Exhalation Feats [Archive] - Wizards Community

Post/Author/DateTimePost
Deviston

02-01-07, 05:00 PM
Empower Exhalation
PRE: Exhalation Feat
BEN: The time your exhalations last are increase by one die.
Using this feat adds 1 round to the time you have to wait to use your breath weapon again.
Deviston

02-09-07, 08:56 AM
Peach
Deviston

02-21-07, 06:48 AM
bump
Deviston

02-22-07, 01:53 PM
bump! these are for the exhalation feats in the races of dragon... please tell me if it is a good feat!!!!! balanced, and if not how i can balance it!!!!!!!!!!!!!!!!!!!!!!!!!!!!
gelalshawr

02-22-07, 01:58 PM
Empower Exhalation
PRE: Exhalation Feat
BEN: The time your exhalations last are increase by one die.
Using this feat adds 1 round to the time you have to wait to use your breath weapon again.

I'm kind of at a loss actually, aren't most breath weapons instantaneous?
and if you extend the effect by a round does that mean enemies take the same damage again the second round, or is it half, or what?
CantripN

02-22-07, 03:54 PM
I think he means that it reduces the "recharge time" from 1d4 rounds to 1d4-1. There's already a feat that does that...
Deviston

02-26-07, 10:47 AM
naw naw naw... there are feats in the Races of Dragon that do something like this... "as a standard action, you release your breathe weapon in a square adjacent to you. the cloud lasts for 1d4 rounds and any enemy who passes through the square takes damage. reflaex for half"
Deviston

03-29-07, 08:47 AM
bump
Deviston

05-15-07, 08:48 AM
bump
CantripN

05-15-07, 09:22 AM
Look, we don't understand what you want, okay?

It might help if you used proper English...
strenoth

05-15-07, 10:31 AM
So what youa re saying is, and you really need to re-write that feat description to fill itout, IF the breath weapon has a duration of 1 full round (effects this round, and the next before dissipating), or more, this would increase the duration it stays out by 1 round?

cost shoudl be at least 2 rounds of delay.
Deviston

05-15-07, 05:14 PM
The feats work in the broad generality, this way. You let loose a Exhalation (varient effects, wallish effect, entangling type effect and so on) and it lasts for 1d4 rounds. Those feats in and of themselves dont add a time limit other than what you would normally have to wait. No bonus rounds. You could feasably get 4 walls out for 1, 2, 3, and the last for 4 rounds. thats saying you rolled 4 on each d4. I want to know if the feat i create dis good for this. because they dont add time themselves, i thought starting at 1 round was good. if not, sure, say so. ive explained it (i made the mistake in assuming people who had the book would respond) and now, can it be peached?
CantripN

05-15-07, 05:47 PM
Does this feat make them last for 1d4+1 rounds or does it make them last 1d6 rounds? Both are balanced.
Deviston

05-17-07, 12:28 PM
oh, i was thinking 2d4 rounds... if 1d6 would work.... and adding 2d4, how many "+ rounds waiting" would that cost?