| Post/Author/DateTime | Post |
|---|---|
| feraltibbit05-01-07, 03:00 PM | 1) How do U make new and different types of "weres"? 2) What R some of the best types already made 2 throw against the party and why? THANX!!! |
| InkBlot05-01-07, 03:14 PM | Look at the bottom of Page 175 of the Monster Manual. You will see a blue heading stating "CREATING A LYCANTHROPE." This section has all the information you need to create a were-creature out of any kind of animal which is carnivorous (eats meat; e.g. a hawk) or omnivorous (eats anything; e.g. a racoon). Also note that only humanoids and giants can become lycanthropes. Lycanthrope ("were-") is a template. Pages 291 through 293 of the Monster Manual have information on how to apply a template to a creature. To create a were-creature, you apply the lycanthrope template to a humanoid or giant. |
| feraltibbit05-01-07, 03:37 PM | Thanx! U know? It's amazing how much we read and utilize the same books over and over again but "NEVER seem 2 find what we need". |
| BugHunter05-01-07, 09:40 PM | To find out the ability modifers just look at the base animal's abilities and subtract 10 or 11 depending on if the ability is even or odd. For saves just subtract the ability modifer from the listed saves this will give you the base saves for example if the animals fort is +5 with a con of 15 base fort save would be +3. |
| Novacat05-02-07, 12:25 AM | If I posted what I was think about the OP in this thread, I would probably get suspended. I find it hilarious that he actually edited his post for punctuation. With this, my faith in humanity slips one more rung. |