| Post/Author/DateTime | Post |
|---|---|
| Hezik08-14-07, 06:52 PM | can you make new skills and feats?:confused: :confused: |
| Artifact08-14-07, 06:59 PM | can you make new skills and feats?:confused: :confused: The short answer is yes. In reality however, good game design (like making your own skills and feats) takes lots and lots of experience, skill, and practice. If you happen to be new to the game, I'd suggest just sticking with what's in the books, at least for the time being. When the time is right, you'll know it. That being said, if game design is something you really enjoy, then go for it; it can't hurt anything. After all, the name of the game is to have fun, and creativity is a wonderful thing ;). |
| MerlintheTuna08-14-07, 06:59 PM | Yes! D&D is all about creativity. That means both in terms of fluff -- who your characters are, and what kind of world they live in -- and crunch -- how they go about bonking heads in the world they live in. Try to act in the spirit of fairness as often as you can (as in, don't make a Wizard-only feat that gives them full BAB and d10 hit dice forever and ever), but by all means expand the game in the direction that you and your group see fit. |