| Post/Author/DateTime | Post |
|---|---|
| vampiersword04-09-07, 03:28 PM | Combat Tumble: ¼ of your Tumble modifier is added to melee attack rolls. Improved Combat Tumble: ½ of your Tumble modifier is added to melee attack rolls. Greater Combat Tumble: ¾ of your Tumble modifier is added to melee attack rolls. Master Combat Tumble: all of your Tumble modifier is added to melee attack rolls. 1) Is this to powerfull? 2) Should this be for Rogues or Monks? |
| jadehawk04-09-07, 04:01 PM | 1) yes 2) no Sorry, but that is just heinous. Think at 20th level you could apply something like (23 ranks, +2 synergy, +10 ability) +35 to all melee attack rolls, at the cost of 4 feats? Compare that to Greater Weapon Focus, which only applies to one weapon. Rogues can swap out special abilities for feats, monks get special monk feats so have a lot of space to pick up feats of their own, and there is little stopping anyone from taking 2 fighter levels for 2 free feat slots. Even if this were just applying the ranks alone it would still be too much. There is a feat in PHBII that provides a tumbly-combat ability. I think if you successfully tumble past an opponent then your next strike gets a +6 bonus to attack. Perhaps take a look at that feat to help balance your idea, particularly that it limits it to when you perform a tumble which effectively limits you to a single attack. |