| Post/Author/DateTime | Post |
|---|---|
| DESC02-20-08, 02:03 AM | I have an Earth Dwarf Crafter, so I have a + 16 to craft armor and +10 to craft weapons at level 5. I can continue to pump skill points into the skills, but it will not get me a whole lot. Are there any rules, whether they be modifications, or if they are feets, that will allow me to do more with crafting stuff, making different kinds of armor, or adding cool abilities, anything like that, other than the special materials and craft magic arms and armor? Thanks for the help |
| Kouk02-20-08, 05:35 PM | There was an article in one of the last Dragon magazines, 358 which has an article with various special effects a smith can place on his items to make them more unique. Only about 10 or so I think, not sure, but it is something. It is like extra-masterwork, you can make jagged-edges, acidwashing, various little things. |
| DESC02-20-08, 10:23 PM | is that info anywhere online? |
| ToastedAmphibian02-21-08, 04:53 PM | Races of stone has some interesting things. Dwarven Craft items are a special kind of slightly beefed up masterwork. More importantly, it lists several kinds of magical forges, which can let you add some special effects to your weapons, like fire abilities, or sentience. Or let you work continually without tiering, letting you craft items alot more quickly. |