| Post/Author/DateTime | Post |
|---|---|
| The Phantom Flan Flinger08-05-07, 10:19 AM | From Complete Champion. Has anyone tried this in actual play? How well does it work in practice? Are there any non-obvious drawbacks? I'm building a Rogue for a new campaign. I want a Luck theme but I took Luck feats with my last character so I don't want to do the same again. Since this feat doesn't have any non-beneficial effects I reckon I could use it for Luck just as well as Chaos - and it's not as if it requires any in-game explanation anyhow. It looks like it could be a lot of fun, with me changing my approach each round depending on whether I "feel lucky" (i.e. happen to have an attack bonus or an AC bonus). |
| The Phantom Flan Flinger08-06-07, 06:15 PM | OK well I decided to go with it and on short acquaintance it's very cool indeed. It encourages you to be versatile - one round you might have a massive AC bonus, the next round it might be in attack (or just a +1 leaving you feeling very exposed and wishing you hadn't just rushed into the melee). Very good for my Rogue, or I imagine any class with Tumble, fast movement etc, or just a player who gets bored with taking the same approach every round and likes to liven things up. |