Poison will heal you.
risner

04-26-08, 10:00 AM
1) - cure light wounds, mass(5th level)
does the feat apply the bonus to all targets?

2) - spirit of healing (i might remember the name a bit wrong, its from PHB2 3rd level conjuration, healing, you summon a spirit who heals 1d8 per turn for 1 round / levels)
does augmented healing apply to all rounds or just the first?

3) - vigor
we assume augmented healing wont apply to vigor, but would like to know the wording on why? (vigor = fast healing? and is there an errata that says it has been changed into fast healing?)

1) Yes
2) Yes but 1st round only
3) Yes but 1st round only; Keep in mind when you cast vigor on someone they get the Augmented Healing when you cast it, but they don't get the Vigor healing until their next turn.