Craft (cooking) [Archive] - Wizards Community

Post/Author/DateTimePost
masamunekaigen

04-17-08, 01:23 PM
To me it seems the skill in the title shouls have more use. I pondered making a success make rations last longer, or grant a synergy to Survival checks to feed yourself and others, and to conceal poison flavor (maybe even delay the effects to get past food testing servants).

Any thoughts on these DCs or any other possiblilies?
Kerelis

04-17-08, 04:13 PM
I would certainly allow this if I was Dming. I like these ideas, and would like to see more uses for craft/profession skills that actually give in game benefits.

I would probably make the undetectable poison/delayed poison more a Craft (Alchemy) or Craft (Poisonmaking) check...but I would certainly grant a synergy bonus if you also had Craft (Cooking).
StevenO

04-17-08, 06:20 PM
I always though Cooking comes under Profession instead of Craft.

In either form I generally consider Cooking as mostly a "flavor" skill. Perhaps the most direct "in game" use I could see it used for is as an alternative to a Diplomacy check. Instead of using words to sway an opinion you use food, sure a Hostile may not want to eat what you fix but a good meal can improve to mood of many.
Kerelis

04-17-08, 10:18 PM
You can have both Craft (Cooking) and Profession (Cook). Profession basically allows you to run a business and do all the general tasks associated with making money from cooking. Craft is more about making really fine dishes.

One is more specific, the other is more general.
masamunekaigen

04-17-08, 10:23 PM
You can have both Craft (Cooking) and Profession (Cook). Profession basically allows you to run a business and do all the general tasks associated with making money from cooking. Craft is more about making really fine dishes.

One is more specific, the other is more general.

Simply put Craft is making something, Profession is just doing something
squidyak

04-17-08, 11:59 PM
I always wanted to make a cooking bard. I know food makes me happy. Maybe a prestige class who's meals are like the bardic ability but last longer. Takes a half hour or more to prepare a great meal and it provides a bonus for an hour per level of the prestige class. 3 level prestige class, any more and it might get overbalanced.
Bloodsoul

04-18-08, 10:44 AM
...and to conceal poison flavor.
Just remember: nothing's more suspicious than frog's breath.
Obsidianjaerc

04-18-08, 11:02 AM
Any extra ordinary additions to the Craft (cooking) skill would best me made through use of a feat Skilled Chef (or some such) which would allow you to create minor, mundane buffs (ala heroes feast).

Syngeries can be added effotlessly. Bonus to rations and similar are easily covered by the skill itself and some creative DMing.
Orenmir

04-18-08, 11:18 AM
How about a Craft (Cooking) check to determine if you can make a meal for your party that will allow them to heal more from a night's rest? Or not need as much sleep to be fully rested? The latter is probably more viable.
tharivol266

04-18-08, 11:40 AM
I always wanted to make a cooking bard. I know food makes me happy. Maybe a prestige class who's meals are like the bardic ability but last longer. Takes a half hour or more to prepare a great meal and it provides a bonus for an hour per level of the prestige class. 3 level prestige class, any more and it might get overbalanced.

Perform: French Service

i have a house rule for my summer game that has benifits for cooking....lets see if i can find it for you....its profession(cook) the first in a series that i havent continued to make profession adventurer worthy skill.

Skills:
Profession (Cook).
Your proficiency in the kitchen allows you to cook remarkably well.

Unless otherwise stated Profession(Cook) checks take one hour and a single person can only gain the benefits of one meal per day. Consuming a meal takes half an hour and the effects are not applied until the time is over.

Synergy: 5 or more ranks in Profession(Cook) grants a +2 synergy bonus to survival checks used to find food.

DC 10: Prepare a meal for four people out of the food it normally takes to feed three.
DC 15: Prepare a meal for four people out of the food it normally takes to feed two.
DC 20: Remove a poisonous or diseased part of food. You automatically know if you fail this check is made while making the meal and if you should fail when it is applicable all of the food you make during this check is poisoned or diseased.
DC 20: Detect poison of the ingested type. This check does not require time.
DC 20: Detect a disease on food
DC 25: Prepare a meal for one person that heals 1d8+1 points of damage.
DC 25: Prepare a meal for one person that removes fatigue DC +5/additional person
DC 25: Prepare a meal for one person that grants a +2 moral bonus to the next skill check he makes. DC +5/additional person
DC 30: Prepare a meal for one person that heals 1d8+1 points of damage and removes fatigue. DC +5/additional person
DC 30: Prepare a meal for two people that heals 1d4+2 points of damage
DC 30: Prepare a meal for one person that gives a +2 moral bonus to any specific skill check for the next 8 hours. DC +5/additional person
Kerelis

04-18-08, 11:52 AM
Perform: French Service

i have a house rule for my summer game that has benifits for cooking....lets see if i can find it for you....its profession(cook) the first in a series that i havent continued to make profession adventurer worthy skill.

Skills:
Profession (Cook).
Your proficiency in the kitchen allows you to cook remarkably well.

Unless otherwise stated Profession(Cook) checks take one hour and a single person can only gain the benefits of one meal per day. Consuming a meal takes half an hour and the effects are not applied until the time is over.

Synergy: 5 or more ranks in Profession(Cook) grants a +2 synergy bonus to survival checks used to find food.

DC 10: Prepare a meal for four people out of the food it normally takes to feed three.
DC 15: Prepare a meal for four people out of the food it normally takes to feed two.
DC 20: Remove a poisonous or diseased part of food. You automatically know if you fail this check is made while making the meal and if you should fail when it is applicable all of the food you make during this check is poisoned or diseased.
DC 20: Detect poison of the ingested type. This check does not require time.
DC 20: Detect a disease on food
DC 25: Prepare a meal for one person that heals 1d8+1 points of damage.
DC 25: Prepare a meal for one person that removes fatigue DC +5/additional person
DC 25: Prepare a meal for one person that grants a +2 moral bonus to the next skill check he makes. DC +5/additional person
DC 30: Prepare a meal for one person that heals 1d8+1 points of damage and removes fatigue. DC +5/additional person
DC 30: Prepare a meal for two people that heals 1d4+2 points of damage
DC 30: Prepare a meal for one person that gives a +2 moral bonus to any specific skill check for the next 8 hours. DC +5/additional person

Some nice ideas, I would rule that a person can only benefit from the benefits 3 times a day spaced out with at least 4 hours between (Breakfast, Lunch and Dinner ;) ). ---unless it's Chinese, then you can benefit after only 2 hours, but still only 3 times per day. :P
tharivol266

04-18-08, 01:10 PM
Some nice ideas, I would rule that a person can only benefit from the benefits 3 times a day spaced out with at least 4 hours between (Breakfast, Lunch and Dinner ;) ). ---unless it's Chinese, then you can benefit after only 2 hours, but still only 3 times per day. :P

"Unless otherwise stated Profession(Cook) checks take one hour and a single person can only gain the benefits of one meal per day"

The original intent was to use it for dinner after a long day's adventure. Or as lunch if a much needed break is much needed
squidyak

04-18-08, 03:56 PM
Perform: French Service....

Nice, I like it. Consider it yoinked!
Orenmir

04-18-08, 04:12 PM
Profession (Cook).
Your proficiency in the kitchen allows you to cook remarkably well.

Unless otherwise stated Profession(Cook) checks take one hour and a single person can only gain the benefits of one meal per day. Consuming a meal takes half an hour and the effects are not applied until the time is over.

Synergy: 5 or more ranks in Profession(Cook) grants a +2 synergy bonus to survival checks used to find food.

DC 10: Prepare a meal for four people out of the food it normally takes to feed three.
DC 15: Prepare a meal for four people out of the food it normally takes to feed two.
DC 20: Remove a poisonous or diseased part of food. You automatically know if you fail this check is made while making the meal and if you should fail when it is applicable all of the food you make during this check is poisoned or diseased.
DC 20: Detect poison of the ingested type. This check does not require time.
DC 20: Detect a disease on food
DC 25: Prepare a meal for one person that heals 1d8+1 points of damage.
DC 25: Prepare a meal for one person that removes fatigue DC +5/additional person
DC 25: Prepare a meal for one person that grants a +2 moral bonus to the next skill check he makes. DC +5/additional person
DC 30: Prepare a meal for one person that heals 1d8+1 points of damage and removes fatigue. DC +5/additional person
DC 30: Prepare a meal for two people that heals 1d4+2 points of damage
DC 30: Prepare a meal for one person that gives a +2 moral bonus to any specific skill check for the next 8 hours. DC +5/additional person

Splitting hairs... What you describe is a Craft, not Profession. A Profession is something that makes you money. Craft creates something -- in your case, a meal.
Nathreet

04-18-08, 04:30 PM
Only in WoW or maybe 4e <shudders>. Cooking cannot make food do magical things. Here's what you could do (mix of common sense and my opinion, not dnd rules):


Know how to use foods and spices to adjust the flavor. You can make it taste better or cover up a bad flavor or certain ingredient. Or purposely make it taste bad.
Save money on food. Ever noticed the price of veggies & meat & what not vs. "trail ration".
Prepare odd items IF edible (and know if it is or not). Like the monster you just killed.
Impress selective palates, possibly getting you a high paying position.
+2 bonus to survival checks made to get food. You know more edible things and can make use of more parts of them.


I can't think of anything else, maybe that's it.

EDIT: Sorry, noticed idea posted was a magical bardic prestige class ability. I still think it reeks badly of mmorpg's, but at least it makes some sense.
squidyak

04-18-08, 04:33 PM
Only in WoW or maybe 4e <shudders>. Cooking cannot make food do magical things. Here's what you could do:


Know how to use foods and spices to adjust the flavor. You can make it taste better or cover up a bad flavor or certain ingredient. Or purposely make it taste bad.
Save money on food. Ever noticed the price of veggies & meat & what not vs. "trail ration".
Prepare odd items IF edible (and know if it is or not). Like the monster you just killed.
Impress selective palates, possibly getting you a high paying position.


I can't think of anything else, maybe that's it.

tharivol266's suggestion for cooking doesn't have to be magical, in fact in my campaigns it wouldn't be. Hit points aren't just wounds. The healing isn't necessarily healing cuts and abrasions, but restoring vitality and vigor. Nothing restarts the engines like a good meal. And the bonuses are morale.
Nathreet

04-18-08, 04:37 PM
Minor morale bonuses are possible, but most uses listed are physically impossible and require magic (or, if we must bring in those horrible rules, an epic DC).
squidyak

04-18-08, 05:16 PM
Minor morale bonuses are possible, but most uses listed are physically impossible and require magic (or, if we must bring in those horrible rules, an epic DC).

None that I see. I see hit point restoration (not necessarily magic), morale bonuses, and removal of fatigue. Not one of those require magic to be explained.
Nathreet

04-18-08, 05:37 PM
The quantity of hit point restoration is impossible, or at least requires days of healing (with adequete food). Removing fatigue is likewise impossible, unless the fatigue comes from hunger. Feeding more people with less food is also impossible. Strictly speaking, the best way to feed more people would be to give them all the raw uncooked ingredients (well, ignoring disease anyway), and making sure they eat it all and don't throw any away. I suppose you could destroy a little less nutrition with proper cooking, but most cooking won't destroy more than 30%, maybe 0% if you look at calories only. Bonuses to most skill checks are likewise impossible. That leaves, well, cutting out a bad portion from food. You can do that.
squidyak

04-18-08, 05:43 PM
The quantity of hit point restoration is impossible, or at least requires days of healing (with adequete food). Removing fatigue is likewise impossible, unless the fatigue comes from hunger.

Maybe in your campaign. 5.5 hit points does not require days of healing. A 3rd level character heals 6 hp a day with bed rest. And there's no logical explanation for fatigue not being relieved. When you're exhausted sitting down and filling your belly often helps restore energy.
ciaran

04-20-08, 02:29 AM
As a DM I provide limited-use synergy bonuses to someone who wants to invest 5 ranks in a flavor skill like profession or craft.

But I would be all for cooking checks to improve morale of NPC followers.
DX2052

04-22-08, 02:06 PM
Why does everyone forget this is a game with the non-magical abilities including (but not limited to) solders who can walk away from a terminal volcity reaching drop (without snow and trees breaking their fall), diplomats who can turn hostiles into fanatics (ok that one is optimized, but thats not the point), bodybuilders who can carrying more then their own weight (not just lift it, but walk with it.), and acrobats who can jump higher then their own height (and that isn't even getting into epic rules)

Why does every extraordinary ability have to be magic? It is an infinitely better use then an eigen plot.
FrostWolf

04-23-08, 02:44 PM
I always wanted to make a cooking bard. I know food makes me happy. Maybe a prestige class who's meals are like the bardic ability but last longer. Takes a half hour or more to prepare a great meal and it provides a bonus for an hour per level of the prestige class. 3 level prestige class, any more and it might get overbalanced.

I got yer PrC right here

http://en.wikipedia.org/wiki/Fighting_Foodons