| Post/Author/DateTime | Post |
|---|---|
| Real_iceman03-12-07, 11:45 AM | well the title says it al, just name a neat feat (hey that rimes :P ) for sorcerers |
| Aktariel03-12-07, 11:54 AM | Eschew Materials. Quintessential Sorceror feat - adds flavor, and if your DM's a hardass, some crunch as well. Rapid Metamagic (Complete Mage) - At last, metamagic sans casting time penalty for spontaneous casters. You gotta love it [and have it, for that matter] Draconic [or if you're so inclined, Fiendish or Fey] Heritage - More flavor, some neat abilities. Greater Draconic Rite of Passage - technically for kobolds only, but awesome nonetheless. +1 caster level for all real purposes? Come on. I will play a kobold sorceror for this feat alone. |
| AllisterH03-12-07, 12:13 PM | Eschew Materials. Quintessential Sorceror feat - adds flavor, and if your DM's a hardass, some crunch as well. Rapid Metamagic (Complete Mage) - At last, metamagic sans casting time penalty for spontaneous casters. You gotta love it [and have it, for that matter] . Rapid Metamagic is a waste of a feat. How often does a situation come up where the 30' move is going to be as important as the 5' move? The only other benefit is Quicken which frankly, other than in duels and character optimization I find a waste. Eschew Materials - Nice flavour feat but really how often does this come up? Unless your DM is a sadist, the "strip the party of equipment" isn't that common. You're basically looking for feats that make you more flexible. Energy Substitution for example is a must IMO. |
| DMsDelight03-12-07, 12:23 PM | It really depends on the sorcerer (Check complete Mage), but here are some I like. Explosive Spell (Complete Arcane)- With this, a fireball REALLY goes boom! And leaves opponents prone after flying through the air and falling. Craft Wand (PHB)- Got a spell you like? Make it a wand and save yourself the spell slots to begin with! Force of personality (Complete Adventurer?)- Sorcerers go off Charisma. Make that Cha go the extra mile by making your will save run off it! Then, bump pup that Cha REAL high now! Energy Substitution (Complete Arcane)- Oh crap! Fireball won't work on a red dragon! Heh, wait, nevermind, I can fix that....*Cold Fireball* there we go, that's more like it. |
| Yokomohoyo03-13-07, 03:39 AM | Dont forget TwinSpell (sure it uses 4 slots higher but heck) 1 fireball weakens your target... mmm 2 fireballs sound better and if you quicken a 3rd mmmm crispy!!! Sculpt spell... Darn fighter getting in the way of your fireball... well make the fire blast area go around him ^_^ |
| runestar03-13-07, 06:45 AM | Metamagic feats like empower can be useful in augmenting lower lv spells using higher lv spell slots, leaving those slots free for choosing other more general-purpose spells. |
| 3DJutsu03-13-07, 07:30 AM | Aren't we forgetting Versatile Spellcaster? Use two lower level slots to cast a spell one level higher? (i.e. use two 4th lv slots to cast a 5th lv spell) I like it... |
| Pandaemoni03-13-07, 08:24 AM | Leadership, if your DM allows it. You can get yourself a cohort who is a tank or an emergency backup spellcaster for all those spells you don't get yourself. (Best of all, a Druid, who can be both.) Because Sorcs tend to be Charisma machines, the synergy is huge. Other feats that are hard to go wrong with are the standard metamagic fare. Energy Substitution can be especially crucial, depending on your spell list, since no none wants to take two different spells just to have different energy types with which to attack. |