Favor of the gods unfinished feat idea [Archive] - Wizards Community

Post/Author/DateTimePost
shadow77

03-29-07, 09:18 PM
hear is

name: Favor of the gods

Effect: makes all arcane spells divine spells for the purpose of Arcane Spell failer %. Also adds Smite Good/Evil (type is opposet of you alinment, for nutral chose type)to spells. it dose not count agenst the limit of spell you may have.

requirments: must partisipate at least 4 adventures that you were ask by a god or major demon to undergo. All have to be from gods that are your general alinement. for a cleric the number of adventures that have to be taken is halved but both must be from the god they are a cleric of

critisiam welcome. I spell badly, and im proud :P
tarkin

03-30-07, 10:36 AM
You entirely remove with a single feat, something that currently a class/prestige class abilites partly does (Armored Mage)

and then throw in additional powers (Smite).

That would be a high level Epic feat, with requirements like "able to cast 15th level spells"
RobbyPants

03-30-07, 02:16 PM
I agree that it's too powerful. I could see a feat that shaved 5% or at best, 10% off of your ASF. But even 10% is pretty high (as it takes a +1 magical enchantment to do so).

I could maybe see creating a metamagic feat that is similar to this, allowing an arcane caster to cast a spell and ignore it's spell failure (similar to silent or still spells ignoring components)... but then again, would Still Spell do this already (I can't remember if a spell with no somatic component is affected by ASF)?