Creating poison [Archive] - Wizards Community

Post/Author/DateTimePost
Goof

12-08-07, 01:29 PM
I can not find anything about creating poison. Are there such rules? I would think it would be the alchemy skill. So any help here?
1 ton ghost

12-08-07, 02:09 PM
for what it's worth:

-Book of Vile Darkness is fairly in depth on the topic, good working system
-Craft: Poisonmaking, not Alchemy, though there are treacherous alchemical goodies that might be construed as poison i guess
-you're not usually making the poison per se, you're taking a toxic extract, monstrous venom, something, anything, and keeping its potency after harvest from host plant/creature/etc. ie)you're guaranteeing shelf-life and it's punch in combat by "refining" it mostly. most poisons are generated on-the-fly by most monsters and lose their impact after air contact in no short order.
Talcon

12-08-07, 06:00 PM
drow of the underdark has some on it to. its is a craft, extracting the vemon is open to debate some use healing skill, I seen surival skill use too. I like the knowledge skill of the type of creature your getting it form and once they do it they can do it with out a roll. there is some undead poisons out there to. I been making them have the class feature poison use or the feat master of poison to take the skill craft poison.
wizarddog

12-08-07, 06:38 PM
I can not find anything about creating poison. Are there such rules? I would think it would be the alchemy skill. So any help here?
The Skill Craft: Posion Making is in the Complete Adventurer.
FrostWolf

12-08-07, 08:03 PM
I'd like to point out that Craft;Alchemy will allow you to also make poisons, but you take a -4 to each check this way.